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authorrubidium <rubidium@openttd.org>2009-02-08 12:25:13 +0000
committerrubidium <rubidium@openttd.org>2009-02-08 12:25:13 +0000
commit377ce6c5bf1bc98087a83cd906dd14223668acef (patch)
tree5b7c7c6ed12ff58167007d93a309a4a340ebdf6b /readme.txt
parent27105127f6f9161e42f9e329e2db8ea417558c9f (diff)
downloadopenttd-377ce6c5bf1bc98087a83cd906dd14223668acef.tar.xz
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
Diffstat (limited to 'readme.txt')
-rw-r--r--readme.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/readme.txt b/readme.txt
index fbcd72a5b..a2c9cf515 100644
--- a/readme.txt
+++ b/readme.txt
@@ -246,7 +246,7 @@ again, see section 4.1).
OpenTTD has a lot of features going beyond the original TTD emulation.
Unfortunately, there is currently no comprehensive list of features, but there
is a basic features list on the web, and some optional features can be
-controlled through the Configure Patches dialog. We also implement some
+controlled through the Advanced Settings dialog. We also implement some
features known from TTDPatch (http://www.ttdpatch.net/).
Several important non-standard controls:
@@ -276,7 +276,7 @@ Information logged:
* Changing game mode (scenario editor <-> normal game)
* Loading game saved in a different OTTD / TTDPatch / TTD version
* Running a modified OTTD build
-* Changing patch settings affecting NewGRF behaviour (non-networksafe patches)
+* Changing settings affecting NewGRF behaviour (non-networksafe settings)
* Changing landscape (by cheat)
* Triggering NewGRF bugs
@@ -290,7 +290,7 @@ OpenTTD in debug mode.
---- -------------------
The configuration file for OpenTTD (openttd.cfg) is in a simple Windows-like
.INI format. It's mostly undocumented. Almost all settings can be changed
-ingame by using the 'Configure Patches' window.
+ingame by using the 'Advanced Settings' window.
7.0) Compiling: