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authorrubidium <rubidium@openttd.org>2007-01-02 17:34:03 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 17:34:03 +0000
commitec633f3bd80b7566c96bd6bc656814d0bcaae000 (patch)
treefacba1fe3550fd9d0d0d199bbe2800540cd7ea36 /saveload.c
parent7c835423f7bf9de268947bd7ea048bef16b7f453 (diff)
downloadopenttd-ec633f3bd80b7566c96bd6bc656814d0bcaae000.tar.xz
(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
Diffstat (limited to 'saveload.c')
-rw-r--r--saveload.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/saveload.c b/saveload.c
index d21d45289..75396aeee 100644
--- a/saveload.c
+++ b/saveload.c
@@ -26,7 +26,7 @@
#include "town.h"
#include "player.h"
#include "saveload.h"
-#include "network.h"
+#include "network/network.h"
#include "variables.h"
#include <setjmp.h>
@@ -1042,7 +1042,6 @@ static void UninitNoComp(void)
//********** START OF MEMORY CODE (in ram)****
//********************************************
-#include "network.h"
#include "table/strings.h"
#include "table/sprites.h"
#include "gfx.h"