summaryrefslogtreecommitdiff
path: root/saveload.c
diff options
context:
space:
mode:
authortron <tron@openttd.org>2005-08-06 17:40:21 +0000
committertron <tron@openttd.org>2005-08-06 17:40:21 +0000
commit486cffd2ad64a828a241ea45695654aa8c1c4458 (patch)
treed029614e85326d4e6edd38b2df4e06c8625d53c3 /saveload.c
parentcfda4bb38cd31f09df024f9d1f9c65178ebeb312 (diff)
downloadopenttd-486cffd2ad64a828a241ea45695654aa8c1c4458.tar.xz
(svn r2819) Make variables, which are exclusive for internal use of the save/load code, static in saveload.c
Diffstat (limited to 'saveload.c')
-rw-r--r--saveload.c65
1 files changed, 51 insertions, 14 deletions
diff --git a/saveload.c b/saveload.c
index 54f73b3e8..8cce68d44 100644
--- a/saveload.c
+++ b/saveload.c
@@ -34,9 +34,46 @@ enum {
SAVEGAME_LOADABLE_VERSION = (SAVEGAME_MAJOR_VERSION << 8) + SAVEGAME_MINOR_VERSION
};
-enum NeedLengthValues {NL_NONE = 0, NL_WANTLENGTH = 1, NL_CALCLENGTH = 2};
+byte _sl_version; /// the major savegame version identifier
+uint16 _sl_full_version; /// the full version of the savegame
+
+/** The saveload struct, containing reader-writer functions, bufffer, version, etc. */
+static struct {
+ bool save; /// are we doing a save or a load atm. True when saving
+ byte need_length; /// ???
+ byte block_mode; /// ???
+ bool error; /// did an error occur or not
+
+ int obj_len; /// the length of the current object we are busy with
+ int array_index, last_array_index; /// in the case of an array, the current and last positions
+
+ uint32 offs_base; /// the offset in number of bytes since we started writing data (eg uncompressed savegame size)
+
+ WriterProc *write_bytes; /// savegame writer function
+ ReaderProc *read_bytes; /// savegame loader function
+
+ ReferenceToIntProc *ref_to_int_proc; /// function to convert pointers to numbers when saving a game
+ IntToReferenceProc *int_to_ref_proc; /// function to convert numbers to pointers when loading a game
-SaverLoader _sl;
+ const ChunkHandler* const *chs; /// the chunk of data that is being processed atm (vehicles, signs, etc.)
+ const SaveLoad* const *includes; /// the internal layouf of the given chunk
+
+ /** When saving/loading savegames, they are always saved to a temporary memory-place
+ * to be flushed to file (save) or to final place (load) when full. */
+ byte *bufp, *bufe; /// bufp(ointer) gives the current position in the buffer bufe(nd) gives the end of the buffer
+
+ // these 3 may be used by compressor/decompressors.
+ byte *buf; /// pointer to temporary memory to read/write, initialized by SaveLoadFormat->initread/write
+ uint bufsize; /// the size of the temporary memory *buf
+ FILE *fh; /// the file from which is read or written to
+
+ void (*excpt_uninit)(void); /// the function to execute on any encountered error
+ const char *excpt_msg; /// the error message
+ jmp_buf excpt; /// @todo used to jump to "exception handler"; really ugly
+} _sl;
+
+
+enum NeedLengthValues {NL_NONE = 0, NL_WANTLENGTH = 1, NL_CALCLENGTH = 2};
/**
* Fill the input buffer by reading from the file with the given reader
@@ -441,7 +478,7 @@ void SlArray(void *array, uint length, VarType conv)
/* NOTICE - handle some buggy stuff, in really old versions everything was saved
* as a byte-type. So detect this, and adjust array size accordingly */
- if (!_sl.save && _sl.version == 0) {
+ if (!_sl.save && _sl_version == 0) {
if (conv == SLE_INT16 || conv == SLE_UINT16 || conv == SLE_STRINGID) {
length *= 2; // int16, uint16 and StringID are 2 bytes in size
conv = SLE_INT8;
@@ -478,7 +515,7 @@ static size_t SlCalcObjLength(void *object, const SaveLoad *sld)
if (sld->cmd < SL_WRITEBYTE) {
if (HASBIT(sld->cmd, 2)) {
// check if the field is used in the current savegame version
- if (_sl.version < sld->version_from || _sl.version > sld->version_to)
+ if (_sl_version < sld->version_from || _sl_version > sld->version_to)
continue;
}
@@ -522,7 +559,7 @@ void SlObject(void *object, const SaveLoad *sld)
/* CONDITIONAL saveload types depend on the savegame version */
if (HASBIT(sld->cmd, 2)) {
// check if the field is of the right version, if not, proceed to next one
- if (_sl.version < sld->version_from || _sl.version > sld->version_to)
+ if (_sl_version < sld->version_from || _sl_version > sld->version_to)
continue;
}
@@ -571,7 +608,7 @@ static size_t SlCalcGlobListLength(const SaveLoadGlobVarList *desc)
for (; desc->address != NULL; desc++) {
// Of course the global variable must exist in the sought savegame version
- if (_sl.version >= desc->from_version && _sl.version <= desc->to_version)
+ if (_sl_version >= desc->from_version && _sl_version <= desc->to_version)
length += SlCalcConvLen(NULL, desc->conv);
}
return length;
@@ -590,7 +627,7 @@ void SlGlobList(const SaveLoadGlobVarList *desc)
}
for (; desc->address != NULL; desc++) {
- if (_sl.version >= desc->from_version && _sl.version <= desc->to_version)
+ if (_sl_version >= desc->from_version && _sl_version <= desc->to_version)
SlSaveLoadConv(desc->address, desc->conv);
}
}
@@ -781,7 +818,7 @@ static uint ReadLZO(void)
// Check if size is bad
((uint32*)out)[0] = size = tmp[1];
- if (_sl.version != 0) {
+ if (_sl_version != 0) {
tmp[0] = TO_BE32(tmp[0]);
size = TO_BE32(size);
}
@@ -1089,7 +1126,7 @@ static void *IntToReference(uint index, SLRefType rt)
{
/* After version 4.3 REF_VEHICLE_OLD is saved as REF_VEHICLE,
* and should be loaded like that */
- if (rt == REF_VEHICLE_OLD && _sl.full_version >= ((4 << 8) | 4))
+ if (rt == REF_VEHICLE_OLD && _sl_full_version >= ((4 << 8) | 4))
rt = REF_VEHICLE;
/* No need to look up NULL pointers, just return immediately */
@@ -1383,7 +1420,7 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode)
return AbortSaveLoad();
}
- _sl.version = SAVEGAME_MAJOR_VERSION;
+ _sl_version = SAVEGAME_MAJOR_VERSION;
BeforeSaveGame();
SlSaveChunks();
@@ -1411,8 +1448,8 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode)
if (fmt == endof(_saveload_formats)) {
DEBUG(misc, 0) ("Unknown savegame type, trying to load it as the buggy format.");
rewind(_sl.fh);
- _sl.version = version = 0;
- _sl.full_version = 0;
+ _sl_version = version = 0;
+ _sl_full_version = 0;
fmt = _saveload_formats + 1; // LZO
break;
}
@@ -1427,8 +1464,8 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode)
return AbortSaveLoad();
}
- _sl.version = (version >> 8);
- _sl.full_version = version;
+ _sl_version = (version >> 8);
+ _sl_full_version = version;
break;
}
}