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authormatthijs <matthijs@openttd.org>2005-05-02 23:59:11 +0000
committermatthijs <matthijs@openttd.org>2005-05-02 23:59:11 +0000
commit6eb094c72622b39bceff8293c3446e57d21c62f0 (patch)
treecad8daa1ee5542d4e8fefcbf2e2825e3f35fdb47 /ship_cmd.c
parent2ab5eee78b495ec73049c8446a0ed37ab4ff0920 (diff)
downloadopenttd-6eb094c72622b39bceff8293c3446e57d21c62f0.tar.xz
(svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
- Add: GetVehicleTrackdir() helper function. - Codechange: Moved SortStruct from vehicle_gui.h to ttd.h, so the dependency from vehicle.h on vehicle_gui.h could be removed. - Codechange: Typedeffed the VehicleTypes struct so it can be used as the type for Vehicle.type instead of "byte". - Codechange: Removed prototype for VehicleSorter(), which had no implementation anymore and was never called.
Diffstat (limited to 'ship_cmd.c')
-rw-r--r--ship_cmd.c10
1 files changed, 4 insertions, 6 deletions
diff --git a/ship_cmd.c b/ship_cmd.c
index 5e5c5c022..75ef25736 100644
--- a/ship_cmd.c
+++ b/ship_cmd.c
@@ -73,7 +73,7 @@ static Depot *FindClosestShipDepot(Vehicle *v)
if (_patches.new_pathfinding_all) {
NPFFoundTargetData ftd;
- byte trackdir = _track_direction_to_trackdir[FIND_FIRST_BIT(v->u.ship.state)][v->direction];
+ byte trackdir = GetVehicleTrackdir(v);
ftd = NPFRouteToDepotTrialError(v->tile, trackdir, TRANSPORT_WATER, v->owner);
if (ftd.best_bird_dist == 0)
best_depot = GetDepotByTile(ftd.node.tile); /* Found target */
@@ -567,14 +567,12 @@ static int ChooseShipTrack(Vehicle *v, uint tile, int enterdir, uint tracks)
NPFFindStationOrTileData fstd;
NPFFoundTargetData ftd;
uint src_tile = TILE_ADD(tile, TileOffsByDir(_reverse_dir[enterdir]));
- byte track = FIND_FIRST_BIT(v->u.ship.state);
- assert (KILL_FIRST_BIT(v->u.ship.state) == 0); /* Check that only one bit is set in state */
- assert (v->u.ship.state != 0x80); /* Check that we are not in a depot */
- assert (track < 6);
+ byte trackdir = GetVehicleTrackdir(v);
+ assert (trackdir != 0xFF); /* Check that we are not in a depot */
NPFFillWithOrderData(&fstd, v);
- ftd = NPFRouteToStationOrTile(src_tile, _track_direction_to_trackdir[track][v->direction], &fstd, TRANSPORT_WATER, v->owner);
+ ftd = NPFRouteToStationOrTile(src_tile, trackdir, &fstd, TRANSPORT_WATER, v->owner);
if (ftd.best_trackdir != 0xff)
/* If ftd.best_bird_dist is 0, we found our target and ftd.best_trackdir contains