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author | truelight <truelight@openttd.org> | 2004-08-09 17:04:08 +0000 |
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committer | truelight <truelight@openttd.org> | 2004-08-09 17:04:08 +0000 |
commit | efaeb275f78e18d594d9ee8ff04eccd2dc59512c (patch) | |
tree | bc8e1f56d77706d14d048cb2d99e53291930b520 /smallmap_gui.c | |
download | openttd-efaeb275f78e18d594d9ee8ff04eccd2dc59512c.tar.xz |
(svn r1) Import of revision 975 of old (crashed) SVN
Diffstat (limited to 'smallmap_gui.c')
-rw-r--r-- | smallmap_gui.c | 997 |
1 files changed, 997 insertions, 0 deletions
diff --git a/smallmap_gui.c b/smallmap_gui.c new file mode 100644 index 000000000..95bd826cf --- /dev/null +++ b/smallmap_gui.c @@ -0,0 +1,997 @@ +#include "stdafx.h" +#include "ttd.h" + +#include "window.h" +#include "gfx.h" +#include "viewport.h" +#include "player.h" +#include "vehicle.h" +#include "town.h" + +static const Widget _smallmap_megabig_widgets[] = { +{ WWT_TEXTBTN, 13, 0, 10, 0, 13, STR_00C5,STR_018B_CLOSE_WINDOW}, +{ WWT_CAPTION, 13, 11, 592, 0, 13, STR_00B0_MAP,STR_018C_WINDOW_TITLE_DRAG_THIS}, +{ WWT_IMGBTN, 13, 593, 606, 0, 13, 0x2AA,STR_01CC_TOGGLE_LARGE_SMALL_MAP}, +{ WWT_IMGBTN, 13, 0, 606, 14, 407, 0x0, 0}, +{ WWT_6, 13, 2, 604, 16, 405, 0x0, 0}, +{ WWT_IMGBTN, 13, 541, 562, 408, 429, 0x2E2,STR_0191_SHOW_LAND_CONTOURS_ON_MAP}, +{ WWT_IMGBTN, 13, 563, 584, 408, 429, 0x2E3,STR_0192_SHOW_VEHICLES_ON_MAP}, +{ WWT_IMGBTN, 13, 585, 606, 408, 429, 0x2E5,STR_0193_SHOW_INDUSTRIES_ON_MAP}, +{ WWT_IMGBTN, 13, 519, 540, 430, 451, 0x2E4,STR_0194_SHOW_TRANSPORT_ROUTES_ON}, +{ WWT_IMGBTN, 13, 541, 562, 430, 451, 0x2E6,STR_0195_SHOW_VEGETATION_ON_MAP}, +{ WWT_IMGBTN, 13, 563, 584, 430, 451, 0x2E7,STR_0196_SHOW_LAND_OWNERS_ON_MAP}, +{ WWT_IMGBTN, 13, 585, 606, 430, 451, 0xFED,STR_0197_TOGGLE_TOWN_NAMES_ON_OFF}, +{ WWT_IMGBTN, 13, 0, 518, 408, 451, 0x0,STR_0197_TOGGLE_TOWN_NAMES_ON_OFF}, +{ WWT_IMGBTN, 13, 519, 540, 408, 429, 0x0,0}, +{ WWT_LAST}, +}; + +static const Widget _smallmap_big_widgets[] = { +{ WWT_TEXTBTN, 13, 0, 10, 0, 13, STR_00C5,STR_018B_CLOSE_WINDOW}, +{ WWT_CAPTION, 13, 11, 431, 0, 13, STR_00B0_MAP,STR_018C_WINDOW_TITLE_DRAG_THIS}, +{ WWT_IMGBTN, 13, 432, 445, 0, 13, 0x2AA,STR_01CC_TOGGLE_LARGE_SMALL_MAP}, +{ WWT_IMGBTN, 13, 0, 445, 14, 257, 0x0, 0}, +{ WWT_6, 13, 2, 443, 16, 255, 0x0, 0}, +{ WWT_IMGBTN, 13, 380, 401, 258, 279, 0x2E2,STR_0191_SHOW_LAND_CONTOURS_ON_MAP}, +{ WWT_IMGBTN, 13, 402, 423, 258, 279, 0x2E3,STR_0192_SHOW_VEHICLES_ON_MAP}, +{ WWT_IMGBTN, 13, 424, 445, 258, 279, 0x2E5,STR_0193_SHOW_INDUSTRIES_ON_MAP}, +{ WWT_IMGBTN, 13, 380, 401, 280, 301, 0x2E4,STR_0194_SHOW_TRANSPORT_ROUTES_ON}, +{ WWT_IMGBTN, 13, 402, 423, 280, 301, 0x2E6,STR_0195_SHOW_VEGETATION_ON_MAP}, +{ WWT_IMGBTN, 13, 424, 445, 280, 301, 0x2E7,STR_0196_SHOW_LAND_OWNERS_ON_MAP}, +{ WWT_IMGBTN, 13, 358, 379, 280, 301, 0xFED,STR_0197_TOGGLE_TOWN_NAMES_ON_OFF}, +{ WWT_IMGBTN, 13, 0, 357, 258, 301, 0x0,STR_0197_TOGGLE_TOWN_NAMES_ON_OFF}, +{ WWT_IMGBTN, 13, 358, 379, 258, 279, 0x0,0}, +{ WWT_LAST}, +}; + + +static const Widget _smallmap_small_widgets[] = { +{ WWT_TEXTBTN, 13, 0, 10, 0, 13, STR_00C5,STR_018B_CLOSE_WINDOW}, +{ WWT_CAPTION, 13, 11, 233, 0, 13, STR_00B0_MAP,STR_018C_WINDOW_TITLE_DRAG_THIS}, +{ WWT_IMGBTN, 13, 234, 247, 0, 13, 0x2AA,STR_01CC_TOGGLE_LARGE_SMALL_MAP}, +{ WWT_IMGBTN, 13, 0, 225, 14, 167, 0x0, 0}, +{ WWT_6, 13, 2, 223, 16, 165, 0x0, 0}, +{ WWT_IMGBTN, 