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authorbjarni <bjarni@openttd.org>2005-07-31 13:08:08 +0000
committerbjarni <bjarni@openttd.org>2005-07-31 13:08:08 +0000
commit546c34f2e5e6b130cdbc9201fe465548c1e54ee5 (patch)
treecf8e1be453d176ec2f818199cf430b90a6bf02d8 /roadveh_gui.c
parent50e41dc1d14114b90fa56579937f16c3de88eb75 (diff)
downloadopenttd-546c34f2e5e6b130cdbc9201fe465548c1e54ee5.tar.xz
(svn r2764) -Feature: Clone vehicles
-This allows a player to clone an excisting vehicle of his own -[fix]: this uncovered an excisting bug in CmdBuildRailVehicle() where depots could build trains of the wrong track type. This is fixed -Thanks to Celestar for drawing the sprites and _luca_ for including them in openttd.grf
Diffstat (limited to 'roadveh_gui.c')
-rw-r--r--roadveh_gui.c110
1 files changed, 104 insertions, 6 deletions
diff --git a/roadveh_gui.c b/roadveh_gui.c
index c979be912..99541604a 100644
--- a/roadveh_gui.c
+++ b/roadveh_gui.c
@@ -230,6 +230,16 @@ static void ShowRoadVehDetailsWindow(Vehicle *v)
w->caption_color = v->owner;
}
+void CcCloneRoadVeh(bool success, uint tile, uint32 p1, uint32 p2)
+{
+ Vehicle *v;
+
+ if (!success) return;
+
+ v = GetVehicle(_new_roadveh_id);
+ ShowRoadVehViewWindow(v);
+}
+
static void RoadVehViewWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
@@ -308,6 +318,12 @@ static void RoadVehViewWndProc(Window *w, WindowEvent *e)
case 10: /* show details */
ShowRoadVehDetailsWindow(v);
break;
+ case 11: {
+ /* clone vehicle */
+ Vehicle *v;
+ v = GetVehicle(w->window_number);
+ DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneRoadVeh, CMD_CLONE_VEHICLE | CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE));
+ } break;
}
} break;
@@ -322,6 +338,18 @@ static void RoadVehViewWndProc(Window *w, WindowEvent *e)
DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number);
DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number);
break;
+
+ case WE_MOUSELOOP:
+ {
+ Vehicle *v;
+ uint32 h;
+ v = GetVehicle(w->window_number);
+ h = IsTileDepotType(v->tile, TRANSPORT_ROAD) && (v->vehstatus&VS_STOPPED) ? (1<< 7) : (1 << 11);
+ if (h != w->hidden_state) {
+ w->hidden_state = h;
+ SetWindowDirty(w);
+ }
+ }
}
}
@@ -337,6 +365,7 @@ static const Widget _roadveh_view_widgets[] = {
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, 0x2CB, STR_9020_FORCE_VEHICLE_TO_TURN_AROUND },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, 0x2B2, STR_901D_SHOW_VEHICLE_S_ORDERS },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 86, 103, 0x2B3, STR_9021_SHOW_ROAD_VEHICLE_DETAILS },
+{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_CLONE_ROADVEH, STR_CLONE_ROAD_VEHICLE_INFO },
{ WWT_PANEL, RESIZE_LRB, 14, 232, 249, 104, 103, 0x0, STR_NULL },
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 238, 249, 104, 115, 0x0, STR_NULL },
{ WIDGETS_END }
@@ -536,7 +565,7 @@ static void DrawRoadDepotWindow(Window *w)
/* setup disabled buttons */
w->disabled_state =
- IsTileOwner(tile, _local_player) ? 0 : ((1 << 4) | (1 << 7));
+ IsTileOwner(tile, _local_player) ? 0 : ((1<<4) | (1<<7) | (1<<8));
