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authorrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
commit66bbf336c6af7353ef0aeed58002c46543b30635 (patch)
treead4a63860df2626b22f77e7dac712e958bea54cb /screenshot.c
parentccc0a3f4dbf58c005b22341ac8874252924690cd (diff)
downloadopenttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'screenshot.c')
-rw-r--r--screenshot.c575
1 files changed, 0 insertions, 575 deletions
diff --git a/screenshot.c b/screenshot.c
deleted file mode 100644
index 5a73fa52a..000000000
--- a/screenshot.c
+++ /dev/null
@@ -1,575 +0,0 @@
-/* $Id$ */
-
-#include "stdafx.h"
-#include "openttd.h"
-#include "debug.h"
-#include "functions.h"
-#include "strings.h"
-#include "table/strings.h"
-#include "gfx.h"
-#include "hal.h"
-#include "viewport.h"
-#include "player.h"
-#include "screenshot.h"
-#include "variables.h"
-#include "date.h"
-
-char _screenshot_format_name[8];
-uint _num_screenshot_formats;
-uint _cur_screenshot_format;
-ScreenshotType current_screenshot_type;
-
-// called by the ScreenShot proc to generate screenshot lines.
-typedef void ScreenshotCallback(void *userdata, Pixel *buf, uint y, uint pitch, uint n);
-typedef bool ScreenshotHandlerProc(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette);
-
-typedef struct {
- const char *name;
- const char *extension;
- ScreenshotHandlerProc *proc;
-} ScreenshotFormat;
-
-//************************************************
-//*** SCREENSHOT CODE FOR WINDOWS BITMAP (.BMP)
-//************************************************
-#if defined(_MSC_VER) || defined(__WATCOMC__)
-#pragma pack(push, 1)
-#endif
-
-typedef struct BitmapFileHeader {
- uint16 type;
- uint32 size;
- uint32 reserved;
- uint32 off_bits;
-} GCC_PACK BitmapFileHeader;
-assert_compile(sizeof(BitmapFileHeader) == 14);
-
-#if defined(_MSC_VER) || defined(__WATCOMC__)
-#pragma pack(pop)
-#endif
-
-typedef struct BitmapInfoHeader {
- uint32 size;
- int32 width, height;
- uint16 planes, bitcount;
- uint32 compression, sizeimage, xpels, ypels, clrused, clrimp;
-} BitmapInfoHeader;
-assert_compile(sizeof(BitmapInfoHeader) == 40);
-
-typedef struct RgbQuad {
- byte blue, green, red, reserved;
-} RgbQuad;
-assert_compile(sizeof(RgbQuad) == 4);
-
-// generic .BMP writer
-static bool MakeBmpImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette)
-{
- BitmapFileHeader bfh;
- BitmapInfoHeader bih;
- RgbQuad rq[256];
- Pixel *buff;
- FILE *f;
- uint i, padw;
- uint n, maxlines;
-
- // only implemented for 8bit images so far.
- if (pixelformat != 8)
- return false;
-
- f = fopen(name, "wb");
- if (f == NULL) return false;
-
- // each scanline must be aligned on a 32bit boundary
- padw = ALIGN(w, 4);
-
- // setup the file header
- bfh.type = TO_LE16('MB');
- bfh.size = TO_LE32(sizeof(bfh) + sizeof(bih) + sizeof(RgbQuad) * 256 + padw * h);
- bfh.reserved = 0;
- bfh.off_bits = TO_LE32(sizeof(bfh) + sizeof(bih) + sizeof(RgbQuad) * 256);
-
- // setup the info header
- bih.size = TO_LE32(sizeof(BitmapInfoHeader));
- bih.width = TO_LE32(w);
- bih.height = TO_LE32(h);
- bih.planes = TO_LE16(1);
- bih.bitcount = TO_LE16(8);
- bih.compression = 0;
- bih.sizeimage = 0;
- bih.xpels = 0;
- bih.ypels = 0;
- bih.clrused = 0;
- bih.clrimp = 0;
-
- // convert the palette to the windows format
- for (i = 0; i != 256; i++) {
- rq[i].red = palette[i].r;
- rq[i].green = palette[i].g;
- rq[i].blue = palette[i].b;
- rq[i].reserved = 0;
- }
-
- // write file header and info header and palette
- if (fwrite(&bfh, sizeof(bfh), 1, f) != 1) return false;
- if (fwrite(&bih, sizeof(bih), 1, f) != 1) return false;
- if (fwrite(rq, sizeof(rq), 1, f) != 1) return false;
-
- // use by default 64k temp memory
- maxlines = clamp(65536 / padw, 16, 128);
-
- // now generate the bitmap bits
- buff = malloc(padw * maxlines); // by default generate 128 lines at a time.