13, 226, 247, 14, 35, 0x2E2,STR_0191_SHOW_LAND_CONTOURS_ON_MAP}, +{ WWT_IMGBTN, 13, 226, 247, 36, 57, 0x2E3,STR_0192_SHOW_VEHICLES_ON_MAP}, +{ WWT_IMGBTN, 13, 226, 247, 58, 79, 0x2E5,STR_0193_SHOW_INDUSTRIES_ON_MAP}, +{ WWT_IMGBTN, 13, 226, 247, 80, 101, 0x2E4,STR_0194_SHOW_TRANSPORT_ROUTES_ON}, +{ WWT_IMGBTN, 13, 226, 247, 102, 123, 0x2E6,STR_0195_SHOW_VEGETATION_ON_MAP}, +{ WWT_IMGBTN, 13, 226, 247, 124, 145, 0x2E7,STR_0196_SHOW_LAND_OWNERS_ON_MAP}, +{ WWT_IMGBTN, 13, 226, 247, 146, 167, 0xFED,STR_0197_TOGGLE_TOWN_NAMES_ON_OFF}, +{ WWT_IMGBTN, 13, 0, 247, 168, 211, 0x0,0}, +{ WWT_LAST}, +}; + +static int _smallmap_type; +static byte _smallmap_size; +static bool _smallmap_show_towns = true; + +static void DoShowSmallMap(int big); + +#define MK(a,b) a,b +#define MKEND() 0xffff +#define MS(a,b) (a|0x100),b + +static const uint16 _legend_land_contours[] = { + MK(0x5A,STR_00F0_100M), + MK(0x5C,STR_00F1_200M), + MK(0x5E,STR_00F2_300M), + MK(0x1F,STR_00F3_400M), + MK(0x27,STR_00F4_500M), + + MS(0xD7,STR_00EB_ROADS), + MK(0x0A,STR_00EC_RAILROADS), + MK(0x98,STR_00ED_STATIONS_AIRPORTS_DOCKS), + MK(0xB5,STR_00EE_BUILDINGS_INDUSTRIES), + MK(0x0F,STR_00EF_VEHICLES), + MKEND() +}; + +static const uint16 _legend_vehicles[] = { + MK(0xB8,STR_00F5_TRAINS), + MK(0xBF,STR_00F6_ROAD_VEHICLES), + MK(0x98,STR_00F7_SHIPS), + MK(0x0F,STR_00F8_AIRCRAFT), + MS(0xD7,STR_00F9_TRANSPORT_ROUTES), + MK(0xB5,STR_00EE_BUILDINGS_INDUSTRIES), + MKEND() +}; + +static const uint16 _legend_industries_normal[] = { + MK(0xD7,STR_00FA_COAL_MINE), + MK(0xB8,STR_00FB_POWER_STATION), + MK(0x56,STR_00FC_FOREST), + MK(0xC2,STR_00FD_SAWMILL), + MK(0xBF,STR_00FE_OIL_REFINERY), + MK(0x0F,STR_0105_BANK), + + MS(0x30,STR_00FF_FARM), + MK(0xAE,STR_0100_FACTORY), + MK(0x98,STR_0102_OIL_WELLS), + MK(0x37,STR_0103_IRON_ORE_MINE), + MK(0x0A,STR_0104_STEEL_MILL), + MKEND() +}; + +static const uint16 _legend_industries_hilly[] = { + MK(0xD7,STR_00FA_COAL_MINE), + MK(0xB8,STR_00FB_POWER_STATION), + MK(0x56,STR_00FC_FOREST), + MK(0x0A,STR_0106_PAPER_MILL), + MK(0xBF,STR_00FE_OIL_REFINERY), + MK(0x37,STR_0108_FOOD_PROCESSING_PLANT), + MS(0x30,STR_00FF_FARM), + + MK(0xAE,STR_0101_PRINTING_WORKS), + MK(0x98,STR_0102_OIL_WELLS), + MK(0xC2,STR_0107_GOLD_MINE), + MK(0x0F,STR_0105_BANK), + MKEND() +}; + +static const uint16 _legend_industries_desert[] = { + MK(0xBF,STR_00FE_OIL_REFINERY), + MK(0x98,STR_0102_OIL_WELLS), + MK(0x0F,STR_0105_BANK), + MK(0xB8,STR_0109_DIAMOND_MINE), + MK(0x37,STR_0108_FOOD_PROCESSING_PLANT), + MK(0x0A,STR_010A_COPPER_ORE_MINE), + MK(0x30,STR_00FF_FARM), + MS(0x56,STR_010B_FRUIT_PLANTATION), + + MK(0x27,STR_010C_RUBBER_PLANTATION), + MK(0x25,STR_010D_WATER_SUPPLY), + MK(0xD0,STR_010E_WATER_TOWER), + MK(0xAE,STR_0100_FACTORY), + MK(0xC2,STR_010F_LUMBER_MILL), + MKEND() +}; + +static const uint16 _legend_industries_candy[] = { + MK(0x30,STR_0110_COTTON_CANDY_FOREST), + MK(0xAE,STR_0111_CANDY_FACTORY), + MK(0x27,STR_0112_BATTERY_FARM), + MK(0x37,STR_0113_COLA_WELLS), + MK(0xD0,STR_0114_TOY_SHOP), + MK(0x0A,STR_0115_TOY_FACTORY), + MS(0x25,STR_0116_PLASTIC_FOUNTAINS), + + MK(0xB8,STR_0117_FIZZY_DRINK_FACTORY), + MK(0x98,STR_0118_BUBBLE_GENERATOR), + MK(0xC2,STR_0119_TOFFEE_QUARRY), + MK(0x0F,STR_011A_SUGAR_MINE), + MKEND() +}; + +static const uint16 _legend_routes[] = { + MK(0xD7,STR_00EB_ROADS), + MK(0x0A,STR_00EC_RAILROADS), + MK(0xB5,STR_00EE_BUILDINGS_INDUSTRIES), + MS(0x56,STR_011B_RAILROAD_STATION), + + MK(0xC2,STR_011C_TRUCK_LOADING_BAY), + MK(0xBF,STR_011D_BUS_STATION), + MK(0xB8,STR_011E_AIRPORT_HELIPORT), + MK(0x98,STR_011F_DOCK), + MKEND() +}; + +static