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authorbjarni <bjarni@openttd.org>2006-09-26 16:47:51 +0000
committerbjarni <bjarni@openttd.org>2006-09-26 16:47:51 +0000
commitf7769e885e1a928018a9be33553a887cb00babf7 (patch)
tree381d620a928fbc6c40266c4078ae71959a878f36 /ship.h
parent65a3777a403f1c3eb0f2856bf0b0073b4c83fad9 (diff)
downloadopenttd-f7769e885e1a928018a9be33553a887cb00babf7.tar.xz
(svn r6513) -Codechange: unified the code to draw depot windows
This change is intended to make it easier to make depot behaviour consistent and faster to code when adding more features in the future The user interface should hopefully not be affected by this
Diffstat (limited to 'ship.h')
-rw-r--r--ship.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/ship.h b/ship.h
index 271ae7f08..db5773fb5 100644
--- a/ship.h
+++ b/ship.h
@@ -2,6 +2,7 @@
#include "vehicle.h"
+void CcCloneShip(bool success, TileIndex tile, uint32 p1, uint32 p2);
static inline bool IsShipInDepot(const Vehicle* v)
{