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author | bjarni <bjarni@openttd.org> | 2006-08-29 21:36:39 +0000 |
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committer | bjarni <bjarni@openttd.org> | 2006-08-29 21:36:39 +0000 |
commit | a73b07561e30e45ba94504d6e7c47cf157ab07c8 (patch) | |
tree | 234611243d183da14e1c25351ed48affa3a67365 /ship_gui.c | |
parent | c595c0e6517ed715a88170b3a1a6e606fa39c721 (diff) | |
download | openttd-a73b07561e30e45ba94504d6e7c47cf157ab07c8.tar.xz |
(svn r6227) -Codechange: added window type flags to use with PlayerVehWndProc
this makes the list type detection much easier and allowed an if cascade to be turned into a switch case
this also makes it easier to add more list types
Diffstat (limited to 'ship_gui.c')
-rw-r--r-- | ship_gui.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/ship_gui.c b/ship_gui.c index a1b64ee87..57bfddf1d 100644 --- a/ship_gui.c +++ b/ship_gui.c @@ -970,12 +970,13 @@ static void ShowPlayerShipsLocal(PlayerID player, StationID station, OrderID ord Window *w; if (show_shared) { - w = AllocateWindowDescFront(&_player_ships_desc, (order << 16) | VEH_Ship << 11 | SHARE_FLAG); + w = AllocateWindowDescFront(&_player_ships_desc, (order << 16) | (VEH_Ship << 11) | VLW_SHARED_ORDERS); } else { + uint16 VLW_flag = (station == INVALID_STATION) ? VLW_STANDARD : VLW_STATION_LIST; if (player == _local_player) { - w = AllocateWindowDescFront(&_player_ships_desc, (station << 16) | VEH_Ship << 11 | player); + w = AllocateWindowDescFront(&_player_ships_desc, (station << 16) | (VEH_Ship << 11) | VLW_flag | player); } else { - w = AllocateWindowDescFront(&_other_player_ships_desc, (station << 16) | VEH_Ship << 11 | player); + w = AllocateWindowDescFront(&_other_player_ships_desc, (station << 16) | (VEH_Ship << 11) | VLW_flag | player); } } |