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author | Darkvater <darkvater@openttd.org> | 2005-12-20 21:24:50 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2005-12-20 21:24:50 +0000 |
commit | db03c5d5e813a3aeff576b69e16281ff751a7ae0 (patch) | |
tree | 2dfee4850baadf7c005a244f5fb6bddb79d381f0 /settings_gui.c | |
parent | 0f41b99c5e106e11708d0be478e7defb92f0a43a (diff) | |
download | openttd-db03c5d5e813a3aeff576b69e16281ff751a7ae0.tar.xz |
(svn r3323) - Fix: automatically enable new AI when turning on the AI in multiplayer feature (it only works that way and we all know users don't read).
Diffstat (limited to 'settings_gui.c')
-rw-r--r-- | settings_gui.c | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/settings_gui.c b/settings_gui.c index e7c657204..822e65283 100644 --- a/settings_gui.c +++ b/settings_gui.c @@ -567,7 +567,10 @@ static int32 AiNew_PatchActive_Warning(int32 p1) static int32 Ai_In_Multiplayer_Warning(int32 p1) { - if (p1 == 1) ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_MULTIPLAYER, 0, 0); + if (p1 == 1) { + ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_MULTIPLAYER, 0, 0); + _patches.ainew_active = true; + } return 0; } |