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authorDarkvater <darkvater@openttd.org>2005-09-18 20:56:44 +0000
committerDarkvater <darkvater@openttd.org>2005-09-18 20:56:44 +0000
commit8e6a911700de2875db95d254e5a5771e73ceedd7 (patch)
tree2e474d7261d3d1f3a5a381895f572bd5b78fe606 /ship_gui.c
parent3097ee24292dc0c9fc19e98078a0403b96654787 (diff)
downloadopenttd-8e6a911700de2875db95d254e5a5771e73ceedd7.tar.xz
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
Diffstat (limited to 'ship_gui.c')
-rw-r--r--ship_gui.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/ship_gui.c b/ship_gui.c
index a39d94c73..8362d8409 100644
--- a/ship_gui.c
+++ b/ship_gui.c
@@ -673,7 +673,7 @@ static void DrawShipDepotWindow(Window *w)
}
}
-static int GetVehicleFromShipDepotWndPt(Window *w, int x, int y, Vehicle **veh)
+static int GetVehicleFromShipDepotWndPt(const Window *w, int x, int y, Vehicle **veh)
{
uint xt,row,xm,ym;
TileIndex tile;
@@ -928,7 +928,7 @@ void ShowShipDepotWindow(TileIndex tile)
}
-static void DrawSmallOrderList(Vehicle *v, int x, int y) {
+static void DrawSmallOrderList(const Vehicle *v, int x, int y) {
const Order *order;
int sel, i = 0;