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authortruelight <truelight@openttd.org>2004-08-09 17:04:08 +0000
committertruelight <truelight@openttd.org>2004-08-09 17:04:08 +0000
commitefaeb275f78e18d594d9ee8ff04eccd2dc59512c (patch)
treebc8e1f56d77706d14d048cb2d99e53291930b520 /roadveh_cmd.c
downloadopenttd-efaeb275f78e18d594d9ee8ff04eccd2dc59512c.tar.xz
(svn r1) Import of revision 975 of old (crashed) SVN
Diffstat (limited to 'roadveh_cmd.c')
-rw-r--r--roadveh_cmd.c1578
1 files changed, 1578 insertions, 0 deletions
diff --git a/roadveh_cmd.c b/roadveh_cmd.c
new file mode 100644
index 000000000..3c822a1c1
--- /dev/null
+++ b/roadveh_cmd.c
@@ -0,0 +1,1578 @@
+#include "stdafx.h"
+#include "ttd.h"
+#include "vehicle.h"
+#include "engine.h"
+#include "command.h"
+#include "station.h"
+#include "news.h"
+#include "gfx.h"
+#include "pathfind.h"
+#include "player.h"
+
+void ShowRoadVehViewWindow(Vehicle *v);
+
+static const uint16 _roadveh_images[63] = {
+ 0xCD4, 0xCDC, 0xCE4, 0xCEC, 0xCF4, 0xCFC, 0xD0C, 0xD14,
+ 0xD24, 0xD1C, 0xD2C, 0xD04, 0xD1C, 0xD24, 0xD6C, 0xD74,
+ 0xD7C, 0xC14, 0xC1C, 0xC24, 0xC2C, 0xC34, 0xC3C, 0xC4C,
+ 0xC54, 0xC64, 0xC5C, 0xC6C, 0xC44, 0xC5C, 0xC64, 0xCAC,
+ 0xCB4, 0xCBC, 0xD94, 0xD9C, 0xDA4, 0xDAC, 0xDB4, 0xDBC,
+ 0xDCC, 0xDD4, 0xDE4, 0xDDC, 0xDEC, 0xDC4, 0xDDC, 0xDE4,
+ 0xE2C, 0xE34, 0xE3C, 0xC14, 0xC1C, 0xC2C, 0xC3C, 0xC4C,
+ 0xC5C, 0xC64, 0xC6C, 0xC74, 0xC84, 0xC94, 0xCA4
+};
+
+
+static const uint16 _roadveh_full_adder[63] = {
+ 0, 88, 0, 0, 0, 0, 48, 48,
+ 48, 48, 0, 0, 64, 64, 0, 16,
+ 16, 0, 88, 0, 0, 0, 0, 48,
+ 48, 48, 48, 0, 0, 64, 64, 0,
+ 16, 16, 0, 88, 0, 0, 0, 0,
+ 48, 48, 48, 48, 0, 0, 64, 64,
+ 0, 16, 16, 0, 8, 8, 8, 8,
+ 0, 0, 0, 8, 8, 8, 8
+};
+
+static const byte _roadveh_spritenum[88] = {
+ 0, 17, 17, 34, 51, 51, 51, 1,
+ 18, 35, 2, 19, 36, 57, 57, 57,
+ 3, 20, 37, 4, 21, 38, 5, 22,
+
+ 39, 6, 23, 40, 7, 24, 41, 8,
+ 25, 42, 9, 26, 43, 10, 27, 44,
+ 11, 28, 45, 12, 29, 46, 13, 30,
+ 47, 14, 31, 48, 15, 32, 49, 16,
+
+ 33, 50, 52, 52, 52, 53, 53, 53,
+ 54, 54, 54, 55, 55, 55, 56, 56,
+ 56, 58, 58, 58, 59, 59, 59, 60,
+ 60, 60, 61, 61, 61, 62, 62, 62,
+};
+
+const byte _roadveh_speed[88] = {
+ 112, 176, 224, 255, 112, 192, 240, 96,
+ 176, 224, 96, 176, 224, 96, 176, 224,
+ 96, 176, 224, 96, 176, 224, 96, 176,
+ 224, 96, 176, 224, 96, 176, 224, 96,
+ 176, 224, 96, 176, 224, 96, 176, 224,
+ 96, 176, 224, 96, 176, 224, 96, 176,
+ 224, 96, 176, 224, 96, 176, 224, 96,
+ 176, 224, 96, 176, 224, 96, 176, 224,
+ 96, 176, 224, 96, 176, 224, 96, 176,
+ 224, 96, 176, 224, 96, 176, 224, 96,
+ 176, 224, 96, 176, 224, 96, 176, 224,
+};
+
+
+const byte _roadveh_runningcost[88] = {
+ 91, 128, 178, 240, 91, 171, 240, 90,
+ 168, 240, 90, 168, 240, 90, 168, 240,
+ 90, 168, 240, 90, 168, 240, 90, 168,
+ 240, 90, 168, 240, 90, 168, 240, 90,
+ 168, 240, 90, 168, 240, 90, 168, 240,
+ 90, 168, 240, 90, 168, 240, 90, 168,
+ 240, 90, 168, 240, 90, 168, 240, 90,
+ 168, 240, 90, 168, 240, 90, 168, 240,
+ 90, 168, 240, 90, 168, 240, 90, 168,
+ 240, 90, 168, 240, 90, 168, 240, 90,
+ 168, 240, 90, 168, 240, 90, 168, 240,
+};
+
+
+const byte _roadveh_capacity[88] = {
+ 31, 35, 37, 40, 30, 35, 38, 20,
+ 25, 28, 22, 28, 30, 22, 28, 30,
+ 21, 25, 27, 14, 16, 18, 14, 16,
+ 18, 20, 25, 30, 20, 22, 24, 22,
+ 25, 27, 15, 18, 20, 12, 15, 16,
+ 17, 20, 22, 15, 18, 20, 22, 25,
+ 27, 21, 25, 27, 18, 20, 23, 17,
+ 19, 22, 17, 19, 22, 17, 19, 22,
+ 17, 19, 22, 17, 19, 22, 17, 19,
+ 22, 17, 19, 22, 17, 19, 22, 17,
+ 19, 22, 17, 19, 22, 17, 19, 22,
+};
+
+const byte _roadveh_cargo_type[88] = {
+ 0, 0, 0, 0, 0, 0, 0, 1,
+ 1, 1, 2, 2, 2, 2, 2, 2,
+ 3, 3, 3, 4, 4, 4, 5, 5,
+ 5, 6, 6, 6, 7, 7, 7, 8,
+ 8, 8, 9, 9, 9,10,10,10,
+ 11,11,11, 9, 9, 9, 8, 8,
+ 8, 9, 9, 9, 4, 4, 4, 1,
+ 1, 1, 1, 1, 1, 7, 7, 7,
+ 8, 8, 8, 6, 6, 6, 3, 3,
+ 3, 5, 5, 5, 4, 4, 4,11,
+ 11,11,10,10,10, 9, 9, 9,
+};
+
+const byte _roadveh_price[88] = {
+ 120,140,150,160,120,140,160,108,
+ 128,138,115,135,145,115,135,145,
+ 110,140,150,105,130,140,107,130,
+ 140,114,133,143,118,137,147,121,
+ 140,150,112,135,145,145,170,180,
+ 112,134,144,112,135,145,121,140,
+ 150,111,141,151,118,148,158,117,
+ 147,157,117,147,157,117,147,157,
+ 117,147,157,117,147,157,117,147,
+ 157,117,147,157,117,147,157,117,
+ 147,157,117,147,157,117,147,157,
+};
+
+static const byte _road_engine_sounds[88] = {
+ 23, 26, 25, 25, 60, 62, 60, 23,
+ 23, 23, 23, 23, 23, 62, 60, 62,
+ 23, 23, 23, 23, 23, 23, 23, 23,
+ 23, 23, 23, 23, 23, 23, 23, 23,
+ 23, 23, 23, 23, 23, 23, 23, 23,
+ 23, 23, 23, 23, 23, 23, 23, 23,
+ 23, 23, 23, 23, 23, 23, 23, 23,
+ 23, 23, 63, 64, 63, 64, 63, 64,
+ 63, 64, 63, 64, 63, 64, 63, 64,
+ 63, 64, 63, 64, 63, 64, 63, 64,
+ 63, 64, 63, 64, 63, 64, 63, 64,