const uint16 _legend_vegetation[] = { + MK(0x52,STR_0120_ROUGH_LAND), + MK(0x54,STR_0121_GRASS_LAND), + MK(0x37,STR_0122_BARE_LAND), + MK(0x25,STR_0123_FIELDS), + MK(0x57,STR_0124_TREES), + MK(0xD0,STR_00FC_FOREST), + MS(0x0A,STR_0125_ROCKS), + + MK(0xC2,STR_012A_DESERT), + MK(0x98,STR_012B_SNOW), + MK(0xD7,STR_00F9_TRANSPORT_ROUTES), + MK(0xB5,STR_00EE_BUILDINGS_INDUSTRIES), + MKEND() +}; + +static const uint16 _legend_land_owners[] = { + MK(0xCA,STR_0126_WATER), + MK(0x54,STR_0127_NO_OWNER), + MK(0xB4,STR_0128_TOWNS), + MK(0x20,STR_0129_INDUSTRIES), + MKEND() +}; +#undef MK +#undef MS +#undef MKEND + + +enum { IND_OFFS = 6 }; +static const uint16 * const _legend_table[] = { + _legend_land_contours, + _legend_vehicles, + NULL, + _legend_routes, + _legend_vegetation, + _legend_land_owners, + + _legend_industries_normal, + _legend_industries_hilly, + _legend_industries_desert, + _legend_industries_candy, +}; + +#if defined(TTD_ALIGNMENT_4) + static INLINE void WRITE_PIXELS(void *dst, uint32 val) + { + byte *d = (byte*)dst; +# if defined(TTD_BIG_ENDIAN) + d[0] = (byte)(val >> 24); + d[1] = (byte)(val >> 16); + d[2] = (byte)(val >> 8); + d[3] = (byte)(val >> 0); +# elif defined(TTD_LITTLE_ENDIAN) + d[0] = (byte)(val >> 0); + d[1] = (byte)(val >> 8); + d[2] = (byte)(val >> 16); + d[3] = (byte)(val >> 24); +# endif + } + +/* need to use OR, otherwise we will overwrite the wrong pixels at the edges :( */ + static INLINE void WRITE_PIXELS_OR(void *dst, uint32 val) + { + byte *d = (byte*)dst; +# if defined(TTD_BIG_ENDIAN) + d[0] |= (byte)(val >> 24); + d[1] |= (byte)(val >> 16); + d[2] |= (byte)(val >> 8); + d[3] |= (byte)(val >> 0); +# elif defined(TTD_LITTLE_ENDIAN) + d[0] |= (byte)(val >> 0); + d[1] |= (byte)(val >> 8); + d[2] |= (byte)(val >> 16); + d[3] |= (byte)(val >> 24); +# endif + } +#else +# define WRITE_PIXELS(dst, val) *(uint32*)(dst) = (val); +# define WRITE_PIXELS_OR(dst,val) *(uint32*)(dst) |= (val); +#endif + +#if defined(TTD_BIG_ENDIAN) +# define MKCOLOR(x) BSWAP32(x) +#elif defined(TTD_LITTLE_ENDIAN) +# define MKCOLOR(x) (x) +#endif + +static const uint32 _map_height_bits[16] = { + MKCOLOR(0x5A5A5A5A), + MKCOLOR(0x5A5B5A5B), + MKCOLOR(0x5B5B5B5B), + MKCOLOR(0x5B5C5B5C), + MKCOLOR(0x5C5C5C5C), + MKCOLOR(0x5C5D5C5D), + MKCOLOR(0x5D5D5D5D), + MKCOLOR(0x5D5E5D5E), + MKCOLOR(0x5E5E5E5E), + MKCOLOR(0x5E5F5E5F), + MKCOLOR(0x5F5F5F5F), + MKCOLOR(0x5F1F5F1F), + MKCOLOR(0x1F1F1F1F), + MKCOLOR(0x1F271F27), + MKCOLOR(0x27272727), + MKCOLOR(0x27272727), +}; + +static const uint32 _smallmap_contours_andor[12][2] = { + {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)}, + {MKCOLOR(0x000A0A00),MKCOLOR(0xFF0000FF)}, + {MKCOLOR(0x00D7D700),MKCOLOR(0xFF0000FF)}, + {MKCOLOR(0x00B5B500),MKCOLOR(0xFF0000FF)}, + {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)}, + {MKCOLOR(0x98989898),MKCOLOR(0x00000000)}, + {MKCOLOR(0xCACACACA),MKCOLOR(0x00000000)}, + {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)}, + {MKCOLOR(0xB5B5B5B5),MKCOLOR(0x00000000)}, + {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)}, + {MKCOLOR(0x00B5B500),MKCOLOR(0xFF0000FF)}, + {MKCOLOR(0x000A0A00),MKCOLOR(0xFF0000FF)}, +}; + +static const uint32 _smallmap_vehicles_andor[12][2] = { + {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)}, + {MKCOLOR(0x00D7D700),MKCOLOR(0xFF0000FF)}, + {MKCOLOR(0x00D7D700),MKCOLOR(0xFF0000FF)}, + {MKCOLOR(0x00B5B500),MKCOLOR(0xFF0000FF)}, + {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)}, + {MKCOLOR(0x00D7D700),MKCOLOR(0xFF0000FF)}, + {MKCOLOR(0xCACACACA),MKCOLOR(0x00000000)}, + {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)}, + {MKCOLOR(0xB5B5B5B5),MKCOLOR(0x00000000)}, + {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)}, + {MKCOLOR(0x00B5B500),MKCOLOR(0xFF0000FF)}, + {MKCOLOR(0x00D7D700),MKCOLOR(0xFF0000FF)}, +}; + +static const uint32 _smallmap_vegetation_andor[12][2] = { + {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)}, + {MKCOLOR(0x00D7D700),MKCOLOR(0xFF0000FF)}, + {MKCOLOR(0x00D7D700),MKCOLOR(0xFF0000FF)}, + {MKCOLOR(0x00B5B500),MKCOLOR(0xFF0000FF)}, + {MKCOLOR(0x00575700),MKCOLOR(0xFF0000FF)}, + {MKCOLOR(0x00D7D700),MKCOLOR(0xFF0000FF)}, + {MKCOLOR(0xCACACACA),MKCOLOR(0x00000000)}, + {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)}, + {MKCOLOR(0xB5B5B5B5),MKCOLOR(0x00000000)}, + {MKCOLOR(0x00000000),MKCOLOR(0xFFFFFFFF)}, + {MKCOLOR(0x00B5B500),MKCOLOR(0xFF0000FF)}, + {MKCOLOR(0x00D7D700),MKCOLOR(0xFF0000FF)}, +}; + +static uint32 INLINE GetSmallMapCountoursPixels(uint tile) +{ + uint t; + + t = GET_TILETYPE(tile); + if (t == MP_TUNNELBRIDGE) { + t = _map5[tile]; + if ((t & 0x80) == 0) t>>=1; + if ((t & 6) == 0) { + t = MP_RAILWAY; + } else if ((t & 6) == 2) { + t = MP_STREET; + } else { + t = MP_WATER; + } + } + + return (_map_height_bits[_map_type_and_height[tile] & 0xF] & _smallmap_contours_andor[t][1]) | _smallmap_contours_andor[t][0]; +} + +static void DrawSmallMapContours(byte *dst, uint xc, uint yc, int pitch, int reps, uint32 mask) +{ + do { + if (xc < TILE_X_MAX && yc < TILE_Y_MAX) + WRITE_PIXELS_OR( dst, GetSmallMapCountoursPixels(TILE_XY(xc,yc)) & mask ); + } while (xc++,yc++,dst+=pitch,--reps != 0); +} + + +static uint32 INLINE GetSmallMapVehiclesPixels(uint tile) +{ + uint t; + + t = GET_TILETYPE(tile); + if (t == MP_TUNNELBRIDGE) { + t = _map5[tile]; + if ((t & 0x80) == 0) t>>=1; + if ((t & 6) == 0) { + t = MP_RAILWAY; + } else if ((t & 6) == 2) { + t = MP_STREET; + } else { + t = MP_WATER; + } + } + return (MKCOLOR(0x54545454) & _smallmap_vehicles_andor[t][1]) | _smallmap_vehicles_andor[t][0]; +} + + +static void DrawSmallMapVehicles(byte *dst, uint xc, uint yc, int pitch, int reps, uint32 mask) +{ + do { + if (xc < TILE_X_MAX && yc < TILE_Y_MAX) + WRITE_PIXELS_OR( dst, GetSmallMapVehiclesPixels(TILE_XY(xc,yc)) & mask ); + } while (xc++,yc++,dst+=pitch,--reps != 0); +} + +static const byte _industry_smallmap_colors[175] = { + 215,215,215,215,215,215,215,184, + 184,184,184,194,194,194,194,194, + 86, 86,191,191,191,191,191,191, + 152,152,152,152,152,152,152,152, + 152, 48, 48, 48, 48, 48, 48,174, + 174,174,174,174,174,174,174, 10, + 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 15, 15, 55, 55, 55, 55, + 10, 10, 10, 10, 10, 10, 10, 10, + 194,194,194,194,194,194,194,194, + 194,194,194,194,194,194,194,194, + 194, 15, 15,184,184,184,184,184, + 184,184,184,184, 55, 55, 55, 55, + 55, 55, 55, 55, 55, 55, 55, 55, + 55, 55, 55, 55, 86, 39, 37, 37, + 208,174,174,174,174,194,194,194, + 194, 48, 48,174,174,174,174, 39, + 39, 55,208,208,208,208, 10, 10, + 10, 10, 10, 10, 37, 37, 37, 37, + 37, 37, 37, 37,184,184,184,184, + 152,152,152,152,194,194,194, 15, + 15, 15, 15, 15, 15, 15, 15, +}; + +static uint32 INLINE GetSmallMapIndustriesPixels(uint tile) +{ + int