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author | Darkvater <darkvater@openttd.org> | 2006-08-15 00:26:24 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2006-08-15 00:26:24 +0000 |
commit | 8fc2664237f87e29bbc20103142ae4281c637a93 (patch) | |
tree | c63efb7f700a9265399cac7335b8d0a08626a957 /settings.c | |
parent | c22f0a91e7cf3aab7f4b10dcf52805c7144831b2 (diff) | |
download | openttd-8fc2664237f87e29bbc20103142ae4281c637a93.tar.xz |
(svn r5903) -Fix [FS#170]: Changing patch settings through the console didn't accept on/off or true/false.
Diffstat (limited to 'settings.c')
-rw-r--r-- | settings.c | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/settings.c b/settings.c index 92cdffbea..3d1c5ae69 100644 --- a/settings.c +++ b/settings.c @@ -1597,7 +1597,10 @@ const SettingDesc *GetPatchFromName(const char *name, uint *i) } /* Those 2 functions need to be here, else we have to make some stuff non-static - * and besides, it is also better to keep stuff like this at the same place */ + * and besides, it is also better to keep stuff like this at the same place + * XXX - Perhaps back to console[_cmds].c? They are console functions after all */ +extern bool GetArgumentInteger(uint32 *value, const char *arg); + void IConsoleSetPatchSetting(const char *name, const char *value) { int32 val; @@ -1611,7 +1614,8 @@ void IConsoleSetPatchSetting(const char *name, const char *value) return; } - sscanf(value, "%d", &val); + if (!GetArgumentInteger(&val, value)) return; + patches_ptr = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches; ptr = ini_get_variable(&sd->save, patches_ptr); |