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authorrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
commit013df98f79866a75f367853c9e436f3c5c79f645 (patch)
treead4a63860df2626b22f77e7dac712e958bea54cb /readme.txt
parent3d32fd3f4bfaceb8a48530fbc2f4bd5db2752596 (diff)
downloadopenttd-013df98f79866a75f367853c9e436f3c5c79f645.tar.xz
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'readme.txt')
-rw-r--r--readme.txt16
1 files changed, 10 insertions, 6 deletions
diff --git a/readme.txt b/readme.txt
index 25850aee4..bf27d2787 100644
--- a/readme.txt
+++ b/readme.txt
@@ -148,25 +148,29 @@ Windows:
Unix:
OpenTTD can be built with GNU "make". On non-GNU systems it's called "gmake".
+ However, for the first build one has to do a "./configure" first.
Note that you need SDL-devel 1.2.5 (or higher) to compile OpenTTD.
MacOS X:
Use "make" or Xcode (which will then call make for you)
This will give you a binary for your CPU type (PPC/Intel)
- To make a universal binary type "make UNIVERSAL_BINARY:=1"
+ However, for the first build one has to do a "./configure" first.
+ To make a universal binary type "./configure --enabled-universal"
+ instead of "./configure".
BeOS:
- Use "make".
+ Use "make", but do a "./configure" before the first build.
FreeBSD:
You need the port devel/sdl12 for a non-dedicated build.
graphics/png is optional for screenshots in the PNG format.
- Use "gmake".
+ Use "gmake", but do a "./configure" before the first build.
MorphOS:
- Use "make". Note that you need the MorphOS SDK, latest libnix updates (else
- C++ parts of OpenTTD will not build) and the powersdl.library SDK. Optionally
- libz, libpng and freetype2 developer files.
+ Use "make". However, for the first build one has to do a "./configure" first.
+ Note that you need the MorphOS SDK, latest libnix updates (else C++ parts of
+ OpenTTD will not build) and the powersdl.library SDK. Optionally libz,
+ libpng and freetype2 developer files.
OS/2:
Open Watcom C/C++ 1.3 or later is required to build the OS/2 version. See the