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authortruelight <truelight@openttd.org>2005-03-24 17:03:37 +0000
committertruelight <truelight@openttd.org>2005-03-24 17:03:37 +0000
commit83637d164e8be15166aeb39134170ecbe02173d3 (patch)
tree45d160ba77950eea4f380bd7ff3bbcf6644f651a /saveload.c
parentf86318407ca89cecce23128f34c61f9fa4f078b7 (diff)
downloadopenttd-83637d164e8be15166aeb39134170ecbe02173d3.tar.xz
(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
-Codechange: rewrote some functions while moving waypoint-stuff -Add: added support for 64k waypoints -Fix: made the waypoint struct a bit more logic (no bit-fucking)
Diffstat (limited to 'saveload.c')
-rw-r--r--saveload.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/saveload.c b/saveload.c
index 947019dac..d436e97f3 100644
--- a/saveload.c
+++ b/saveload.c
@@ -8,7 +8,7 @@
#include "saveload.h"
enum {
- SAVEGAME_MAJOR_VERSION = 0xB,
+ SAVEGAME_MAJOR_VERSION = 0xC,
SAVEGAME_MINOR_VERSION = 0x1,
SAVEGAME_LOADABLE_VERSION = (SAVEGAME_MAJOR_VERSION << 8) + SAVEGAME_MINOR_VERSION
@@ -871,6 +871,7 @@ static void UninitWriteZlib(void)
extern const ChunkHandler _misc_chunk_handlers[];
extern const ChunkHandler _player_chunk_handlers[];
extern const ChunkHandler _veh_chunk_handlers[];
+extern const ChunkHandler _waypoint_chunk_handlers[];
extern const ChunkHandler _depot_chunk_handlers[];
extern const ChunkHandler _order_chunk_handlers[];
extern const ChunkHandler _town_chunk_handlers[];
@@ -884,6 +885,7 @@ extern const ChunkHandler _animated_tile_chunk_handlers[];
static const ChunkHandler * const _chunk_handlers[] = {
_misc_chunk_handlers,
_veh_chunk_handlers,
+ _waypoint_chunk_handlers,
_depot_chunk_handlers,
_order_chunk_handlers,
_industry_chunk_handlers,