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authorrubidium <rubidium@openttd.org>2011-11-14 21:39:14 +0000
committerrubidium <rubidium@openttd.org>2011-11-14 21:39:14 +0000
commit387e410f3e7898cadec041f2849bc949810544bb (patch)
treeaba21e7a083360b9a792608ffdbb09cb0685f519 /readme.txt
parent79b82b56a8bf3faf7733afe02470c20ce3cbfa47 (diff)
downloadopenttd-387e410f3e7898cadec041f2849bc949810544bb.tar.xz
(svn r23221) -Codechange: update the documentation and installers regarding the new directories
Diffstat (limited to 'readme.txt')
-rw-r--r--readme.txt27
1 files changed, 14 insertions, 13 deletions
diff --git a/readme.txt b/readme.txt
index 2f6bc565f..11163a809 100644
--- a/readme.txt
+++ b/readme.txt
@@ -189,7 +189,7 @@ an AI a message will be shown that the 'dummy' AI has been started.
4.1) (Required) 3rd party files
---- --------------------------
-Before you run OpenTTD, you need to put the game's data files into a data/
+Before you run OpenTTD, you need to put the game's data files into a baseset/
directory which can be located in various places addressed in the following
section.
@@ -227,10 +227,11 @@ You need to copy the following files:
4.1.3) Original Transport Tycoon Deluxe music
------ --------------------------------------
-If you want the Transport Tycoon Deluxe music, copy the gm/ folder from the
-Windows version of Transport Tycoon Deluxe to your OpenTTD folder (not your
-data folder - also explained in the following sections). The music from the
-DOS version as well as the original Transport Tycoon does not work.
+If you want the Transport Tycoon Deluxe music, copy the files from the gm/
+folder from the Windows version of Transport Tycoon Deluxe to the baseset
+folder in your OpenTTD folder (also explained in the following sections).
+The music from the DOS version as well as the original Transport Tycoon does
+not work.
4.1.4) AIs
------ ---
@@ -283,11 +284,11 @@ Different types of data or extensions go into different subdirectories of the ch
OpenTTD directory:
Config File: (no subdirectory)
Screenshots: (no subdirectory)
- Base Graphics: data (or a subdirectory thereof)
- Sound Sets: data (or a subdirectory thereof)
- NewGRFs: data (or a subdirectory thereof)
- 32bpp Sets: data (or a subdirectory thereof)
- Music Sets: gm (or a subdirectory thereof)
+ Base Graphics: baseset (or a subdirectory thereof)
+ Sound Sets: baseset (or a subdirectory thereof)
+ NewGRFs: newgrf (or a subdirectory thereof)
+ 32bpp Sets: newgrf (or a subdirectory thereof)
+ Music Sets: baseset (or a subdirectory thereof)
AIs: ai (or a subdirectory thereof)
AI Libraries: ai/libraries (or a subdirectory thereof)
Savegames: save
@@ -315,12 +316,12 @@ personal directory (where the game will then also place savegames and screenshot
You can install OpenTTD on external media so you can take it with you, i.e.
using a USB key, or a USB HDD, etc.
Create a directory where you shall store the game in (i.e. OpenTTD/).
-Copy the binary (OpenTTD.exe, OpenTTD.app, openttd, etc), data/ and your
+Copy the binary (OpenTTD.exe, OpenTTD.app, openttd, etc), baseset/ and your
openttd.cfg to this directory.
You can copy binaries for any operating system into this directory, which will
allow you to play the game on nearly any computer you can attach the external
media to.
-As always - additional grf files are stored in the data/ dir (for details,
+As always - additional grf files are stored in the newgrf/ dir (for details,
again, see section 4.1).
@@ -583,7 +584,7 @@ can be viewed in the NewGRF window accessible from the file load dialogue window
You can try to obtain the missing files from that NewGRF dialogue or - if they
are not available online - you can search manually through our forum's graphics
development section (http://www.tt-forums.net/viewforum.php?f=66) or GrfCrawler
-(http://grfcrawler.tt-forums.net/). Put the NewGRF files in OpenTTD's data folder
+(http://grfcrawler.tt-forums.net/). Put the NewGRF files in OpenTTD's newgrf folder
(see section 4.2 "OpenTTD directories") and rescan the list of available NewGRFs.
Once you have all missing files, you are set to go.