- if (buff == NULL) {
- fclose(f);
- return false;
- }
- memset(buff, 0, padw * maxlines); // zero the buffer to have the padding bytes set to 0
-
- // start at the bottom, since bitmaps are stored bottom up.
- do {
- // determine # lines
- n = min(h, maxlines);
- h -= n;
-
- // render the pixels
- callb(userdata, buff, h, padw, n);
-
- // write each line
- while (n)
- if (fwrite(buff + (--n) * padw, padw, 1, f) != 1) {
- free(buff);
- fclose(f);
- return false;
- }
- } while (h != 0);
-
- free(buff);
- fclose(f);
-
- return true;
-}
-
-//********************************************************
-//*** SCREENSHOT CODE FOR PORTABLE NETWORK GRAPHICS (.PNG)
-//********************************************************
-#if defined(WITH_PNG)
-#include <png.h>
-
-static void PNGAPI png_my_error(png_structp png_ptr, png_const_charp message)
-{
- DEBUG(misc, 0, "[libpng] error: %s - %s", message, (char *)png_get_error_ptr(png_ptr));
- longjmp(png_ptr->jmpbuf, 1);
-}
-
-static void PNGAPI png_my_warning(png_structp png_ptr, png_const_charp message)
-{
- DEBUG(misc, 1, "[libpng] warning: %s - %s", message, (char *)png_get_error_ptr(png_ptr));
-}
-
-static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette)
-{
- png_color rq[256];
- Pixel *buff;
- FILE *f;
- uint i, y, n;
- uint maxlines;
- png_structp png_ptr;
- png_infop info_ptr;
-
- // only implemented for 8bit images so far.
- if (pixelformat != 8)
- return false;
-
- f = fopen(name, "wb");
- if (f == NULL) return false;
-
- png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, (char *)name, png_my_error, png_my_warning);
-
- if (png_ptr == NULL) {
- fclose(f);
- return false;
- }
-
- info_ptr = png_create_info_struct(png_ptr);
- if (info_ptr == NULL) {
- png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
- fclose(f);
- return false;
- }
-
- if (setjmp(png_jmpbuf(png_ptr))) {
- png_destroy_write_struct(&png_ptr, &info_ptr);
- fclose(f);
- return false;
- }
-
- png_init_io(png_ptr, f);
-
- png_set_filter(png_ptr, 0, PNG_FILTER_NONE);
-
- png_set_IHDR(png_ptr, info_ptr, w, h, pixelformat, PNG_COLOR_TYPE_PALETTE,
- PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
-
- // convert the palette to the .PNG format.
- for (i = 0; i != 256; i++) {
- rq[i].red = palette[i].r;
- rq[i].green = palette[i].g;
- rq[i].blue = palette[i].b;
- }
-
- png_set_PLTE(png_ptr, info_ptr, rq, 256);
- png_write_info(png_ptr, info_ptr);
- png_set_flush(png_ptr, 512);
-
- // use by default 64k temp memory
- maxlines = clamp(65536 / w, 16, 128);
-
- // now generate the bitmap bits
- buff = malloc(w * maxlines); // by default generate 128 lines at a time.
