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authorplanetmaker <planetmaker@openttd.org>2013-05-23 17:11:55 +0000
committerplanetmaker <planetmaker@openttd.org>2013-05-23 17:11:55 +0000
commit1cbfb7e9610ce14091237d2e2f1a91972967a934 (patch)
tree35e903f9a256200a7db27f0223d0b35c9519872f /readme.txt
parent2a833358281890ca836ce40e23df0fc342d9d507 (diff)
downloadopenttd-1cbfb7e9610ce14091237d2e2f1a91972967a934.tar.xz
(svn r25278) -Doc: Update some small parts of the readme
Diffstat (limited to 'readme.txt')
-rw-r--r--readme.txt24
1 files changed, 12 insertions, 12 deletions
diff --git a/readme.txt b/readme.txt
index b1356d1df..9c6b33007 100644
--- a/readme.txt
+++ b/readme.txt
@@ -1,5 +1,5 @@
OpenTTD readme
-Last updated: 2013-04-26
+Last updated: 2013-05-23
Release version: 1.3.0
------------------------------------------------------------------------
@@ -219,9 +219,9 @@ The Windows installer can optionally download and install these packages.
4.1.2) Original Transport Tycoon Deluxe graphics and sound files
------ ---------------------------------------------------------
If you want to play with the original Transport Tycoon Deluxe data files you
-have to copy the data files from the CD-ROM into the data/ directory. It does
-not matter whether you copy them from the DOS or Windows version of Transport
-Tycoon Deluxe. The Windows install can optionally copy these files.
+have to copy the data files from the CD-ROM into the baseset/ directory. It
+does not matter whether you copy them from the DOS or Windows version of
+Transport Tycoon Deluxe. The Windows install can optionally copy these files.
You need to copy the following files:
- sample.cat
- trg1r.grf or TRG1.GRF
@@ -410,7 +410,6 @@ Information logged:
original Transport Tycoon version
* Running a modified OpenTTD build
* Changing settings affecting NewGRF behaviour (non-network-safe settings)
-* Changing landscape (by cheat)
* Triggering NewGRF bugs
No personal information is stored.
@@ -507,10 +506,10 @@ no graphical user interface; you would be building a dedicated server.
The following compilers are known to compile OpenTTD:
- Microsoft Visual C++ (MSVC) 2005, 2008 and 2010.
Version 2005 gives bogus warnings about scoping issues.
- - GNU Compiler Collection (GCC) 3.3 - 4.7.
+ - GNU Compiler Collection (GCC) 3.3 - 4.4, 4.6 - 4.8.
Versions 4.1 and earlier give bogus warnings about uninitialised variables.
- Versions 4.4 - 4.6 give bogus warnings about freeing non-heap objects.
- Versions 4.5 and later give invalid warnings when lto is enabled.
+ Versions 4.4, 4.6 give bogus warnings about freeing non-heap objects.
+ Versions 4.6 and later give invalid warnings when lto is enabled.
- Intel C++ Compiler (ICC) 12.0.
- Clang/LLVM 2.9 - 3.0
Version 2.9 gives bogus warnings about code nonconformity.
@@ -519,6 +518,8 @@ The following compilers are known not to compile OpenTTD:
- Microsoft Visual C++ (MSVC) 2003 and earlier.
- GNU Compiler Collection (GCC) 3.2 and earlier.
These old versions fail due to OpenTTD's template usage.
+ - GNU Compiler Collection (GCC) 4.5. It optimizes enums too aggressively.
+ See http://bugs.openttd.org/task/5513 and references therein.
- Intel C++ Compiler (ICC) 11.1 and earlier.
Version 10.0 and earlier fail a configure check and fail with recent system
headers.
@@ -582,10 +583,9 @@ Note: Do not alter the following parts of the file:
8.2) Previewing
---- ----------
In order to view the translation in the game, you need to compile your language
-file with the strgen utility. You can download the precompiled strgen from:
-http://www.openttd.org/download-strgen
-To compile it yourself just take the normal OpenTTD sources and build that.
-During the build process the strgen utility will be made.
+file with the strgen utility. As this utility is tailored to a specific OpenTTD
+version, you need to compile it yourself. Just take the normal OpenTTD sources
+and build that. During the build process the strgen utility will be made.
strgen is a command-line utility. It takes the language filename as parameter.
Example: