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author | darkvater <darkvater@openttd.org> | 2004-08-11 22:07:08 +0000 |
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committer | darkvater <darkvater@openttd.org> | 2004-08-11 22:07:08 +0000 |
commit | f42201496093f04220e58b1c4cd4d69531839de4 (patch) | |
tree | bbd3f2f0084e8bba00dd232cb07236b5bebd9d6a /road_cmd.c | |
parent | 6679afc48a1bec985b6687dee105730b89682224 (diff) | |
download | openttd-f42201496093f04220e58b1c4cd4d69531839de4.tar.xz |
(svn r23) -Some omments on the code (blathijs)
Diffstat (limited to 'road_cmd.c')
-rw-r--r-- | road_cmd.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/road_cmd.c b/road_cmd.c index 265a988d4..29e259734 100644 --- a/road_cmd.c +++ b/road_cmd.c @@ -7,6 +7,10 @@ #include "town.h" #include "gfx.h" +/* When true, GetTrackStatus for roads will treat roads under reconstruction + * as normal roads instead of impassable. This is used when detecting whether + * a road can be removed. This is of course ugly, but I don't know a better + * solution just like that... */ static bool _road_special_gettrackstatus; void RoadVehEnterDepot(Vehicle *v); |