t; + + t = GET_TILETYPE(tile); + if (t == MP_INDUSTRY) { + byte color = _industry_smallmap_colors[_map5[tile]]; + return color + (color << 8) + (color << 16) + (color << 24); + } else { + if (t == MP_TUNNELBRIDGE) { + t = _map5[tile]; + if ((t & 0x80) == 0) t>>=1; + if ((t & 6) == 0) { + t = MP_RAILWAY; + } else if ((t & 6) == 2) { + t = MP_STREET; + } else { + t = MP_WATER; + } + } + return ((MKCOLOR(0x54545454) & _smallmap_vehicles_andor[t][1]) | _smallmap_vehicles_andor[t][0]); + } +} + +static void DrawSmallMapIndustries(byte *dst, uint xc, uint yc, int pitch, int reps, uint32 mask) +{ + do { + if (xc < TILE_X_MAX && yc < TILE_Y_MAX) + WRITE_PIXELS_OR(dst, GetSmallMapIndustriesPixels(TILE_XY(xc,yc)) & mask); + } while (xc++,yc++,dst+=pitch,--reps != 0); +} + +static uint32 INLINE GetSmallMapRoutesPixels(uint tile) +{ + int t; + uint32 bits; + + t = GET_TILETYPE(tile); + if (t == MP_STATION) { + byte m5 = _map5[tile]; + (bits = MKCOLOR(0x56565656), m5 < 8) || // 8 - railroad station (green) + (bits = MKCOLOR(0xB8B8B8B8), m5 < 0x43) || // 67 - airport (red) + (bits = MKCOLOR(0xC2C2C2C2), m5 < 0x47) || // 71 - truck loading bay (orange) + (bits = MKCOLOR(0xBFBFBFBF), m5 < 0x4B) || // 75 - bus station (yellow) + (bits = MKCOLOR(0x98989898), m5 < 0x53) || // 83 - docks (blue) + (bits = MKCOLOR(0xB8B8B8B8), m5 < 0x73) || // 115 - airport (red) (new airports) + (bits = MKCOLOR(0xFFFFFFFF), true); // all others + } else { + if (t == MP_TUNNELBRIDGE) { + t = _map5[tile]; + if ((t & 0x80) == 0) t>>=1; + if ((t & 6) == 0) { + t = MP_RAILWAY; + } else if ((t & 6) == 2) { + t = MP_STREET; + } else { + t = MP_WATER; + } + } + // ground color + bits = ((MKCOLOR(0x54545454) & _smallmap_contours_andor[t][1]) | _smallmap_contours_andor[t][0]); + } + return bits; +} + +static void DrawSmallMapRoutes(byte *dst, uint xc, uint yc, int pitch, int reps, uint32 mask) +{ + do { + if (xc < TILE_X_MAX && yc < TILE_Y_MAX) + WRITE_PIXELS_OR(dst, GetSmallMapRoutesPixels(TILE_XY(xc,yc)) & mask); + } while (xc++,yc++,dst+=pitch,--reps != 0); +} + +static const uint32 _vegetation_clear_bits[4 + 7] = { + MKCOLOR(0x37373737), + MKCOLOR(0x37373737), + MKCOLOR(0x37373737), + MKCOLOR(0x54545454), + + MKCOLOR(0x52525252), + MKCOLOR(0x0A0A0A0A), + MKCOLOR(0x25252525), + MKCOLOR(0x98989898), + MKCOLOR(0xC2C2C2C2), + MKCOLOR(0x54545454), + MKCOLOR(0x54545454), +}; + +static uint32 INLINE GetSmallMapVegetationPixels(uint tile) +{ + int i,t; + uint32 bits; + + t = GET_TILETYPE(tile); + if (t == MP_CLEAR) { + i = (_map5[tile] & 0x1F) - 4; + if (i >= 0) i = (i >> 2); + bits = _vegetation_clear_bits[i + 4]; + } else if (t == MP_INDUSTRY) { + bits = IS_BYTE_INSIDE(_map5[tile], 0x10, 0x12) ? MKCOLOR(0xD0D0D0D0) : MKCOLOR(0xB5B5B5B5); + } else if (t == MP_TREES) { + bits = MKCOLOR(0x54575754); + if ((_map2[tile] & 0x30) == 0x20) + bits = (_opt.landscape == LT_HILLY) ? MKCOLOR(0x98575798) : MKCOLOR(0xC25757C2); + } else { + if (t == MP_TUNNELBRIDGE) { + t = _map5[tile]; + if ((t & 0x80) == 0) t>>=1; + if ((t & 6) == 0) { + t = MP_RAILWAY; + } else if ((t & 6) == 2) { + t = MP_STREET; + } else { + t = MP_WATER; + } + } + bits = ((MKCOLOR(0x54545454) & _smallmap_vehicles_andor[t][1]) | _smallmap_vehicles_andor[t][0]); + } + + return bits; +} + + +static void DrawSmallMapVegetation(byte *dst, uint xc, uint yc, int pitch, int reps, uint32 mask) +{ + do { + if (xc < TILE_X_MAX && yc < TILE_Y_MAX) + WRITE_PIXELS_OR(dst, GetSmallMapVegetationPixels(TILE_XY(xc,yc)) & mask); + } while (xc++,yc++,dst+=pitch,--reps != 0); +} + + +static uint32 *_owner_colors; + +static uint32 INLINE GetSmallMapOwnerPixels(uint tile) +{ + int t; + + t = GET_TILETYPE(tile); + if (t == MP_HOUSE || _map_owner[tile] == OWNER_TOWN) { + t = 0x80; + } else if (t == MP_INDUSTRY) { + t = 0xff; + } else { + t = _map_owner[tile]; + } + + return _owner_colors[t]; +} + + +static void DrawSmallMapOwners(byte *dst, uint xc, uint yc, int pitch, int reps, uint32 mask) +{ + do { + if (xc < TILE_X_MAX && yc < TILE_Y_MAX) + WRITE_PIXELS_OR(dst, GetSmallMapOwnerPixels(TILE_XY(xc,yc)) & mask); + } while (xc++,yc++,dst+=pitch,--reps != 0); +} + + +static const uint32 _smallmap_mask_left[3] = { + MKCOLOR(0xFF000000), + MKCOLOR(0xFFFF0000), + MKCOLOR(0xFFFFFF00), +}; + +static const uint32 _smallmap_mask_right[4] = { + MKCOLOR(0x00000000), + MKCOLOR(0x000000FF), + MKCOLOR(0x0000FFFF), + MKCOLOR(0x00FFFFFF), +}; + +/* each tile has 4 x pixels and 1 y pixel */ + +typedef void SmallmapDrawProc(byte *dst, uint xc, uint yc, int pitch, int reps, uint32 mask); + +static SmallmapDrawProc *_smallmap_draw_procs[] = { + DrawSmallMapContours, + DrawSmallMapVehicles, + DrawSmallMapIndustries, + DrawSmallMapRoutes, + DrawSmallMapVegetation, + DrawSmallMapOwners, +}; + +static const byte _vehicle_type_colors[6] = { + 184, 191, 152, 15, 215, 184 +}; + +static INLINE uint32 dup_byte32(byte b) { + return b + (b << 8) + (b << 16) + (b << 24); +} + +static void DrawVertMapIndicator(int x, int y, int x2, int y2) +{ + GfxFillRect(x, y, x2, y + 3, 69); + GfxFillRect(x, y2 - 3, x2, y2, 69); +} + +static void DrawHorizMapIndicator(int x, int y, int x2, int y2) +{ + GfxFillRect(x, y, x + 3, y2, 69); + GfxFillRect(x2 - 3, y, x2, y2, 69); +} + +static void DrawSmallMap(DrawPixelInfo *dpi, Window *w, int type, bool show_towns) +{ + DrawPixelInfo *old_dpi; + int dx,dy, x, y, x2, y2; + byte *ptr; + uint tile_x, tile_y; + uint32 mask; + int t; + int reps; + SmallmapDrawProc *proc; + ViewPort *vp; + + old_dpi = _cur_dpi; + _cur_dpi = dpi; + + /* clear it */ + GfxFillRect(dpi->left, dpi->top, dpi->left + dpi->width - 1, dpi->top + dpi->height - 1, 0); + + /* setup owner table */ + if (type == 5) { + Player *p; + uint32 *tbl; + + /* setup owners ptr */ + _owner_colors = tbl = alloca(256 * sizeof(*_owner_colors)); + + /* clear the town colors */ + memset(tbl + 128, 0xB4, 128 * sizeof(*_owner_colors)); + + /* fill with some special colors */ + tbl[0x10] = MKCOLOR(0x54545454); + tbl[0x11] = MKCOLOR(0xCACACACA); + tbl[0xff] = MKCOLOR(0x20202020); /* industry */ + + /* now fill with the player colors */ + FOR_ALL_PLAYERS(p) { + if (p->is_active) { + tbl[p->index] = dup_byte32(GetSpritePtr(0x307 + p->player_color)[0xCB]); + } + } + } + + tile_x = (int)WP(w,smallmap_d).scroll_x >> 4; + tile_y = (int)WP(w,smallmap_d).scroll_y >> 4; + + dx = dpi->left + WP(w,smallmap_d).subscroll; + tile_x -= (dx >> 2); + tile_y += (dx >> 2); + dx &= 3; + + dy = dpi->top; + tile_x += (dy >> 1); + tile_y += (dy >> 1); + + if (dy & 1) { + tile_x++; + dx += 2; + if (dx > 3) { + dx -= 4; + tile_x--; + tile_y++; + } + } + + proc = _smallmap_draw_procs[type]; + + ptr = dpi->dst_ptr - dx - 4; + x = - dx - 4; + y = 0; + + for(;;) { + mask = (uint32)-1; + + /* distance from left edge */ + if (x < 0) { + if (x < -3) goto skip_column; + /* mask to use at the left edge */ + mask = _smallmap_mask_left[x + 3]; + } + + /* distance from right edge */ + t = dpi->width - x; + if (t < 4) { + if (t < 0) + break; /* exit loop */ + /* mask to use at the right edge */ + mask &= _smallmap_mask_right[t]; + } + + /* number of lines */ + reps = ((dpi->height - y + 1) >> 1); + if (reps > 0) { +// assert(ptr >= dpi->dst_ptr); + proc(ptr, tile_x, tile_y, dpi->pitch*2, reps, mask); + } + +skip_column: + if (y == 0) { + tile_y++; + y++; + ptr += dpi->pitch; + } else { + tile_x--; + y--; + ptr -= dpi->pitch; + } + ptr += 2; + x += 2; + } + + /* draw vehicles? */ + if (type == 0 || type == 1) { + Vehicle *v; + bool skip; + byte color; + + FOR_ALL_VEHICLES(v) { + if (v->type != 0 && v->type != 0x14 && (v->vehstatus & (VS_HIDDEN|VS_UNCLICKABLE)) == 0) { + // Remap into flat coordinates. + Point pt = RemapCoords( + (int)(v->x_pos - WP(w,smallmap_d).scroll_x) >> 4, + (int)(v->y_pos - WP(w,smallmap_d).scroll_y) >> 4, + 0); + x = pt.x; + y = pt.y; + + // Check if y is out of bounds? + y -= dpi->top; + if ((uint)y >= (uint)dpi->height) + continue; + + // Default is to draw both pixels. + skip = false; + + // Offset X coordinate + x -= WP(w,smallmap_d).subscroll + 3 + dpi->left; + + if (x < 0) { + // if x+1 is 0, that means we're on the very left edge, + // and should thus only draw a single pixel + if (++x != 0) + continue; + skip = true; + } else if (x >= dpi->width - 1) { + // Check if we're at the very right edge, and if so draw only a single pixel + if (x != dpi->width - 1) + continue; + skip = true; + } + + // Calculate pointer to pixel and the color + ptr = dpi->dst_ptr + y * dpi->pitch + x; + color = (type == 1) ? _vehicle_type_colors[v->type-0x10] : 0xF; + + // And draw either one or two pixels depending on clipping + ptr[0] = color; + if (!skip) + ptr[1] = color; + } + } + } + + if (show_towns) { + Town *t; + FOR_ALL_TOWNS(t) { + if (t->xy != 0) { + // Remap the town coordinate + Point pt = RemapCoords( + (int)(GET_TILE_X(t->xy)*16 - WP(w,smallmap_d).scroll_x) >> 4, + (int)(GET_TILE_Y(t->xy)*16 - WP(w,smallmap_d).scroll_y) >> 4, + 0); + x = pt.x - WP(w,smallmap_d).subscroll + 3 - (t->sign.width_2 >> 1); + y = pt.y; + + // Check if the town sign is within bounds + if (x + t->sign.width_2 > dpi->left && + x < dpi->left + dpi->width && + y + 6 > dpi->top && + y < dpi->top + dpi->height) { + // And draw it. + SET_DPARAM16(0, t->index); + DrawString(x, y, STR_2056, 12); + } + } + } + } + + // Draw map indicators + { + Point pt; + + // Find main viewport. + vp = FindWindowById(WC_MAIN_WINDOW,0)->viewport; + + pt = RemapCoords( + WP(w,smallmap_d).scroll_x, + WP(w,smallmap_d).scroll_y, + 0); + + x = vp->virtual_left - pt.x; + y = vp->virtual_top - pt.y; + x2 = (x + vp->virtual_width) >> 4; + y2 = (y + vp->virtual_height) >> 4; + x >>= 4; + y >>= 4; + + x -= WP(w,smallmap_d).subscroll; + x2 -= WP(w,smallmap_d).subscroll; + + DrawVertMapIndicator(x, y, x, y2); + DrawVertMapIndicator(x2, y, x2, y2); + + DrawHorizMapIndicator(x, y, x2, y); + DrawHorizMapIndicator(x, y2, x2, y2); + } + _cur_dpi = old_dpi; +} + +static void SmallMapWindowProc(Window *w, WindowEvent *e) +{ + switch(e->event) { + case WE_PAINT: { + const uint16 *tbl; + int x,y,y_org; + DrawPixelInfo new_dpi; + + + /* draw the window */ + SET_DPARAM16(0, STR_00E5_CONTOURS + _smallmap_type); + DrawWindowWidgets(w); + + /* draw the legend */ + tbl = _legend_table[(_smallmap_type != 2) ? _smallmap_type : (_opt.landscape + IND_OFFS)]; + x = 4; + y_org = w->height - 43; + y = y_org; + while(1) { + GfxFillRect(x, y+1, x+8, y + 5, 0); + GfxFillRect(x+1, y+2, x+7, y + 4, (byte)tbl[0]); + DrawString(x+11, y, tbl[1], 0); + + tbl += 2; + y += 6; + + if (tbl[0] == 0xFFFF) { + break; + } else if (tbl[0] & 0x100) { + x += 123; + y = y_org; + } + } + + if (!FillDrawPixelInfo(&new_dpi, NULL, 3, 17, w->width - 28 + (w->widget == _smallmap_small_widgets ? 