+};
+
+static const uint16 _road_veh_fp_ax_or[4] = {
+ 0x100,0x200,1,2,
+};
+
+static const uint16 _road_veh_fp_ax_and[4] = {
+ 0x1009, 0x16, 0x520, 0x2A00
+};
+
+static const byte _road_reverse_table[4] = {
+ 6, 7, 14, 15
+};
+
+static const uint16 _road_pf_table_3[4] = {
+ 0x910, 0x1600, 0x2005, 0x2A
+};
+
+int GetRoadVehImage(Vehicle *v, byte direction)
+{
+ int img = v->spritenum;
+ int image;
+
+#ifdef ROADVEH_CUSTOM_SPRITES // TODO --pasky
+ if (is_custom_sprite(img)) {
+ image = GetCustomVehicleSprite(v, direction);
+ if (image) return image;
+ img = _engine_original_sprites[v->engine_type];
+ }
+#endif
+
+ image = direction + _roadveh_images[img];
+ if (v->cargo_count >= (v->cargo_cap >> 1))
+ image += _roadveh_full_adder[img];
+ return image;
+}
+
+void DrawRoadVehEngine(int x, int y, int engine, uint32 image_ormod)
+{
+ DrawSprite((6 + _roadveh_images[_roadveh_spritenum[engine - ROAD_ENGINES_INDEX]]) | image_ormod, x, y);
+}
+
+void DrawRoadVehEngineInfo(int engine, int x, int y, int maxw)
+{
+ engine -= ROAD_ENGINES_INDEX;
+
+ SET_DPARAM32(0, ((_price.roadveh_base >> 3) * _roadveh_price[engine]) >> 5);
+ SET_DPARAM16(1, _roadveh_speed[engine] * 10 >> 5);
+ SET_DPARAM32(2, _roadveh_runningcost[engine] * _price.roadveh_running >> 8);
+
+ SET_DPARAM16(4, _roadveh_capacity[engine]);
+ SET_DPARAM16(3, _cargoc.names_long_p[_roadveh_cargo_type[engine]]);
+
+ DrawStringMultiCenter(x, y, STR_902A_COST_SPEED_RUNNING_COST, maxw);
+}
+
+static int32 EstimateRoadVehCost(byte engine_type)
+{
+ return ((_price.roadveh_base >> 3) * _roadveh_price[engine_type - ROAD_ENGINES_INDEX]) >> 5;
+}
+
+int32 CmdBuildRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+{
+ int32 cost;
+ Vehicle *v;
+ byte unit_num;
+ uint tile = TILE_FROM_XY(x,y);
+ Engine *e;
+
+ SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
+
+ cost = EstimateRoadVehCost(p1);
+ if (flags & DC_QUERY_COST)
+ return cost;
+
+ v = AllocateVehicle();
+ if (v == NULL || _ptr_to_next_order >= endof(_order_array))
+ return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
+
+ /* find the first free roadveh id */
+ unit_num = GetFreeUnitNumber(VEH_Road);
+ if (unit_num > _patches.max_roadveh)
+ return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
+
+ if (flags & DC_EXEC) {
+ v->unitnumber = unit_num;
+ v->direction = 0;
+ v->owner = _current_player;
+
+ v->tile = tile;
+ x = GET_TILE_X(tile)*16 + 8;
+ y = GET_TILE_Y(tile)*16 + 8;
+ v->x_pos = x;
+ v->y_pos = y;
+ v->z_pos = GetSlopeZ(x,y);
+ v->z_height = 6;
+
+ v->u.road.state = 254;
+ v->vehstatus = VS_HIDDEN|VS_STOPPED|VS_DEFPAL;
+
+ v->spritenum = _roadveh_spritenum[p1 - ROAD_ENGINES_INDEX];
+ v->cargo_type = _roadveh_cargo_type[p1 - ROAD_ENGINES_INDEX];
+ v->cargo_cap = _roadveh_capacity[p1 - ROAD_ENGINES_INDEX];
+// v->cargo_count = 0;
+ v->value = cost;
+// v->day_counter = 0;
+// v->next_order_param = v->next_order = 0;
+// v->load_unload_time_rem = 0;
+// v->progress = 0;
+
+// v->u.road.unk2 = 0;
+// v->u.road.overtaking = 0;
+
+ v->last_station_visited = 0xFF;
+ v->max_speed = _roadveh_speed[p1 - ROAD_ENGINES_INDEX];
+ v->engine_type = (byte)p1;
+
+ e = &_engines[p1];
+ v->reliability = e->reliability;
+ v->reliability_spd_dec = e->reliability_spd_dec;
+ v->max_age = e->lifelength * 366;
+ _new_roadveh_id = v->index;
+
+ v->string_id = STR_SV_ROADVEH_NAME;
+ *(v->schedule_ptr = _ptr_to_next_order++) = 0;
+
+ v->service_interval = _patches.servint_roadveh;
+
+ v->date_of_last_service = _date;
+ v->build_year = _cur_year;
+
+ v->type = VEH_Road;
+ v->cur_image = 0xC15;
+
+ VehiclePositionChanged(v);
+
+ InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
+ InvalidateWindow(WC_ROADVEH_LIST, v->owner);
+ InvalidateWindow(WC_COMPANY, v->owner);
+ }
+
+ return cost;
+}
+
+// p1 = vehicle
+int32 CmdStartStopRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+{
+ Vehicle *v;
+
+ v = &_vehicles[p1];
+
+ if (v->type != VEH_Road || !CheckOwnership(v->owner))
+ return CMD_ERROR;
+
+ if (flags & DC_EXEC) {
+ v->vehstatus ^= VS_STOPPED;
+ InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, 4);
+ InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
+ }
+
+ return 0;
+}
+
+int32 CmdSellRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+{
+ Vehicle *v;
+
+ SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
+
+ v = &_vehicles[p1];
+
+ if (v->type != VEH_Road || !CheckOwnership(v->owner))
+ return CMD_ERROR;
+
+ if (!IsRoadDepotTile(v->tile) || v->u.road.state != 254 || !(v->vehstatus&VS_STOPPED))
+ return_cmd_error(STR_9013_MUST_BE_STOPPED_INSIDE);
+
+ if (flags & DC_EXEC) {
+ // Invalidate depot
+ InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
