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authorrubidium <rubidium@openttd.org>2006-12-30 00:22:03 +0000
committerrubidium <rubidium@openttd.org>2006-12-30 00:22:03 +0000
commit9290966044293584e2e115dfdb2db1e22a9e0c1d (patch)
treeb3614fc7a41b5a64cb131af2882fb7a1f8be5b13 /scripts/pre_dedicated.scr.example
parent9dca03146bd1e7d9e0e07faa9d7cd4c5f5b06adb (diff)
downloadopenttd-9290966044293584e2e115dfdb2db1e22a9e0c1d.tar.xz
(svn r7631) -Fix (r1): some pointer arithmetic gave the number of entries instead of the number of bytes to move when removing the animated state from a tile. This caused desyncs between Little and Big Endian machines. Thanks to pv2b for helping me in locating the bug and to Darkvater for figuring out that the arithmetic returned the number of entries instead of bytes.
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