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author | dominik <dominik@openttd.org> | 2004-12-13 22:13:02 +0000 |
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committer | dominik <dominik@openttd.org> | 2004-12-13 22:13:02 +0000 |
commit | a9972399c52f0d91f089ba3ab928edf9442fd10f (patch) | |
tree | df6851231a3a11c8edcb40e9a5f23e0d49268d46 /scripts | |
parent | 77e882c3bd01976039b01c1c662f2e61fc10f132 (diff) | |
download | openttd-a9972399c52f0d91f089ba3ab928edf9442fd10f.tar.xz |
(svn r1077) Implements scripts/autoexec.scr to get executed on game starting (sign_de)
- %! allows to merge alias parameters
- \% allows to use % in alias strings
- "alias" command now overwrites the old alias list entry
Diffstat (limited to 'scripts')
-rw-r--r-- | scripts/readme.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scripts/readme.txt b/scripts/readme.txt index d8dafaaaa..8c126a3a2 100644 --- a/scripts/readme.txt +++ b/scripts/readme.txt @@ -8,6 +8,7 @@ OpenTTD supports scripts. - 'on_dedicated.scr' is additionally executed when you start a dedicated server - 'pre_server.scr' is executed before the server is started - 'pre_dedicated.scr' is additionally executed when you start a dedicated server + - 'autoexec.scr' is executed on gamestart [use this for custom aliases per ex.] For examples how a script can look, check the .example examples. |