+ InvalidateWindow(WC_ROADVEH_LIST, v->owner);
+ InvalidateWindow(WC_COMPANY, v->owner);
+ DeleteWindowById(WC_VEHICLE_VIEW, v->index);
+ DeleteVehicle(v);
+ }
+
+ return -(int32)v->value;
+}
+
+typedef struct RoadFindDepotData {
+ uint best_length;
+ uint tile;
+ byte owner;
+} RoadFindDepotData;
+
+
+static const TileIndexDiff _road_find_sig_dir_mod[4] = {
+ TILE_XY(-1,0),
+ TILE_XY(0,1),
+ TILE_XY(1,0),
+ TILE_XY(0,-1),
+};
+
+static const byte _road_pf_directions[16] = {
+ 0, 1, 0, 1, 2, 1, 255, 255,
+ 2, 3, 3, 2, 3, 0, 255, 255,
+};
+
+static bool EnumRoadSignalFindDepot(uint tile, RoadFindDepotData *rfdd, int track, uint length, byte *state)
+{
+ tile += _road_find_sig_dir_mod[_road_pf_directions[track]];
+
+ if (IS_TILETYPE(tile, MP_STREET) &&
+ (_map5[tile] & 0xF0) == 0x20 &&
+ _map_owner[tile] == rfdd->owner) {
+
+ if (length < rfdd->best_length) {
+ rfdd->best_length = length;
+ rfdd->tile = tile;
+ }
+ }
+ return false;
+}
+
+static int FindClosestRoadDepot(Vehicle *v)
+{
+ uint tile = v->tile;
+ int i;
+ RoadFindDepotData rfdd;
+
+ if (v->u.road.state == 255) { tile = GetVehicleOutOfTunnelTile(v); }
+
+ rfdd.owner = v->owner;
+ rfdd.best_length = (uint)-1;
+
+ /* search in all directions */
+ for(i=0; i!=4; i++)
+ FollowTrack(tile, 0x2002, i, (TPFEnumProc*)EnumRoadSignalFindDepot, NULL, &rfdd);
+
+ if (rfdd.best_length == (uint)-1)
+ return -1;
+
+ return GetDepotByTile(rfdd.tile);
+}
+
+int32 CmdSendRoadVehToDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+{
+ Vehicle *v = &_vehicles[p1];
+ int depot;
+
+ if (v->type != VEH_Road || !CheckOwnership(v->owner))
+ return CMD_ERROR;
+
+ if ((v->next_order & OT_MASK) == OT_GOTO_DEPOT) {
+ if (flags & DC_EXEC) {
+ if (v->next_order & OF_UNLOAD)
+ v->cur_order_index++;
+ v->next_order = OT_DUMMY;
+ InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, 4);
+ }
+ return 0;
+ }
+
+ depot = FindClosestRoadDepot(v);
+ if (depot < 0)
+ return_cmd_error(STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT);
+
+ if (flags & DC_EXEC) {
+ v->next_order = OF_NON_STOP | OF_FULL_LOAD | OT_GOTO_DEPOT;
+ v->next_order_param = (byte)depot;
+ v->dest_tile = _depots[depot].xy;
+ InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, 4);
+ }
+
+ return 0;
+}
+
+int32 CmdTurnRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+{
+ Vehicle *v;
+
+ v = &_vehicles[p1];
+
+ if (v->type != VEH_Road || !CheckOwnership(v->owner))
+ return CMD_ERROR;
+
+ if (v->vehstatus & (VS_HIDDEN|VS_STOPPED) ||
+ v->u.road.crashed_ctr != 0 ||
+ v->breakdown_ctr != 0 ||
+ v->u.road.overtaking != 0 ||
+ v->cur_speed < 5) {
+ _error_message = STR_EMPTY;
+ return CMD_ERROR;
+ }
+
+ if (flags & DC_EXEC) {
+ v->u.road.reverse_ctr = 180;
+ }
+
+ return 0;
+}
+
+int32 CmdChangeRoadVehServiceInt(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+{
+ Vehicle *v;
+
+ v = &_vehicles[p1];
+
+ if (v->type != VEH_Road || !CheckOwnership(v->owner))
+ return CMD_ERROR;
+
+ if (flags & DC_EXEC) {
+ v->service_interval = (uint16)p2;
+ InvalidateWindowWidget(WC_VEHICLE_DETAILS, v->index, 7);
+ }
+
+ return 0;
+}
+
+
+static void MarkRoadVehDirty(Vehicle *v)
+{
+ v->cur_image = GetRoadVehImage(v, v->direction);
+ MarkAllViewportsDirty(v->left_coord, v->top_coord, v->right_coord + 1, v->bottom_coord + 1);
+}
+
+static void UpdateRoadVehDeltaXY(Vehicle *v)
+{
+#define MKIT(a,b,c,d) ((a&0xFF)<<24) | ((b&0xFF)<<16) | ((c&0xFF)<<8) | ((d&0xFF)<<0)
+ static const uint32 _delta_xy_table[8] = {
+ MKIT(3, 3, -1, -1),
+ MKIT(3, 7, -1, -3),
+ MKIT(3, 3, -1, -1),
+ MKIT(7, 3, -3, -1),
+ MKIT(3, 3, -1, -1),
+ MKIT(3, 7, -1, -3),
+ MKIT(3, 3, -1, -1),
+ MKIT(7, 3, -3, -1),
+ };
+#undef MKIT
+ uint32 x = _delta_xy_table[v->direction];
+ v->x_offs = (byte)x;
+ v->y_offs = (byte)(x>>=8);
+ v->sprite_width = (byte)(x>>=8);
+ v->sprite_height = (byte)(x>>=8);
+}
+
+static void ClearCrashedStation(Vehicle *v)
+{
+ uint tile = v->tile;
+ Station *st = DEREF_STATION(_map2[tile]);
+ byte *b, bb;
+
+ b = (_map5[tile] >= 0x47) ? &st->bus_stop_status : &st->truck_stop_status;
+
+ bb = *b;
+
+ // mark station as not busy
+ bb &= ~0x80;
+
+ // free parking bay
+ bb |= (v->u.road.state&0x02)?2:1;
+
+ *b = bb;
+}
+
+static void RoadVehDelete(Vehicle *v)
+{
+ DeleteWindowById(WC_VEHICLE_VIEW, v->index);
+ InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
+
+ InvalidateWindow(WC_ROADVEH_LIST, v->owner);
+ InvalidateWindow(WC_COMPANY, v->owner);
+
+ if(IS_TILETYPE(v->tile, MP_STATION))
+ ClearCrashedStation(v);
+
+ BeginVehicleMove(v);
+ EndVehicleMove(v);
+
+ DeleteVehicle(v);
+}
+
+static byte SetRoadVehPosition(Vehicle *v, int x, int y)
+{
+ byte new_z, old_z;
+
+ // need this hint so it returns the right z coordinate on bridges.
+ _get_z_hint = v->z_pos;
+ new_z = GetSlopeZ(v->x_pos=x, v->y_pos=y);
+ _get_z_hint = 0;
+
+ old_z = v->z_pos;
+ v->z_pos = new_z;
+
+ VehiclePositionChanged(v);
+ EndVehicleMove(v);
+ return old_z;
+}
+
+static void RoadVehSetRandomDirection(Vehicle *v)
+{
+ static const int8 _turn_prob[4] = { -1, 0, 0, 1 };
+ uint32 r = Random();
+ v->direction = (v->direction+_turn_prob[r&3])&7;
+ BeginVehicleMove(v);
+ UpdateRoadVehDeltaXY(v);
+ v->cur_image = GetRoadVehImage(v, v->direction);
+ SetRoadVehPosition(v, v->x_pos, v->y_pos);
+}
+
+static void RoadVehIsCrashed(Vehicle *v)
+{
+ v->u.road.crashed_ctr++;
+ if (v->u.road.crashed_ctr == 2) {
+ CreateEffectVehicleRel(v,4,4,8,EV_CRASHED_SMOKE);
+ } else if (v->u.road.crashed_ctr <= 45) {
+ if ((v->tick_counter&7)==0)
+ RoadVehSetRandomDirection(v);
+ } else if (v->u.road.crashed_ctr >= 2220) {
+ RoadVehDelete(v);
+ }
+}
+
+static void *EnumCheckRoadVehCrashTrain(Vehicle *v, Vehicle *u)
+{
+ if (v->type != VEH_Train ||
+ myabs(v->z_pos - u->z_pos) > 6 ||
+ myabs(v->x_pos - u->x_pos) > 4 ||
+ myabs(v->y_pos - u->y_pos) > 4)
+ return NULL;
+ return v;
+}
+
+static void RoadVehCrash(Vehicle *v)
+{
+ uint16 pass;
+
+ v->u.road.crashed_ctr++;
+ v->vehstatus |= VS_CRASHED;
+
+ InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, 4);
+
+ pass = 1;
+ if (v->cargo_type == 0)
+ pass += v->cargo_count;
+ v->cargo_count = 0;
+ SET_DPARAM16(0, pass);
+
+ AddNewsItem(STR_9031_ROAD_VEHICLE_CRASH_DRIVER+(pass!=1),
+ NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ACCIDENT, 0),
+ v->index,
+ 0);
+
+ ModifyStationRatingAround(v->tile, v->owner, -160, 22);
+ SndPlayVehicleFx(16, v);
+}
+
+static void RoadVehCheckTrainCrash(Vehicle *v)
+{
+ uint tile;
+
+ if (v->u.road.state == 255)
+ return;
+
+ tile = v->tile;
+
+ // Make sure it's a road/rail crossing
+ if (!IS_TILETYPE(tile, MP_STREET) ||
+ (_map5[tile] & 0xF0) != 0x10)
+ return;
+
+ if (VehicleFromPos(tile, v, (VehicleFromPosProc*)EnumCheckRoadVehCrashTrain) != NULL)
+ RoadVehCrash(v);
+}
+
+static void HandleBrokenRoadVeh(Vehicle *v)
+{
+ if (v->breakdown_ctr != 1) {
+ v->breakdown_ctr = 1;
+ v->cur_speed = 0;
+
+ if (v->breakdowns_since_last_service != 255)
+ v->breakdowns_since_last_service++;
+
+ InvalidateWindow(WC_VEHICLE_VIEW, v->index);
+ InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
+
+ SndPlayVehicleFx((_opt.landscape != LT_CANDY) ? 0xD : 0x34, v);
+
+ if (!(v->vehstatus & VS_HIDDEN)) {
+ Vehicle *u = CreateEffectVehicleRel(v, 4, 4, 5, EV_BREAKDOWN_SMOKE);
+ if (u)
+ u->u.special.unk0 = v->breakdown_delay * 2;
+ }
+ }
+
+ if (!(v->tick_counter & 1)) {
+ if (!--v->breakdown_delay) {
+ v->breakdown_ctr = 0;
+ InvalidateWindow(WC_VEHICLE_VIEW, v->index);
+ }
+ }
+}
+
+static void ProcessRoadVehOrder(Vehicle *v)
+{
+ uint order;
+ Station *st;
+
+ if ((v->next_order & OT_MASK) >= OT_GOTO_DEPOT && (v->next_order & OT_MASK) <= OT_LEAVESTATION) {
+ // Let a depot order in the schedule interrupt.
+ if ((v->next_order & (OT_MASK|OF_UNLOAD)) != (OT_GOTO_DEPOT|OF_UNLOAD))
+ return;
+ }
+
+ if ((v->next_order & (OT_MASK|OF_UNLOAD|OF_FULL_LOAD)) == (OT_GOTO_DEPOT|OF_UNLOAD|OF_FULL_LOAD) &&
+ v->date_of_last_service+v->service_interval > _date) {
+ v->cur_order_index++;
+ }
+
+ if (v->cur_order_index >= v->num_orders)
+ v->cur_order_index = 0;
+
+ order = v->schedule_ptr[v->cur_order_index];
+
+ if (order == 0) {
+ v->next_order = OT_NOTHING;
+ v->dest_tile = 0;
+ return;
+ }
+
+ if (order == (uint)((v->next_order | (v->next_order_param<<8))))
+ return;
+
+ v->next_order = (byte)order;
+ v->next_order_param = (byte)(order >> 8);
+
+ v->dest_tile = 0;
+
+ if ((order & OT_MASK) == OT_GOTO_STATION) {
+ if ( (byte)(order >> 8) == v->last_station_visited)
+ v->last_station_visited = 0xFF;
+ st = DEREF_STATION(order >> 8);
+ v->dest_tile = v->cargo_type==CT_PASSENGERS ? st->bus_tile : st->lorry_tile;
+ } else if ((order & OT_MASK) == OT_GOTO_DEPOT) {
+ v->dest_tile = _depots[order >> 8].xy;
+ }
+
+ InvalidateVehicleOrderWidget(v);
+}
+
+static void HandleRoadVehLoading(Vehicle *v)
+{
+ if (v->next_order == OT_NOTHING)
+ return;
+
+ if (v->next_order != OT_DUMMY) {
+ if ((v->next_order&OT_MASK) != OT_LOADING)
+ return;
+
+ if (--v->load_unload_time_rem)
+ return;
+
+ if (v->next_order&OF_FULL_LOAD && CanFillVehicle(v)) {
+ SET_EXPENSES_TYPE(EXPENSES_ROADVEH_INC);
+ if (LoadUnloadVehicle(v)) {
+ InvalidateWindow(WC_ROADVEH_LIST, v->owner);
+ MarkRoadVehDirty(v);
+ }
+ return;
+ }
+
+ {
+ byte b = v->next_order;
+ v->next_order = OT_LEAVESTATION;
+ if (!(b & OF_NON_STOP))
+ return;
+ }
+ }
+
+ v->cur_order_index++;
+ InvalidateVehicleOrderWidget(v);
+}
+
+static void StartRoadVehSound(Vehicle *v)
+{
+ int s = _road_engine_sounds[v->engine_type - ROAD_ENGINES_INDEX];
