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authorcelestar <celestar@openttd.org>2005-07-04 10:01:06 +0000
committercelestar <celestar@openttd.org>2005-07-04 10:01:06 +0000
commitb872cf7f7bd6fdcc8b09903130cb961c004ad5de (patch)
treef320a390d3bb7c8aa0e6fb8514760f3e12d7a627 /scenario
parentfb8e5f61b181ca34c43d0a0e8d39ee95af2eb60a (diff)
downloadopenttd-b872cf7f7bd6fdcc8b09903130cb961c004ad5de.tar.xz
(svn r2515) -Codechange: Removed a good deal of magic sprite numbers in the rail drawing code, and placed neatly into arrays and enums. This also makes way to implement more railtypes without having to do tons of ugly hacks.
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