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authortruelight <truelight@openttd.org>2005-01-15 20:09:16 +0000
committertruelight <truelight@openttd.org>2005-01-15 20:09:16 +0000
commit24c9e6ff66c6386a182b0fe5eef5f371793b468e (patch)
treebe21df9ed89b0080e4d32a5e54c3f2dffd9f3437 /settings.c
parente6d31cb89c43feebcd114d197166588e7ede72d3 (diff)
downloadopenttd-24c9e6ff66c6386a182b0fe5eef5f371793b468e.tar.xz
(svn r1527) -Add: RCon (Remote Connection). A server can set:
'set rcon_pw <password>' Which enables rcon. A client can now do: 'rcon <password> "<command>"' The command will be executed on the server. (guru3) -Fix: 'kick 1' did crash dedicated servers -Fix: server password is now correctly saved !!Warning!!: do not give your rcon password to people you do not thrust!
Diffstat (limited to 'settings.c')
-rw-r--r--settings.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/settings.c b/settings.c
index 3ebce5e17..f880d15ff 100644
--- a/settings.c
+++ b/settings.c
@@ -759,7 +759,8 @@ static const SettingDesc network_settings[] = {
{"server_advertise",SDT_BOOL, (void*)false, &_network_advertise, NULL},
{"lan_internet", SDT_UINT8, (void*)0, &_network_lan_internet, NULL},
{"player_name", SDT_STRINGBUF | (lengthof(_network_player_name) << 16), NULL, &_network_player_name, NULL},
- {"server_password", SDT_STRINGBUF | (lengthof(_network_game_info.server_password) << 16), NULL, &_network_game_info.server_password, NULL},
+ {"server_password", SDT_STRINGBUF | (lengthof(_network_server_password) << 16), NULL, &_network_server_password, NULL},
+ {"rcon_password", SDT_STRINGBUF | (lengthof(_network_rcon_password) << 16), NULL, &_network_rcon_password, NULL},
{"server_name", SDT_STRINGBUF | (lengthof(_network_server_name) << 16), NULL, &_network_server_name, NULL},
{"connect_to_ip", SDT_STRINGBUF | (lengthof(_network_default_ip) << 16), NULL, &_network_default_ip, NULL},
{"network_id", SDT_STRINGBUF | (lengthof(_network_unique_id) << 16), NULL, &_network_unique_id, NULL},