+ if (s == 23 && (v->tick_counter&3) == 0) s++;
+ SndPlayVehicleFx(s, v);
+}
+
+typedef struct RoadVehFindData {
+ int x,y;
+ Vehicle *veh;
+ byte dir;
+} RoadVehFindData;
+
+void *EnumCheckRoadVehClose(Vehicle *v, RoadVehFindData *rvf)
+{
+ static const byte _dists[] = {
+ 4, 8, 4, 4, 4, 8, 4, 4,
+ 4, 4, 4, 8, 4, 4, 4, 8,
+ };
+
+ if (rvf->veh == v ||
+ v->type != VEH_Road ||
+ v->u.road.state == 254 ||
+ myabs(v->z_pos - rvf->veh->z_pos) > 6 ||
+ v->direction != rvf->dir ||
+ myabs(rvf->x - v->x_pos) >= _dists[v->direction] ||
+ myabs(rvf->y - v->y_pos) >= _dists[v->direction+8])
+ return NULL;
+
+ return v;
+}
+
+static Vehicle *RoadVehFindCloseTo(Vehicle *v, int x, int y, byte dir)
+{
+ RoadVehFindData rvf;
+ Vehicle *u;
+
+ if (v->u.road.reverse_ctr != 0)
+ return NULL;
+
+ rvf.x = x;
+ rvf.y = y;
+ rvf.dir = dir;
+ rvf.veh = v;
+ u = VehicleFromPos(TILE_FROM_XY(x,y), &rvf, (VehicleFromPosProc*)EnumCheckRoadVehClose);
+
+ if (u == NULL) {
+ v->u.road.unk2 = 0;
+ return NULL;
+ }
+
+ if (++v->u.road.unk2 > 1480)
+ return NULL;
+
+ return u;
+}
+
+static void RoadVehArrivesAt(Vehicle *v, Station *st)
+{
+ if (v->engine_type < 123) {
+ /* Check if station was ever visited before */
+ if (!(st->had_vehicle_of_type & HVOT_BUS)) {
+ uint32 flags;
+
+ st->had_vehicle_of_type |= HVOT_BUS;
+ SET_DPARAM16(0, st->index);
+ flags = (v->owner == _local_player) ? NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ARRIVAL_PLAYER, 0) : NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ARRIVAL_OTHER, 0);
+ AddNewsItem(
+ STR_902F_CITIZENS_CELEBRATE_FIRST,
+ flags,
+ v->index,
+ 0);
+ }
+ } else {
+ /* Check if station was ever visited before */
+ if (!(st->had_vehicle_of_type & HVOT_TRUCK)) {
+ uint32 flags;
+
+ st->had_vehicle_of_type |= HVOT_TRUCK;
+ SET_DPARAM16(0, st->index);
+ flags = (v->owner == _local_player) ? NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ARRIVAL_PLAYER, 0) : NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ARRIVAL_OTHER, 0);
+ AddNewsItem(
+ STR_9030_CITIZENS_CELEBRATE_FIRST,
+ flags,
+ v->index,
+ 0);
+ }
+ }
+}
+
+static bool RoadVehAccelerate(Vehicle *v)
+{
+ uint spd = v->cur_speed + 1 + ((v->u.road.overtaking != 0)?1:0);
+ byte t;
+
+ // Clamp
+ spd = min(spd, v->max_speed);
+
+ //updates statusbar only if speed have changed to save CPU time
+ if (spd != v->cur_speed) {
+ v->cur_speed = spd;
+ if (_patches.vehicle_speed)
+ InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, 4);
+ }
+
+ // Decrease somewhat when turning
+ if (!(v->direction&1))
+ spd = spd * 3 >> 2;
+
+ if (spd == 0)
+ return false;
+
+ if ((byte)++spd == 0)
+ return true;
+
+ v->progress = (t = v->progress) - (byte)spd;
+
+ return (t < v->progress);
+}
+
+static byte RoadVehGetNewDirection(Vehicle *v, int x, int y)
+{
+ static const byte _roadveh_new_dir[11] = {
+ 0, 7, 6, 0,
+ 1, 0, 5, 0,
+ 2, 3, 4
+ };
+
+ x = x - v->x_pos + 1;
+ y = y - v->y_pos + 1;
+
+ if ((uint)x > 2 || (uint)y > 2)
+ return v->direction;
+ return _roadveh_new_dir[y*4+x];
+}
+
+static byte RoadVehGetSlidingDirection(Vehicle *v, int x, int y)
+{
+ byte b = RoadVehGetNewDirection(v,x,y);
+ byte d = v->direction;
+ if (b == d) return d;
+ d = (d+1)&7;
+ if (b==d) return d;
+ d = (d-2)&7;
+ if (b==d) return d;
+ if (b==((d-1)&7)) return d;
+ if (b==((d-2)&7)) return d;
+ return (d+2)&7;
+}
+
+typedef struct OvertakeData {
+ Vehicle *u, *v;
+ uint tile;
+ byte tilebits;
+} OvertakeData;
+
+void *EnumFindVehToOvertake(Vehicle *v, OvertakeData *od)
+{
+ if (v->tile != (TileIndex)od->tile ||
+ v->type != VEH_Road ||
+ v == od->u ||
+ v == od->v)
+ return NULL;
+ return v;
+}
+
+static bool FindRoadVehToOvertake(OvertakeData *od)
+{
+ uint32 bits;
+
+ bits = GetTileTrackStatus(od->tile, 2)&0x3F;
+
+ if (!(od->tilebits & bits) || (bits&0x3C) || (bits & 0x3F3F0000))
+ return true;
+ return VehicleFromPos(od->tile, od, (VehicleFromPosProc*)EnumFindVehToOvertake) != NULL;
+}
+
+static void RoadVehCheckOvertake(Vehicle *v, Vehicle *u)
+{
+ OvertakeData od;
+ byte tt;
+
+ od.v = v;
+ od.u = u;
+
+ if (u->max_speed >= v->max_speed &&
+ !(u->vehstatus&VS_STOPPED) &&
+ u->cur_speed != 0)
+ return;
+
+ if (v->direction != u->direction || !(v->direction&1))
+ return;
+
+ if (v->u.road.state >= 32 || (v->u.road.state&7) > 1 )
+ return;
+
+ tt = (byte)(GetTileTrackStatus(v->tile, 2) & 0x3F);
+ if ((tt & 3) == 0)
+ return;
+ if ((tt & 0x3C) != 0)
+ return;
+
+ if (tt == 3) {
+ tt = (v->direction&2)?2:1;
+ }
+ od.tilebits = tt;
+
+ od.tile = v->tile;
+ if (FindRoadVehToOvertake(&od))
+ return;
+
+ od.tile = v->tile + _tileoffs_by_dir[v->direction>>1];
+ if (FindRoadVehToOvertake(&od))
+ return;
+
+ if (od.u->cur_speed == 0 || od.u->vehstatus&VS_STOPPED) {
+ v->u.road.overtaking_ctr = 0x11;