- if (buff == NULL) {
- png_destroy_write_struct(&png_ptr, &info_ptr);
- fclose(f);
- return false;
- }
- memset(buff, 0, w * maxlines); // zero the buffer to have the padding bytes set to 0
-
- y = 0;
- do {
- // determine # lines to write
- n = min(h - y, maxlines);
-
- // render the pixels into the buffer
- callb(userdata, buff, y, w, n);
- y += n;
-
- // write them to png
- for (i = 0; i != n; i++)
- png_write_row(png_ptr, buff + i * w);
- } while (y != h);
-
- png_write_end(png_ptr, info_ptr);
- png_destroy_write_struct(&png_ptr, &info_ptr);
-
- free(buff);
- fclose(f);
- return true;
-}
-#endif /* WITH_PNG */
-
-
-//************************************************
-//*** SCREENSHOT CODE FOR ZSOFT PAINTBRUSH (.PCX)
-//************************************************
-
-typedef struct {
- byte manufacturer;
- byte version;
- byte rle;
- byte bpp;
- uint32 unused;
- uint16 xmax, ymax;
- uint16 hdpi, vdpi;
- byte pal_small[16*3];
- byte reserved;
- byte planes;
- uint16 pitch;
- uint16 cpal;
- uint16 width;
- uint16 height;
- byte filler[54];
-} PcxHeader;
-assert_compile(sizeof(PcxHeader) == 128);
-
-static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette)
-{
- Pixel *buff;
- FILE *f;
- uint maxlines;
- uint y;
- PcxHeader pcx;
- bool success;
-
- if (pixelformat != 8 || w == 0)
- return false;
-
- f = fopen(name, "wb");
- if (f == NULL) return false;
-
- memset(&pcx, 0, sizeof(pcx));
-
- // setup pcx header
- pcx.manufacturer = 10;
- pcx.version = 5;
- pcx.rle = 1;
- pcx.bpp = 8;
- pcx.xmax = TO_LE16(w - 1);
- pcx.ymax = TO_LE16(h - 1);
- pcx.hdpi = TO_LE16(320);
- pcx.vdpi = TO_LE16(320);
-
- pcx.planes = 1;
- pcx.cpal = TO_LE16(1);
- pcx.width = pcx.pitch = TO_LE16(w);
- pcx.height = TO_LE16(h);
-
- // write pcx header
- if (fwrite(&pcx, sizeof(pcx), 1, f) != 1) {
- fclose(f);
- return false;
- }
-
- // use by default 64k temp memory
- maxlines = clamp(65536 / w, 16, 128);
-
- // now generate the bitmap bits
- buff = malloc(w * maxlines); // by default generate 128 lines at a time.
- if (buff == NULL) {
- fclose(f);
- return false;
- }
- memset(buff, 0, w * maxlines); // zero the buffer to have the padding bytes set to 0
-
- y = 0;
- do {
- // determine # lines to write
- uint n = min(h - y, maxlines);
- uint i;
-
- // render the pixels into the buffer
- callb(userdata, buff, y, w, n);
- y += n;
-
- // write them to pcx
- for (i = 0; i != n; i++) {
- const Pixel* bufp = buff + i * w;
- byte runchar = bufp[0];
- uint runcount = 1;
- uint j;
-
- // for each pixel...
- for (j = 1; j < w; j++) {
- Pixel ch = bufp[j];
-
- if (ch != runchar || runcount >= 0x3f) {
- if (runcount > 1 || (runchar & 0xC0) == 0xC0)
- if (fputc(0xC0 | runcount, f) == EOF) {
- free(buff);
- fclose(f);
- return false;
- }
- if (fputc(runchar, f) == EOF) {
- free(buff);
- fclose(f);
- return false;
- }
- runcount = 0;
- runchar = ch;
- }
- runcount++;
- }
-
- // write remaining bytes..
- if (runcount > 1 || (runchar & 0xC0) == 0xC0)
- if (fputc(0xC0 | runcount, f) == EOF) {
- free(buff);
- fclose(f);
- return false;
- }
- if (fputc(runchar, f) == EOF) {
- free(buff);
- fclose(f);
- return false;
- }
- }
- } while (y != h);
-
- free(buff);
-
- // write 8-bit color palette
- if (fputc(12, f) == EOF) {
- fclose(f);
- return false;
- }
-
- if (sizeof(*palette) == 3) {
- success = fwrite(palette, 256 * sizeof(*palette), 1, f) == 1;
- } else {
- /* If the palette is word-aligned, copy it to a temporary byte array */
- byte tmp[256 * 3];
- uint i;
-
- for (i = 0; i < 256; i++) {
- tmp[i * 3 + 0] = palette[i].r;
- tmp[i * 3 + 1] = palette[i].g;
- tmp[i * 3 + 2] = palette[i].b;
- }
- success = fwrite(tmp, sizeof(tmp), 1, f) == 1;
- }
-
- fclose(f);
-
- return success;
-}
-
-//************************************************
-//*** GENERIC SCREENSHOT CODE
-//************************************************
-
