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authorpeter1138 <peter1138@openttd.org>2007-06-12 11:22:32 +0000
committerpeter1138 <peter1138@openttd.org>2007-06-12 11:22:32 +0000
commitce590b59f359b6ac8db7d29f0af6a885b63f53c0 (patch)
tree2318fb83c6ee94fe4c568067e21ff837afb6888b /source.list
parente5ea54fe222032dd61cd3c00c9cb98ed23a9b02e (diff)
downloadopenttd-ce590b59f359b6ac8db7d29f0af6a885b63f53c0.tar.xz
(svn r10111) -Codechange: Add new vehicle hash table for collision detection and finding vehicles on a tile. The hash area scanned is far smaller than the old hash table, which is now used for viewport updates only. This should give a significant performance improvement for games with many vehicles. (Based on work by 'B. N. SmatZ!' and 'madman2003')
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