+ v->u.road.overtaking = 0x10;
+ } else {
+// if (FindRoadVehToOvertake(&od))
+// return;
+ v->u.road.overtaking_ctr = 0;
+ v->u.road.overtaking = 0x10;
+ }
+}
+
+static void RoadZPosAffectSpeed(Vehicle *v, byte old_z)
+{
+ if (old_z == v->z_pos)
+ return;
+
+ if (old_z < v->z_pos) {
+ v->cur_speed = v->cur_speed * 232 >> 8;
+ } else {
+ uint16 spd = v->cur_speed + 2;
+ if (spd <= v->max_speed)
+ v->cur_speed = spd;
+ }
+}
+
+static int PickRandomBit(uint bits)
+{
+ uint num = 0;
+ uint b = bits;
+ uint i;
+
+ do {
+ if (b & 1)
+ num++;
+ } while (b >>= 1);
+
+ num = ((uint16)Random() * num >> 16);
+
+ for(i=0; !((bits & 1) && ((int)--num) < 0); bits>>=1,i++);
+ return i;
+}
+
+typedef struct {
+ TileIndex dest;
+ uint maxtracklen;
+ uint mindist;
+} FindRoadToChooseData;
+
+static bool EnumRoadTrackFindDist(uint tile, FindRoadToChooseData *frd, int track, uint length, byte *state)
+{
+ uint dist = GetTileDist(tile, frd->dest);
+ if (dist <= frd->mindist) {
+ if (dist != frd->mindist || length < frd->maxtracklen) {
+ frd->maxtracklen = length;
+ }
+ frd->mindist = dist;
+ }
+ return false;
+}
+
+// Returns direction to choose
+// or -1 if the direction is currently blocked
+static int RoadFindPathToDest(Vehicle *v, uint tile, int direction)
+{
+#define return_track(x) {best_track = x; goto found_best_track; }
+
+ uint16 signal;
+ uint bitmask;
+ uint desttile;
+ FindRoadToChooseData frd;
+ int best_track;
+ uint best_dist, best_maxlen;
+ uint i;
+ byte m5;
+
+ {
+ uint32 r;
+ r = GetTileTrackStatus(tile, 2);
+ signal = (uint16)(r >> 16);
+ bitmask = (uint16)r;
+ }
+
+ if (IS_TILETYPE(tile, MP_STREET)) {
+
+ if ((_map5[tile]&0xF0) == 0x20 && v->owner == _map_owner[tile])
+ bitmask |= _road_veh_fp_ax_or[_map5[tile]&3];
+
+ } else if (IS_TILETYPE(tile, MP_STATION)) {
+ if (_map_owner[tile] == OWNER_NONE || _map_owner[tile] == v->owner) {
+ Station *st = DEREF_STATION(_map2[tile]);
+ byte val = _map5[tile];
+
+ if (v->cargo_type != CT_PASSENGERS) {
+ if (IS_BYTE_INSIDE(val, 0x43, 0x47) && (_patches.roadveh_queue || st->truck_stop_status&3))
+ bitmask |= _road_veh_fp_ax_or[(val-0x43)&3];
+ } else {
+ if (IS_BYTE_INSIDE(val, 0x47, 0x4B) && (_patches.roadveh_queue || st->bus_stop_status&3))
+ bitmask |= _road_veh_fp_ax_or[(val-0x47)&3];
+ }
+ }
+ }
+
+ bitmask &= _road_veh_fp_ax_and[direction];
+ if (bitmask == 0) {
+ // reverse
+ return_track(_road_reverse_table[direction]);
+ }
+
+ if (v->u.road.reverse_ctr != 0) {
+ v->u.road.reverse_ctr = 0;
+ if (v->tile != (TileIndex)tile) {
+ return_track(_road_reverse_table[direction]);
+ }
+ }
+
+ desttile = v->dest_tile;
+ if (desttile == 0) {
+ // Pick a random direction
+ return_track(PickRandomBit(bitmask));
+ }
+
+ // Only one direction to choose between?
+ if (!(bitmask & (bitmask - 1))) {
+ return_track(FindFirstBit2x64(bitmask));
+ }
+
+ if (IS_TILETYPE(desttile, MP_STREET)) {
+ m5 = _map5[desttile];
+ if ((m5&0xF0) == 0x20)
+ goto do_it;
+ } else if (IS_TILETYPE(desttile, MP_STATION)) {
+ m5 = _map5[desttile];
+ if (IS_BYTE_INSIDE(m5, 0x43, 0x4B)) {
+ m5 -= 0x43;
+do_it:;
+ desttile += _tileoffs_by_dir[m5&3];
+ if (desttile == tile && bitmask&_road_pf_table_3[m5&3]) {
+ return_track(FindFirstBit2x64(bitmask&_road_pf_table_3[m5&3]));
+ }
+ }
+ }
+ // do pathfind
+ frd.dest = desttile;
+
+ best_track = -1;
+ best_dist = (uint)-1;
+ best_maxlen = (uint)-1;
+ i = 0;
+ do {
+ if (bitmask & 1) {
+ if (best_track == -1) best_track = i; // in case we don't find the path, just pick a direction
+ frd.maxtracklen = (uint)-1;
+ frd.mindist = (uint)-1;
+ FollowTrack(tile, 0x3002, _road_pf_directions[i], (TPFEnumProc*)EnumRoadTrackFindDist, NULL, &frd);
+
+ if (frd.mindist < best_dist || (frd.mindist==best_dist && frd.maxtracklen < best_maxlen)) {
+ best_dist = frd.mindist;
+ best_maxlen = frd.maxtracklen;
+ best_track = i;
+ }
+ }
+ } while (++i,(bitmask>>=1) != 0);
+
+found_best_track:;
+
+ if (HASBIT(signal, best_track))
+ return -1;
+
+ return best_track;
+}
+
+typedef struct RoadDriveEntry {
+ byte x,y;
+} RoadDriveEntry;
+
+#include "table/roadveh.h"
+
+static const byte _road_veh_data_1[] = {
+ 20, 20, 16, 16, 0, 0, 0, 0,
+ 19, 19, 15, 15, 0, 0, 0, 0,
+ 16, 16, 12, 12, 0, 0, 0, 0,
+ 15, 15, 11, 11
+};
+
+static const byte _roadveh_data_2[4] = { 0,1,8,9 };
+
+static void RoadVehEventHandler(Vehicle *v)
+{
+ GetNewVehiclePosResult gp;
+ byte new_dir,old_dir,old_order;
+ RoadDriveEntry rd;
+ int x,y;
+ Station *st;
+ uint32 r;
+ Vehicle *u;
+
+ // decrease counters
+ v->tick_counter++;
+ if (v->u.road.reverse_ctr != 0)
+ v->u.road.reverse_ctr--;
+
+ // handle crashed
+ if (v->u.road.crashed_ctr != 0) {
+ RoadVehIsCrashed(v);
+ return;
+ }
+
+ RoadVehCheckTrainCrash(v);
+
+ // road vehicle has broken down?
