summaryrefslogtreecommitdiff
path: root/settings.c
diff options
context:
space:
mode:
authorpeter1138 <peter1138@openttd.org>2006-11-16 22:05:33 +0000
committerpeter1138 <peter1138@openttd.org>2006-11-16 22:05:33 +0000
commitf660d48e6ad59e7cca747c27cadeb06b483e1969 (patch)
tree4fb6c0fac873efffc85cef437baa70d50d51fdfb /settings.c
parent1b0e95539fdaa72fcb07fb7a216bf1fde5502633 (diff)
downloadopenttd-f660d48e6ad59e7cca747c27cadeb06b483e1969.tar.xz
(svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
Diffstat (limited to 'settings.c')
-rw-r--r--settings.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/settings.c b/settings.c
index 91213d02a..86d73191c 100644
--- a/settings.c
+++ b/settings.c
@@ -38,6 +38,10 @@
#include "newgrf.h"
#include "genworld.h"
#include "date.h"
+#ifdef WITH_FREETYPE
+#include "gfx.h"
+#include "fontcache.h"
+#endif
/** The patch values that are used for new games and/or modified in config file */
Patches _patches_newgame;
@@ -1186,6 +1190,14 @@ static const SettingDescGlobVarList _misc_settings[] = {
SDTG_STR("screenshot_format",SLE_STRB, S, 0, _screenshot_format_name,NULL, STR_NULL, NULL),
SDTG_STR("savegame_format", SLE_STRB, S, 0, _savegame_format, NULL, STR_NULL, NULL),
SDTG_BOOL("rightclick_emulate", S, 0, _rightclick_emulate, false, STR_NULL, NULL),
+#ifdef WITH_FREETYPE
+ SDTG_STR("small_font", SLE_STRB, S, 0, _freetype.small_font, NULL, STR_NULL, NULL),
+ SDTG_STR("medium_font", SLE_STRB, S, 0, _freetype.medium_font, NULL, STR_NULL, NULL),
+ SDTG_STR("large_font", SLE_STRB, S, 0, _freetype.large_font, NULL, STR_NULL, NULL),
+ SDTG_VAR("small_size", SLE_UINT, S, 0, _freetype.small_size, 6, 0, 72, 0, STR_NULL, NULL),
+ SDTG_VAR("medium_size", SLE_UINT, S, 0, _freetype.medium_size, 10, 0, 72, 0, STR_NULL, NULL),
+ SDTG_VAR("large_size", SLE_UINT, S, 0, _freetype.large_size, 16, 0, 72, 0, STR_NULL, NULL),
+#endif
SDTG_END()
};