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authorDarkvater <darkvater@openttd.org>2006-03-02 02:30:15 +0000
committerDarkvater <darkvater@openttd.org>2006-03-02 02:30:15 +0000
commit841e6ab121d1f2d29904e8408b0394c55cbf17f5 (patch)
tree0a0510b2bb999c8a62afab823ba1ad8655fb4511 /readme.txt
parent42dec88a29c9354367d1d5878e0a825530a6bd58 (diff)
downloadopenttd-841e6ab121d1f2d29904e8408b0394c55cbf17f5.tar.xz
(svn r3727) - Fix some typos in the readme and known-bugs text files
Diffstat (limited to 'readme.txt')
-rw-r--r--readme.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/readme.txt b/readme.txt
index 10038aef3..737326afe 100644
--- a/readme.txt
+++ b/readme.txt
@@ -191,10 +191,10 @@ information below might be of help.
---- -------------------
Here are some translation guidelines which you should follow closely.
- * Please contact the development team before begining the translation
+ * Please contact the development team before beginning the translation
process! This avoids double work, as someone else may have already
started translating to the same language.
- * Translators must use the charater set ISO 8859-15.
+ * Translators must use the character set ISO 8859-15.
Otherwise, some characters will not display correctly in the game.
* Currently it is not possible to translate into character sets other than
Latin.
@@ -240,7 +240,7 @@ That's all! You should now be able to select the language in the game options.
To see all startup options available to you, start OpenTTD with the
"./openttd -h" option. This might help you tweak some of the settings.
-If the game is acting strange and you feel adventorous you can try the
+If the game is acting strange and you feel adventurous you can try the
"-d [[<name>]=[<level>]" flag, where the higher levels will give you more
debugging output. The "name" variable can help you to display only some type of
debugging messages. This is mostly undocumented so best is to look in the