+ if (v->breakdown_ctr != 0) {
+ if (v->breakdown_ctr <= 2) {
+ HandleBrokenRoadVeh(v);
+ return;
+ }
+ v->breakdown_ctr--;
+ }
+
+ // exit if vehicle is stopped
+ if (v->vehstatus & VS_STOPPED)
+ return;
+
+ ProcessRoadVehOrder(v);
+ HandleRoadVehLoading(v);
+
+ if ((v->next_order & OT_MASK) == OT_LOADING)
+ return;
+
+ if (v->u.road.state == 254) {
+ int dir;
+ const RoadDriveEntry*rdp;
+ byte rd2;
+
+ v->cur_speed = 0;
+
+ dir = _map5[v->tile]&3;
+ v->direction = dir*2+1;
+
+ rd2 = _roadveh_data_2[dir];
+ rdp = _road_drive_data[(_opt.road_side<<4) + rd2];
+
+ x = GET_TILE_X(v->tile)*16 + (rdp[6].x&0xF);
+ y = GET_TILE_Y(v->tile)*16 + (rdp[6].y&0xF);
+
+ if (RoadVehFindCloseTo(v,x,y,v->direction))
+ return;
+
+ StartRoadVehSound(v);
+
+ BeginVehicleMove(v);
+
+ v->vehstatus &= ~VS_HIDDEN;
+ v->u.road.state = rd2;
+ v->u.road.frame = 6;
+
+ v->cur_image = GetRoadVehImage(v, v->direction);
+ UpdateRoadVehDeltaXY(v);
+ SetRoadVehPosition(v,x,y);
+
+ InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
+ return;
+ }
+
+ if (!RoadVehAccelerate(v))
+ return;
+
+ if (v->u.road.overtaking != 0) {
+ if (++v->u.road.overtaking_ctr >= 35)
+ v->u.road.overtaking = 0;
+ }
+
+ BeginVehicleMove(v);
+
+ if (v->u.road.state == 255) {
+ GetNewVehiclePos(v, &gp);
+
+ if (RoadVehFindCloseTo(v, gp.x, gp.y, v->direction)) {
+ v->cur_speed = 0;
+ return;
+ }
+
+ if (IS_TILETYPE(gp.new_tile, MP_TUNNELBRIDGE) &&
+ (_map5[gp.new_tile]&0xF0) == 0 &&
+ (VehicleEnterTile(v, gp.new_tile, gp.x, gp.y)&4)) {
+
+ //new_dir = RoadGetNewDirection(v, gp.x, gp.y)
+ v->cur_image = GetRoadVehImage(v, v->direction);
+ UpdateRoadVehDeltaXY(v);
+ SetRoadVehPosition(v,gp.x,gp.y);
+ return;
+ }
+
+ v->x_pos = gp.x;
+ v->y_pos = gp.y;
+ VehiclePositionChanged(v);
+ return;
+ }
+
+ rd = _road_drive_data[(v->u.road.state + (_opt.road_side<<4)) ^ v->u.road.overtaking][v->u.road.frame+1];
+
+// switch to another tile
+ if (rd.x & 0x80) {
+ uint tile = v->tile + _tileoffs_by_dir[rd.x&3];
+ int dir = RoadFindPathToDest(v, tile, rd.x&3);
+ int tmp;
+ uint32 r;
+ byte newdir;
+ const RoadDriveEntry *rdp;
+
+ if (dir == -1) {
+ v->cur_speed = 0;
+ return;
+ }
+
+again:
+ if ((dir & 7) >= 6) {
+ tile = v->tile;
+ }
+
+ tmp = (dir+(_opt.road_side<<4))^v->u.road.overtaking;
+ rdp = _road_drive_data[tmp];
+
+ tmp &= ~0x10;
+
+ x = GET_TILE_X(tile)*16 + rdp[0].x;
+ y = GET_TILE_Y(tile)*16 + rdp[0].y;
+
+ if (RoadVehFindCloseTo(v, x, y, newdir=RoadVehGetSlidingDirection(v, x, y)))
+ return;
+
+ r = VehicleEnterTile(v, tile, x, y);
+ if (r & 8) {
+ if (!IS_TILETYPE(tile, MP_TUNNELBRIDGE)) {
+ v->cur_speed = 0;
+ return;
+ }
+ dir = _road_reverse_table[rd.x&3];
+ goto again;
+ }
+
+ if (IS_BYTE_INSIDE(v->u.road.state, 0x20, 0x30) && IS_TILETYPE(v->tile, MP_STATION)) {
+ if ((tmp&7) >= 6) { v->cur_speed = 0; return; }
+ if (IS_BYTE_INSIDE(_map5[v->tile], 0x43, 0x4B)) {
+ Station *st = DEREF_STATION(_map2[v->tile]);
+ byte *b;
+
+ if (_map5[v->tile] >= 0x47) {
+ b = &st->bus_stop_status;
+ } else {
+ b = &st->truck_stop_status;
+ }
+ *b = (*b | ((v->u.road.state&2)?2:1)) & 0x7F;
+ }
+ }
+
+ if (!(r & 4)) {
+ v->tile = tile;
+ v->u.road.state = (byte)tmp;
+ v->u.road.frame = 0;
+ }
+ if (newdir != v->direction) {
+ v->direction = newdir;
+ v->cur_speed -= v->cur_speed >> 2;
+ }
+
+ v->cur_image = GetRoadVehImage(v, newdir);
+ UpdateRoadVehDeltaXY(v);
+ RoadZPosAffectSpeed(v, SetRoadVehPosition(v, x, y));
+ return;
+ }
+
+ if (rd.x & 0x40) {
+ int dir = RoadFindPathToDest(v, v->tile, rd.x&3);
+ uint32 r;
+ int tmp;
+ byte newdir;
+ const RoadDriveEntry *rdp;
+
+ if (dir == -1) {
+ v->cur_speed = 0;
+ return;
+ }
+
+ tmp = (_opt.road_side<<4) + dir;
+ rdp = _road_drive_data[tmp];
+
+ x = GET_TILE_X(v->tile)*16 + rdp[1].x;
+ y = GET_TILE_Y(v->tile)*16 + rdp[1].y;
+
+ if (RoadVehFindCloseTo(v, x, y, newdir=RoadVehGetSlidingDirection(v, x, y)))
+ return;
+
+ r = VehicleEnterTile(v, v->tile, x, y);
+ if (r & 8) {
+ v->cur_speed = 0;
+ return;
+ }
+
+ v->u.road.state = tmp & ~16;
+ v->u.road.frame = 1;
+
+ if (newdir != v->direction) {
+ v->direction = newdir;
+ v->cur_speed -= v->cur_speed >> 2;
+ }
+
+ v->cur_image = GetRoadVehImage(v, newdir);
+ UpdateRoadVehDeltaXY(v);
+ RoadZPosAffectSpeed(v, SetRoadVehPosition(v, x, y));
+ return;
+ }
+
+ x = (v->x_pos&~15)+(rd.x&15);
+ y = (v->y_pos&~15)+(rd.y&15);
+
+ new_dir = RoadVehGetSlidingDirection(v, x, y);
+
+ if (!IS_BYTE_INSIDE(v->u.road.state, 0x20, 0x30) && (u=RoadVehFindCloseTo(v, x, y, new_dir)) != NULL) {
+ if (v->u.road.overtaking == 0)
+ RoadVehCheckOvertake(v, u);
+ return;
+ }
+
+ old_dir = v->direction;
+ if (new_dir != old_dir) {
+ v->direction = new_dir;
+ v->cur_speed -= (v->cur_speed >> 2);
+ if (old_dir != v->u.road.state) {
+ v->cur_image = GetRoadVehImage(v, new_dir);
+ UpdateRoadVehDeltaXY(v);
+ SetRoadVehPosition(v, v->x_pos, v->y_pos);
+ return;
+ }
+ }
+