-static const ScreenshotFormat _screenshot_formats[] = {
-#if defined(WITH_PNG)
- {"PNG", "png", &MakePNGImage},
-#endif
- {"BMP", "bmp", &MakeBmpImage},
- {"PCX", "pcx", &MakePCXImage},
-};
-
-void InitializeScreenshotFormats(void)
-{
- int i, j;
- for (i = 0, j = 0; i != lengthof(_screenshot_formats); i++)
- if (!strcmp(_screenshot_format_name, _screenshot_formats[i].extension)) {
- j = i;
- break;
- }
- _cur_screenshot_format = j;
- _num_screenshot_formats = lengthof(_screenshot_formats);
- current_screenshot_type = SC_NONE;
-}
-
-const char *GetScreenshotFormatDesc(int i)
-{
- return _screenshot_formats[i].name;
-}
-
-void SetScreenshotFormat(int i)
-{
- _cur_screenshot_format = i;
- strcpy(_screenshot_format_name, _screenshot_formats[i].extension);
-}
-
-// screenshot generator that dumps the current video buffer
-static void CurrentScreenCallback(void *userdata, Pixel *buf, uint y, uint pitch, uint n)
-{
- for (; n > 0; --n) {
- memcpy(buf, _screen.dst_ptr + y * _screen.pitch, _screen.width);
- ++y;
- buf += pitch;
- }
-}
-
-// generate a large piece of the world
-static void LargeWorldCallback(void *userdata, Pixel *buf, uint y, uint pitch, uint n)
-{
- ViewPort *vp = (ViewPort *)userdata;
- DrawPixelInfo dpi, *old_dpi;
- int wx, left;
-
- old_dpi = _cur_dpi;
- _cur_dpi = &dpi;
-
- dpi.dst_ptr = buf;
- dpi.height = n;
- dpi.width = vp->width;
- dpi.pitch = pitch;
- dpi.zoom = 0;
- dpi.left = 0;
- dpi.top = y;
-
- left = 0;
- while (vp->width - left != 0) {
- wx = min(vp->width - left, 1600);
- left += wx;
-
- ViewportDoDraw(vp,
- ((left - wx - vp->left) << vp->zoom) + vp->virtual_left,
- ((y - vp->top) << vp->zoom) + vp->virtual_top,
- ((left - vp->left) << vp->zoom) + vp->virtual_left,
- (((y + n) - vp->top) << vp->zoom) + vp->virtual_top
- );
- }
-
- _cur_dpi = old_dpi;
-}
-
-static char *MakeScreenshotName(const char *ext)
-{
- static char filename[256];
- char *base;
- int serial;
-
- if (_game_mode == GM_EDITOR || _game_mode == GM_MENU || _local_player == PLAYER_SPECTATOR) {
- sprintf(_screenshot_name, "screenshot");
- } else {
- const Player* p = GetPlayer(_local_player);
- SetDParam(0, p->name_1);
- SetDParam(1, p->name_2);
- SetDParam(2, _date);
- GetString(_screenshot_name, STR_4004, lastof(_screenshot_name));
- }
-
- base = strchr(_screenshot_name, 0);
- base[0] = '.'; strcpy(base + 1, ext);
-
- serial = 0;
- for (;;) {
- snprintf(filename, sizeof(filename), "%s%s", _paths.personal_dir, _screenshot_name);
- if (!FileExists(filename))
- break;
- sprintf(base, " #%d.%s", ++serial, ext);
- }
-
- return filename;
-}
-
-void SetScreenshotType(ScreenshotType t)
-{
- current_screenshot_type = t;
-}
-
-bool IsScreenshotRequested(void)
-{
- return (current_screenshot_type != SC_NONE);
-}
-
-static bool MakeSmallScreenshot(void)
-{
- const ScreenshotFormat *sf = _screenshot_formats + _cur_screenshot_format;
- return sf->proc(MakeScreenshotName(sf->extension), CurrentScreenCallback, NULL, _screen.width, _screen.height, 8, _cur_palette);
-}
-
-static bool MakeWorldScreenshot(void)
-{
- ViewPort vp;
- const ScreenshotFormat *sf;
-
- vp.zoom = 0;
- vp.left = 0;
- vp.top = 0;
- vp.virtual_left = -(int)MapMaxX() * TILE_PIXELS;
- vp.virtual_top = 0;
- vp.virtual_width = (MapMaxX() + MapMaxY()) * TILE_PIXELS;
- vp.width = vp.virtual_width;
- vp.virtual_height = (MapMaxX() + MapMaxY()) * TILE_PIXELS >> 1;
- vp.height = vp.virtual_height;
-
- sf = _screenshot_formats + _cur_screenshot_format;
- return sf->proc(MakeScreenshotName(sf->extension), LargeWorldCallback, &vp, vp.width, vp.height, 8, _cur_palette);
-}
-
-bool MakeScreenshot(void)
-{
- switch (current_screenshot_type) {
- case SC_VIEWPORT:
- UndrawMouseCursor();
- DrawDirtyBlocks();
- current_screenshot_type = SC_NONE;
- return MakeSmallScreenshot();
- case SC_WORLD:
- current_screenshot_type = SC_NONE;
- return MakeWorldScreenshot();
- default: return false;
- }
-}
-
-
-