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authorDarkvater <Darkvater@openttd.org>2006-11-16 20:57:23 +0000
committerDarkvater <Darkvater@openttd.org>2006-11-16 20:57:23 +0000
commit1b0e95539fdaa72fcb07fb7a216bf1fde5502633 (patch)
tree00447739e30c07ac507e9a0098773ca8aa3a5043 /settings.c
parentb44fce7a86c960e395bb7eeedd98d78c8a42f82f (diff)
downloadopenttd-1b0e95539fdaa72fcb07fb7a216bf1fde5502633.tar.xz
(svn r7179) -Codechange (r7173): Actually "prefer" team chat through the patch setting instead of
always sending to teammate if the patch is on even if you do not have any allies. So with setting off you always send to 'all players', with setting on you send to teammates if you have any, otherwise to all players.
Diffstat (limited to 'settings.c')
-rw-r--r--settings.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/settings.c b/settings.c
index 0f33044f9..91213d02a 100644
--- a/settings.c
+++ b/settings.c
@@ -1266,7 +1266,7 @@ const SettingDesc _patch_settings[] = {
SDT_VAR(Patches, map_y, SLE_UINT8, S, 0, 8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_Y, NULL),
SDT_BOOL(Patches, link_terraform_toolbar, S, 0, false, STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR,NULL),
SDT_VAR(Patches, liveries, SLE_UINT8, S,MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_LIVERIES, RedrawScreen),
- SDT_BOOL(Patches, chat_target, S, 0, false, STR_CONFIG_PATCHES_CHAT_TARGET, NULL),
+ SDT_BOOL(Patches, prefer_teamchat, S, 0, false, STR_CONFIG_PATCHES_PREFER_TEAMCHAT, NULL),
/***************************************************************************/
/* Construction section of the GUI-configure patches window */