+ if (v->u.road.state >= 0x20 &&
+ _road_veh_data_1[v->u.road.state - 0x20 + (_opt.road_side<<4)] == v->u.road.frame) {
+ byte *b;
+
+ st = DEREF_STATION(_map2[v->tile]);
+ b = IS_BYTE_INSIDE(_map5[v->tile], 0x43, 0x47) ? &st->truck_stop_status : &st->bus_stop_status;
+
+ if ( (v->next_order&OT_MASK) != OT_LEAVESTATION &&
+ (v->next_order&OT_MASK) != OT_GOTO_DEPOT) {
+
+ *b &= ~0x80;
+
+ v->last_station_visited = _map2[v->tile];
+
+ RoadVehArrivesAt(v, st);
+
+ old_order = v->next_order;
+ v->next_order = OT_LOADING;
+
+ if ((old_order & OT_MASK) == OT_GOTO_STATION &&
+ v->next_order_param == v->last_station_visited) {
+ v->next_order = OT_LOADING | OF_NON_STOP | (old_order & (OF_FULL_LOAD|OF_UNLOAD));
+ }
+
+ SET_EXPENSES_TYPE(EXPENSES_ROADVEH_INC);
+ if (LoadUnloadVehicle(v)) {
+ InvalidateWindow(WC_ROADVEH_LIST, v->owner);
+ MarkRoadVehDirty(v);
+ }
+ InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, 4);
+ return;
+ }
+
+ if ((v->next_order & OT_MASK) != OT_GOTO_DEPOT) {
+ if (*b&0x80) {
+ v->cur_speed = 0;
+ return;
+ }
+ v->next_order = 0;
+ }
+ *b |= 0x80;
+
+ StartRoadVehSound(v);
+ InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, 4);
+ }
+
+ r = VehicleEnterTile(v, v->tile, x, y);
+ if (r & 8) {
+ v->cur_speed = 0;
+ return;
+ }
+
+ if ((r & 4) == 0) {
+ v->u.road.frame++;
+ }
+
+ v->cur_image = GetRoadVehImage(v, v->direction);
+ UpdateRoadVehDeltaXY(v);
+ RoadZPosAffectSpeed(v, SetRoadVehPosition(v, x, y));
+}
+
+void RoadVehEnterDepot(Vehicle *v)
+{
+ byte t;
+
+ v->u.road.state = 254;
+ v->vehstatus |= VS_HIDDEN;
+
+ v->date_of_last_service = _date;
+ v->breakdowns_since_last_service = 0;
+ v->reliability = _engines[v->engine_type].reliability;
+ InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
+
+ MaybeRenewVehicle(v, EstimateRoadVehCost(v->engine_type));
+
+
+ if ((v->next_order&OT_MASK) == OT_GOTO_DEPOT) {
+ InvalidateWindow(WC_VEHICLE_VIEW, v->index);
+
+ t = v->next_order;
+ v->next_order = OT_DUMMY;
+
+ // Part of the schedule?
+ if (t & OF_UNLOAD) { v->cur_order_index++; }
+
+ else if (t & OF_FULL_LOAD) {
+ v->vehstatus |= VS_STOPPED;
+ if (v->owner == _local_player) {
+ SET_DPARAM16(0, v->unitnumber);
+ AddNewsItem(
+ STR_9016_ROAD_VEHICLE_IS_WAITING,
+ NEWS_FLAGS(NM_SMALL, NF_VIEWPORT|NF_VEHICLE, NT_ADVICE, 0),
+ v->index,
+ 0);
+ }
+ }
+ }
+
+ InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
+}
+
+static void AgeRoadVehCargo(Vehicle *v)
+{
+ if (_age_cargo_skip_counter != 0)
+ return;
+ if (v->cargo_days != 255)
+ v->cargo_days++;
+}
+
+void RoadVeh_Tick(Vehicle *v)
+{
+ AgeRoadVehCargo(v);
+ RoadVehEventHandler(v);
+}
+
+static void CheckIfRoadVehNeedsService(Vehicle *v)
+{
+ int i;
+
+ if (v->date_of_last_service + v->service_interval > _date)
+ return;
+
+ if (v->vehstatus & VS_STOPPED)
+ return;
+
+ if (_patches.gotodepot && IS_HUMAN_PLAYER(v->owner) && ScheduleHasDepotOrders(v->schedule_ptr))
+ return;
+
+ // Don't interfere with a depot visit scheduled by the user, or a
+ // depot visit by the order list.
+ if ((v->next_order & OT_MASK) == OT_GOTO_DEPOT &&
+ (v->next_order & (OF_FULL_LOAD|OF_UNLOAD)) != 0)
+ return;
+
+ i = FindClosestRoadDepot(v);
+
+ if (i < 0 || GetTileDist(v->tile, (&_depots[i])->xy) > 12) {
+ if ((v->next_order & OT_MASK) == OT_GOTO_DEPOT) {
+ v->next_order = OT_DUMMY;
+ InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, 4);
+ }
+ return;
+ }
+
+ if (v->next_order == (OT_GOTO_DEPOT | OF_NON_STOP) && !CHANCE16(1,20))
+ return;
+
+ v->next_order = OT_GOTO_DEPOT | OF_NON_STOP;
+ v->next_order_param = (byte)i;
+ v->dest_tile = (&_depots[i])->xy;
+ InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, 4);
+}
+
+void OnNewDay_RoadVeh(Vehicle *v)
+{
+ int32 cost;
+ Station *st;
+ uint tile;
+
+ if ((++v->day_counter & 7) == 0)
+ DecreaseVehicleValue(v);
+
+ if (v->u.road.unk2 == 0)
+ CheckVehicleBreakdown(v);
+
+ AgeVehicle(v);
+ CheckIfRoadVehNeedsService(v);
+
+ /* update destination */
+ if ((v->next_order & OT_MASK) == OT_GOTO_STATION) {
+ st = DEREF_STATION(v->next_order_param);
+ if ((tile=(v->cargo_type==CT_PASSENGERS ? st->bus_tile : st->lorry_tile)) != 0)
+ v->dest_tile = tile;
+ }
+
+ if (v->vehstatus & VS_STOPPED)
+ return;
+
+ cost = _roadveh_runningcost[v->engine_type - ROAD_ENGINES_INDEX] * _price.roadveh_running / 364;
+
+ v->profit_this_year -= cost >> 8;
+
+ SET_EXPENSES_TYPE(EXPENSES_ROADVEH_RUN);
+ SubtractMoneyFromPlayerFract(v->owner, cost);
+
+ InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
+ InvalidateWindow(WC_ROADVEH_LIST, v->owner);
+}
+
+void HandleClickOnRoadVeh(Vehicle *v)
+{
+ ShowRoadVehViewWindow(v);
+}
+
+void RoadVehiclesYearlyLoop()
+{
+ Vehicle *v;
+
+ FOR_ALL_VEHICLES(v) {
+ if (v->type == VEH_Road) {
+ v->profit_last_year = v->profit_this_year;
+ v->profit_this_year = 0;
+ InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
+ }
+ }
+}
+