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authortron <tron@openttd.org>2004-12-10 18:16:08 +0000
committertron <tron@openttd.org>2004-12-10 18:16:08 +0000
commit13e8d01dcbc3c7573de1667d5c392d3640197890 (patch)
tree66a06b77592865f6aa9640d6c1ddd3648d89f2d3 /ship_cmd.c
parent804d6828dd4f8948e121adecf698b13c43a206b5 (diff)
downloadopenttd-13e8d01dcbc3c7573de1667d5c392d3640197890.tar.xz
(svn r1009) -Feature: per-station vehicle lists
This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule. As side effect this gets rid of some global variables.
Diffstat (limited to 'ship_cmd.c')
-rw-r--r--ship_cmd.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/ship_cmd.c b/ship_cmd.c
index 578fce38a..2c91fda3c 100644
--- a/ship_cmd.c
+++ b/ship_cmd.c
@@ -870,8 +870,7 @@ int32 CmdBuildShip(int x, int y, uint32 flags, uint32 p1, uint32 p2)
VehiclePositionChanged(v);
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
- _vehicle_sort_dirty[VEHSHIP] = true; // build a ship
- InvalidateWindow(WC_SHIPS_LIST, v->owner);
+ RebuildVehicleLists();
InvalidateWindow(WC_COMPANY, v->owner);
}
@@ -894,8 +893,7 @@ int32 CmdSellShip(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) {
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
- _vehicle_sort_dirty[VEHSHIP] = true; // sell a ship
- InvalidateWindow(WC_SHIPS_LIST, v->owner);
+ RebuildVehicleLists();
InvalidateWindow(WC_COMPANY, v->owner);
DeleteWindowById(WC_VEHICLE_VIEW, v->index);
DeleteVehicle(v);