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author | truelight <truelight@openttd.org> | 2006-08-19 09:23:48 +0000 |
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committer | truelight <truelight@openttd.org> | 2006-08-19 09:23:48 +0000 |
commit | ee0daa0a4fdbafba224f48d7749ba13b79fa3fdc (patch) | |
tree | 7d50ad628902e6ab53e9f809daaf66e7ca463f50 /saveload.c | |
parent | 7cfd3eb61834ee3d4c5037b0a3ffc71089b9564a (diff) | |
download | openttd-ee0daa0a4fdbafba224f48d7749ba13b79fa3fdc.tar.xz |
(svn r5943) -Merge TGP (part r5725): -Codechange: renamed Thread to OTTDThread, as Windows
(who else) uses Thread in winbase.h, and starts complaining if you define it
otherwise (with weird, undefined errors) (tnx Arnau and Rubidium)
Diffstat (limited to 'saveload.c')
-rw-r--r-- | saveload.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/saveload.c b/saveload.c index e4e653600..6b62724be 100644 --- a/saveload.c +++ b/saveload.c @@ -1392,7 +1392,7 @@ void SaveFileError(void) SaveFileDone(); } -static Thread* save_thread; +static OTTDThread* save_thread; /** We have written the whole game into memory, _save_pool, now find * and appropiate compressor and start writing to file. |