0 : 22), w->height - 64)) + return; + + DrawSmallMap(&new_dpi, w, _smallmap_type, _smallmap_show_towns); + } break; + + case WE_CLICK: + switch(e->click.widget) { + case 2: {/* big/small size */ + // const Widget *wi = w->widget; + DeleteWindow(w); + SndPlayFx(0x13); + { + int i = _smallmap_size + 1; + if (i == 3) i = 0; + DoShowSmallMap(i); + } + } break; + + case 4: {/* main wnd */ + Window *w2; + Point pt; + + _left_button_clicked = false; + + w2 = FindWindowById(WC_MAIN_WINDOW, 0); + + pt = RemapCoords(WP(w,smallmap_d).scroll_x, WP(w,smallmap_d).scroll_y, 0); + WP(w2,vp_d).scrollpos_x = pt.x + ((_cursor.pos.x - w->left + 2) << 4) - (w2->viewport->virtual_width >> 1); + WP(w2,vp_d).scrollpos_y = pt.y + ((_cursor.pos.y - w->top - 16) << 4) - (w2->viewport->virtual_height >> 1); + } break; + + case 5: /* show land contours */ + case 6: /* show vehicles */ + case 7: /* show industries */ + case 8: /* show transport routes */ + case 9: /* show vegetation */ + case 10: /* show land owners */ + w->click_state &= ~(1<<5|1<<6|1<<7|1<<8|1<<9|1<<10); + w->click_state |= 1 << e->click.widget; + _smallmap_type = e->click.widget - 5; + + SetWindowDirty(w); + SndPlayFx(0x13); + break; + + case 11: /* toggle town names */ + w->click_state ^= (1 << 11); + _smallmap_show_towns = (w->click_state >> 11) & 1; + SetWindowDirty(w); + SndPlayFx(0x13); + break; + } + break; + + case WE_RCLICK: + if (e->click.widget == 4) { + if (_scrolling_viewport) + return; + _scrolling_viewport = true; + _cursor.delta.x = 0; + _cursor.delta.y = 0; + } + break; + + case WE_MOUSELOOP: + /* update the window every now and then */ + if ((++w->vscroll.pos & 0x1F) == 0) + SetWindowDirty(w); + break; + } +} + +static const WindowDesc _smallmap_small_desc = { + -1,-1, 248, 212, + WC_SMALLMAP,0, + WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, + _smallmap_small_widgets, + SmallMapWindowProc +}; + +static const WindowDesc _smallmap_big_desc = { + -1,-1, 446, 302, + WC_SMALLMAP,0, + WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, + _smallmap_big_widgets, + SmallMapWindowProc +}; + +static const WindowDesc _smallmap_megabig_desc = { + -1,-1, 607, 452, + WC_SMALLMAP,0, + WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, + _smallmap_megabig_widgets, + SmallMapWindowProc +}; + +static const WindowDesc * const _smallmap_descs[3] = { + &_smallmap_small_desc, + &_smallmap_big_desc, + &_smallmap_megabig_desc +}; + +static void DoShowSmallMap(int big) +{ + Window *w; + ViewPort *vp; + int x,y; + + _smallmap_size = big; + + w = AllocateWindowDescFront(_smallmap_descs[big], 0); + if (w) { + w->click_state = (1<<5) << _smallmap_type | _smallmap_show_towns << 11; + vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport; + + x = (((vp->virtual_width - (big?220*32:110*32)) >> 1) + vp->virtual_left) >> 2; + y = ((((vp->virtual_height- (big?120*32:75*32)) >> 1) + vp->virtual_top) >> 1) - 32; + WP(w,smallmap_d).scroll_x = (y-x) & ~0xF; + WP(w,smallmap_d).scroll_y = (x+y) & ~0xF; + WP(w,smallmap_d).subscroll = 0; + } +} + +void ShowSmallMap() +{ + DoShowSmallMap(_smallmap_size); +} |