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authorDarkvater <darkvater@openttd.org>2006-10-14 15:49:43 +0000
committerDarkvater <darkvater@openttd.org>2006-10-14 15:49:43 +0000
commitdad5d5dd72a32b3dbaea68c71e996f053fa557e7 (patch)
tree4d65683dddf832ac860c3ff0f26f99db4e9ea997 /screenshot.c
parentabb0fa7bc53d755463d6cb314ac6044b5dcb22af (diff)
downloadopenttd-dad5d5dd72a32b3dbaea68c71e996f053fa557e7.tar.xz
(svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to PLAYER_SPECTATOR and
put it into player.h where it belongs (instead of map.h)
Diffstat (limited to 'screenshot.c')
-rw-r--r--screenshot.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/screenshot.c b/screenshot.c
index 3c134cdcc..8d5bc718d 100644
--- a/screenshot.c
+++ b/screenshot.c
@@ -497,7 +497,7 @@ static char *MakeScreenshotName(const char *ext)
char *base;
int serial;
- if (_game_mode == GM_EDITOR || _game_mode == GM_MENU || _local_player == OWNER_SPECTATOR) {
+ if (_game_mode == GM_EDITOR || _game_mode == GM_MENU || _local_player == PLAYER_SPECTATOR) {
sprintf(_screenshot_name, "screenshot");
} else {
const Player* p = GetPlayer(_local_player);