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author | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
commit | 66bbf336c6af7353ef0aeed58002c46543b30635 (patch) | |
tree | ad4a63860df2626b22f77e7dac712e958bea54cb /road_map.h | |
parent | ccc0a3f4dbf58c005b22341ac8874252924690cd (diff) | |
download | openttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz |
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'road_map.h')
-rw-r--r-- | road_map.h | 213 |
1 files changed, 0 insertions, 213 deletions
diff --git a/road_map.h b/road_map.h deleted file mode 100644 index 258c41e3b..000000000 --- a/road_map.h +++ /dev/null @@ -1,213 +0,0 @@ -/* $Id$ */ - -#ifndef ROAD_MAP_H -#define ROAD_MAP_H - -#include "macros.h" -#include "rail.h" -#include "road.h" -#include "tile.h" - - -typedef enum RoadTileType { - ROAD_TILE_NORMAL, - ROAD_TILE_CROSSING, - ROAD_TILE_DEPOT -} RoadTileType; - -static inline RoadTileType GetRoadTileType(TileIndex t) -{ - assert(IsTileType(t, MP_STREET)); - return (RoadTileType)GB(_m[t].m5, 4, 4); -} - -static inline bool IsLevelCrossing(TileIndex t) -{ - return GetRoadTileType(t) == ROAD_TILE_CROSSING; -} - -static inline bool IsLevelCrossingTile(TileIndex t) -{ - return IsTileType(t, MP_STREET) && IsLevelCrossing(t); -} - -static inline RoadBits GetRoadBits(TileIndex t) -{ - assert(GetRoadTileType(t) == ROAD_TILE_NORMAL); - return (RoadBits)GB(_m[t].m5, 0, 4); -} - -static inline void SetRoadBits(TileIndex t, RoadBits r) -{ - assert(GetRoadTileType(t) == ROAD_TILE_NORMAL); // XXX incomplete - SB(_m[t].m5, 0, 4, r); -} - - -static inline Axis GetCrossingRoadAxis(TileIndex t) -{ - assert(GetRoadTileType(t) == ROAD_TILE_CROSSING); - return (Axis)GB(_m[t].m5, 3, 1); -} - -static inline RoadBits GetCrossingRoadBits(TileIndex tile) -{ - return GetCrossingRoadAxis(tile) == AXIS_X ? ROAD_X : ROAD_Y; -} - -static inline TrackBits GetCrossingRailBits(TileIndex tile) -{ - return AxisToTrackBits(OtherAxis(GetCrossingRoadAxis(tile))); -} - - -// TODO swap owner of road and rail -static inline Owner GetCrossingRoadOwner(TileIndex t) -{ - assert(GetRoadTileType(t) == ROAD_TILE_CROSSING); - return (Owner)_m[t].m3; -} - -static inline void SetCrossingRoadOwner(TileIndex t, Owner o) -{ - assert(GetRoadTileType(t) == ROAD_TILE_CROSSING); - _m[t].m3 = o; -} - -static inline void UnbarCrossing(TileIndex t) -{ - assert(GetRoadTileType(t) == ROAD_TILE_CROSSING); - CLRBIT(_m[t].m5, 2); -} - -static inline void BarCrossing(TileIndex t) -{ - assert(GetRoadTileType(t) == ROAD_TILE_CROSSING); - SETBIT(_m[t].m5, 2); -} - -static inline bool IsCrossingBarred(TileIndex t) -{ - assert(GetRoadTileType(t) == ROAD_TILE_CROSSING); - return HASBIT(_m[t].m5, 2); -} - -#define IsOnDesert IsOnSnow -static inline bool IsOnSnow(TileIndex t) -{ - return HASBIT(_m[t].m4, 7); -} - -#define ToggleDesert ToggleSnow -static inline void ToggleSnow(TileIndex t) -{ - TOGGLEBIT(_m[t].m4, 7); -} - - -typedef enum Roadside { - ROADSIDE_BARREN = 0, - ROADSIDE_GRASS = 1, - ROADSIDE_PAVED = 2, - ROADSIDE_STREET_LIGHTS = 3, - ROADSIDE_TREES = 5, - ROADSIDE_GRASS_ROAD_WORKS = 6, - ROADSIDE_PAVED_ROAD_WORKS = 7 -} Roadside; - -static inline Roadside GetRoadside(TileIndex tile) -{ - return (Roadside)GB(_m[tile].m4, 4, 3); -} - -static inline void SetRoadside(TileIndex tile, Roadside s) -{ - SB(_m[tile].m4, 4, 3, s); -} - -static inline bool HasRoadWorks(TileIndex t) -{ - return GetRoadside(t) >= ROADSIDE_GRASS_ROAD_WORKS; -} - -static inline bool IncreaseRoadWorksCounter(TileIndex t) -{ - AB(_m[t].m4, 0, 4, 1); - - return GB(_m[t].m4, 0, 4) == 15; -} - -static inline void StartRoadWorks(TileIndex t) -{ - assert(!HasRoadWorks(t)); - /* Remove any trees or lamps in case or roadwork */ - switch (GetRoadside(t)) { - case ROADSIDE_BARREN: - case ROADSIDE_GRASS: SetRoadside(t, ROADSIDE_GRASS_ROAD_WORKS); break; - default: SetRoadside(t, ROADSIDE_PAVED_ROAD_WORKS); break; - } -} - -static inline void TerminateRoadWorks(TileIndex t) -{ - assert(HasRoadWorks(t)); - SetRoadside(t, (Roadside)(GetRoadside(t) - ROADSIDE_GRASS_ROAD_WORKS + ROADSIDE_GRASS)); - /* Stop the counter */ - SB(_m[t].m4, 0, 4, 0); -} - - -static inline DiagDirection GetRoadDepotDirection(TileIndex t) -{ - assert(GetRoadTileType(t) == ROAD_TILE_DEPOT); - return (DiagDirection)GB(_m[t].m5, 0, 2); -} - - -/** - * Returns the RoadBits on an arbitrary tile - * Special behavior: - * - road depots: entrance is treated as road piece - * - road tunnels: entrance is treated as road piece - * - bridge ramps: start of the ramp is treated as road piece - * - bridge middle parts: bridge itself is ignored - */ -RoadBits GetAnyRoadBits(TileIndex); - - -TrackBits GetAnyRoadTrackBits(TileIndex tile); - - -static inline void MakeRoadNormal(TileIndex t, Owner owner, RoadBits bits, TownID town) -{ - SetTileType(t, MP_STREET); - SetTileOwner(t, owner); - _m[t].m2 = town; - _m[t].m3 = 0; - _m[t].m4 = 0 << 7 | 0 << 4 | 0; - _m[t].m5 = ROAD_TILE_NORMAL << 4 | bits; -} - - -static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner rail, Axis roaddir, RailType rt, uint town) -{ - SetTileType(t, MP_STREET); - SetTileOwner(t, rail); - _m[t].m2 = town; - _m[t].m3 = road; - _m[t].m4 = 0 << 7 | 0 << 4 | rt; - _m[t].m5 = ROAD_TILE_CROSSING << 4 | roaddir << 3 | 0 << 2; -} - - -static inline void MakeRoadDepot(TileIndex t, Owner owner, DiagDirection dir) -{ - SetTileType(t, MP_STREET); - SetTileOwner(t, owner); - _m[t].m2 = 0; - _m[t].m3 = 0; - _m[t].m4 = 0; - _m[t].m5 = ROAD_TILE_DEPOT << 4 | dir; -} - -#endif /* ROAD_MAP_H */ |