/* determine amount of items for scroller */
num = 0;
@@ -640,6 +669,41 @@ static void RoadDepotClickVeh(Window *w, int x, int y)
}
}
+/**
+ * Clones a road vehicle
+ * @param *v is the original vehicle to clone
+ * @param *w is the window of the depot where the clone is build
+ */
+static bool HandleCloneVehClick(Vehicle *v, Window *w)
+{
+
+ if (!v){
+ return false;
+ }
+
+ if (v->type != VEH_Road) {
+ // it's not a road vehicle, do nothing
+ return false;
+ }
+
+
+ DoCommandP(w->window_number, v->index, _ctrl_pressed ? 1 : 0,CcCloneRoadVeh,CMD_CLONE_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE));
+
+ ResetObjectToPlace();
+
+ return true;
+}
+
+static void ClonePlaceObj(uint tile, Window *w)
+{
+ Vehicle *v;
+
+
+ v = CheckMouseOverVehicle();
+ if (v && HandleCloneVehClick(v, w))
+ return;
+}
+
static void RoadDepotWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
@@ -654,12 +718,45 @@ static void RoadDepotWndProc(Window *w, WindowEvent *e)
break;
case 7:
+ ResetObjectToPlace();
ShowBuildRoadVehWindow(w->window_number);
break;
+
+ case 8: /* clone button */
+ InvalidateWidget(w, 8);
+ TOGGLEBIT(w->click_state, 8);
+
+ if (HASBIT(w->click_state, 8)) {
+ _place_clicked_vehicle = NULL;
+ SetObjectToPlaceWnd(SPR_CURSOR_CLONE, VHM_RECT, w);
+ } else {
+ ResetObjectToPlace();
+ }
+ break;
+
+ case 9: /* scroll to tile */
+ ResetObjectToPlace();
+ ScrollMainWindowToTile(w->window_number);
+ break;
+ }
+ } break;
+
+ case WE_PLACE_OBJ: {
+ ClonePlaceObj(e->place.tile, w);
+ } break;
- case 8: /* scroll to tile */
- ScrollMainWindowToTile(w->window_number);
- break;
+ case WE_ABORT_PLACE_OBJ: {
+ CLRBIT(w->click_state, 8);
+ InvalidateWidget(w, 8);
+ } break;
+
+ // check if a vehicle in a depot was clicked..
+ case WE_MOUSELOOP: {
+ Vehicle *v = _place_clicked_vehicle;
+ // since OTTD checks all open depot windows, we will make sure that it triggers the one with a clicked clone button
+ if (v != NULL && HASBIT(w->click_state, 8)) {
+ _place_clicked_vehicle = NULL;
+ HandleCloneVehClick( v, w);
}
} break;
@@ -729,8 +826,9 @@ static const Widget _road_depot_widgets[] = {
{ WWT_MATRIX, RESIZE_RB, 14, 0, 279, 14, 55, 0x305, STR_9022_VEHICLES_CLICK_ON_VEHICLE},
{ WWT_SCROLLBAR, RESIZE_LRB, 14, 303, 314, 14, 55, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 150, 56, 67, STR_9004_NEW_VEHICLES, STR_9023_BUILD_NEW_ROAD_VEHICLE},
-{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 151, 302, 56, 67, STR_00E4_LOCATION, STR_9025_CENTER_MAIN_VIEW_ON_ROAD},
+{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 100, 56, 67, STR_9004_NEW_VEHICLES, STR_9023_BUILD_NEW_ROAD_VEHICLE},
+{WWT_NODISTXTBTN, RESIZE_TB, 14, 101, 200, 56, 67, STR_CLONE_ROAD_VEHICLE, STR_CLONE_ROAD_VEHICLE_DEPOT_INFO},
+{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 201, 302, 56, 67, STR_00E4_LOCATION, STR_9025_CENTER_MAIN_VIEW_ON_ROAD},
{ WWT_PANEL, RESIZE_RTB, 14, 303, 302, 56, 67, 0x0, STR_NULL},
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 303, 314, 56, 67, 0x0, STR_RESIZE_BUTTON},
{ WIDGETS_END},