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authorbjarni <bjarni@openttd.org>2007-02-05 21:16:56 +0000
committerbjarni <bjarni@openttd.org>2007-02-05 21:16:56 +0000
commitca1a88f6c4595c2a8250f13a2a3e218558306693 (patch)
treef736d2ea9376a1705983b456c6a998c6e7bf901c /source.list
parent1bf688e5b5a4d9cb509d06d0d2946cdca819f294 (diff)
downloadopenttd-ca1a88f6c4595c2a8250f13a2a3e218558306693.tar.xz
(svn r8605) -Codechange: [OSX] changed all objective C to objective C++
This will permanently solve the issue where compilation on OSX broke because C++ code was added to some header files -Note: (important if you develop mac specific code) taken from http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html gdb lacks an integrated C++ with Objective-C parser. This means that gdb won't be able to evaluate expressions that contain both C++ and Objective-C constructs. gdb assumes that the language for ".mm" files is C++. you can change it to objective C by typing: (gdb) set language objc Mixing C++ and objective C has some limitation (see link for all of them)
Diffstat (limited to 'source.list')
-rw-r--r--source.list4
1 files changed, 2 insertions, 2 deletions
diff --git a/source.list b/source.list
index 5966fa0db..e13d597e8 100644
--- a/source.list
+++ b/source.list
@@ -384,7 +384,7 @@ sound/null_s.cpp
#if OSX
# OSX Files
- os/macosx/macos.m
+ os/macosx/macos.mm
#if DEDICATED
#else
@@ -392,7 +392,7 @@ sound/null_s.cpp
#end
#if COCOA
- video/cocoa_v.m
+ video/cocoa_v.mm
sound/cocoa_s.cpp
os/macosx/splash.cpp
#end