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authorbjarni <bjarni@openttd.org>2006-04-16 10:26:46 +0000
committerbjarni <bjarni@openttd.org>2006-04-16 10:26:46 +0000
commite1a688df7551757c3aea5d6e0d604e747512d54c (patch)
treed7730905caa32c474c8afdabd66d20d9f6d5ecef /settings.c
parent6659e06e47d2c526850b5d5b79c644c11f0e4466 (diff)
downloadopenttd-e1a688df7551757c3aea5d6e0d604e747512d54c.tar.xz
(svn r4445) -Fix: FS#108 Danish name generator bug
this was actually not a bug in the generator, but rather it saved/loaded the setting danish as swiss (the previous in the list)
Diffstat (limited to 'settings.c')
-rw-r--r--settings.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/settings.c b/settings.c
index 6672d5420..65e84dfb2 100644
--- a/settings.c
+++ b/settings.c
@@ -1153,7 +1153,7 @@ static const SettingDesc _gameopt_settings[] = {
SDT_VAR(GameOptions, diff_level,SLE_UINT8, 0, 0, 9,0, 9, STR_NULL, NULL),
SDT_OMANY(GameOptions, currency, SLE_UINT8, N, 0, 0, 23, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SEK|custom", STR_NULL, NULL),
SDT_OMANY(GameOptions, units, SLE_UINT8, N, 0, 1, 2, "imperial|metric|si", STR_NULL, NULL),
- SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0, 16, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss", STR_NULL, NULL),
+ SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0, 17, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish", STR_NULL, NULL),
SDT_OMANY(GameOptions, landscape, SLE_UINT8, 0, 0, 0, 3, "normal|hilly|desert|candy", STR_NULL, NULL),
SDT_VAR(GameOptions, snow_line, SLE_UINT8, 0, 0, 1,0,56, STR_NULL, NULL),
SDT_CONDOMANY(GameOptions,autosave, SLE_UINT8, 0, 22, N, 0, 0, 0, "", STR_NULL, NULL),