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authorDarkvater <darkvater@openttd.org>2005-05-28 16:59:51 +0000
committerDarkvater <darkvater@openttd.org>2005-05-28 16:59:51 +0000
commit426aa514fffd879e6b81f75fec22901aaf111e89 (patch)
tree16197bc31e9a939437238374d21b651af9438348 /scripts/on_dedicated.scr.example
parent8ef3f896f5f20992b18e0ecea7cfa59b8fdffc67 (diff)
downloadopenttd-426aa514fffd879e6b81f75fec22901aaf111e89.tar.xz
(svn r2372) - Fix (console): update the example scripts in the scripts/ directory to reflect the new console functionality
- Fix (console): any line starting with a '#' is a comment so ignore it - Fix (console): The special variables whose value can only be set by a custom process should, also print out their newly set value there, instead of relying on the default printout which is slightly confusing. Eg after you change the value it still printed out 'current value for...' instead of 'XXX changed to...'
Diffstat (limited to 'scripts/on_dedicated.scr.example')
-rw-r--r--scripts/on_dedicated.scr.example5
1 files changed, 3 insertions, 2 deletions
diff --git a/scripts/on_dedicated.scr.example b/scripts/on_dedicated.scr.example
index 53cee5a63..5465cd797 100644
--- a/scripts/on_dedicated.scr.example
+++ b/scripts/on_dedicated.scr.example
@@ -1,3 +1,4 @@
echo "Setting dedicated network server settings..."
-set server_pw "*"
-set server_name "My example dedicated gameserver"
+# empty the server password
+server_pw = "*"
+server_name = "My example dedicated gameserver"