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author | tron <tron@openttd.org> | 2006-11-05 08:24:52 +0000 |
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committer | tron <tron@openttd.org> | 2006-11-05 08:24:52 +0000 |
commit | 2a53bcf2b01afd81f336083d16f93c6177398fa2 (patch) | |
tree | 26ad191e57d6bb585a8b08b55819a3909380140d /settings_gui.c | |
parent | 60ea083b28f5ef571243296c94b899f3038e8c03 (diff) | |
download | openttd-2a53bcf2b01afd81f336083d16f93c6177398fa2.tar.xz |
(svn r7065) Use simple assignment instead of memcpy()
Diffstat (limited to 'settings_gui.c')
-rw-r--r-- | settings_gui.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/settings_gui.c b/settings_gui.c index 57c56ea5a..88586746a 100644 --- a/settings_gui.c +++ b/settings_gui.c @@ -554,7 +554,7 @@ void ShowGameDifficulty(void) DeleteWindowById(WC_GAME_OPTIONS, 0); /* Copy current settings (ingame or in intro) to temporary holding place * change that when setting stuff, copy back on clicking 'OK' */ - memcpy(&_opt_mod_temp, _opt_ptr, sizeof(GameOptions)); + _opt_mod_temp = *_opt_ptr; AllocateWindowDesc(&_game_difficulty_desc); } |