diff options
author | truelight <truelight@openttd.org> | 2005-02-06 10:18:47 +0000 |
---|---|---|
committer | truelight <truelight@openttd.org> | 2005-02-06 10:18:47 +0000 |
commit | bd7f37d5926ec9a5798134c4a39ef7b8cd3fd4ea (patch) | |
tree | 0b6bfe4dfd7abf3e94d0f7210b1b842e429c4a02 /roadveh_gui.c | |
parent | e4913f1de822f64ae31ed697ca8ecff8cf745cce (diff) | |
download | openttd-bd7f37d5926ec9a5798134c4a39ef7b8cd3fd4ea.tar.xz |
(svn r1817) -Codechange: Moved depot-functions to depot.c
-Codechange: Added wrappers around depot-access (GetDepot no exists)
-Codechange: Made depot-functions a bit more logic (no longer
GetDepotByTile crashes your game when you request it on a non-depot tile)
-Add: made depots dynamic (yes, 64k depots are possible now)
Diffstat (limited to 'roadveh_gui.c')
-rw-r--r-- | roadveh_gui.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/roadveh_gui.c b/roadveh_gui.c index 2bbdceab4..4a8128d4e 100644 --- a/roadveh_gui.c +++ b/roadveh_gui.c @@ -12,6 +12,7 @@ #include "command.h" #include "player.h" #include "engine.h" +#include "depot.h" void Set_DPARAM_Road_Veh_Build_Window(uint16 engine_number) { @@ -233,8 +234,8 @@ static void RoadVehViewWndProc(Window *w, WindowEvent *e) } break; case OT_GOTO_DEPOT: { - Depot *dep = &_depots[v->current_order.station]; - SetDParam(0, dep->town_index); + Depot *depot = GetDepot(v->current_order.station); + SetDParam(0, depot->town_index); SetDParam(1, v->cur_speed * 10 >> 5); str = STR_HEADING_FOR_ROAD_DEPOT + _patches.vehicle_speed; } break; @@ -494,7 +495,7 @@ static void DrawRoadDepotWindow(Window *w) uint tile; Vehicle *v; int num,x,y; - Depot *d; + Depot *depot; tile = w->window_number; @@ -511,11 +512,10 @@ static void DrawRoadDepotWindow(Window *w) SetVScrollCount(w, (num + w->hscroll.cap - 1) / w->hscroll.cap); /* locate the depot struct */ - for (d = _depots; d->xy != (TileIndex)tile; d++) { - assert(d < endof(_depots)); - } + depot = GetDepotByTile(tile); + assert(depot != NULL); - SetDParam(0, d->town_index); + SetDParam(0, depot->town_index); DrawWindowWidgets(w); x = 2; |