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author | truelight <truelight@openttd.org> | 2006-08-20 18:44:26 +0000 |
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committer | truelight <truelight@openttd.org> | 2006-08-20 18:44:26 +0000 |
commit | 9e755051a1ca02029c4279e7588553a9d9dc54f2 (patch) | |
tree | 2a0ccade3f9243a1b1147f11b50ec61dca2e5c3d /saveload.c | |
parent | e5fb66a23ff8a7ff64ccb8838f76bfaf7a284aff (diff) | |
download | openttd-9e755051a1ca02029c4279e7588553a9d9dc54f2.tar.xz |
(svn r6001) -Feature: when removing a farm, his farmland is removed too (over time) (based on peter1138's patch, FS#82)
To make this to work, in older games farmland is removed on load, and replanted
Diffstat (limited to 'saveload.c')
-rw-r--r-- | saveload.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/saveload.c b/saveload.c index 8f165e8be..9687e7309 100644 --- a/saveload.c +++ b/saveload.c @@ -30,7 +30,7 @@ #include "variables.h" #include <setjmp.h> -const uint16 SAVEGAME_VERSION = 31; +const uint16 SAVEGAME_VERSION = 32; uint16 _sl_version; /// the major savegame version identifier byte _sl_minor_version; /// the minor savegame version, DO NOT USE! |