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authortron <tron@openttd.org>2005-10-13 16:00:14 +0000
committertron <tron@openttd.org>2005-10-13 16:00:14 +0000
commit7520ef8f3325bcaec2496e52e0d351767193da28 (patch)
treeee9f710faeaacffe616dd886460d095de751bb0d /rail_gui.c
parentd37639ac3eab8c7d8deb37ff9b7784f57aa580d4 (diff)
downloadopenttd-7520ef8f3325bcaec2496e52e0d351767193da28.tar.xz
(svn r3037) Don't deduce the sprites for tunnels and level crossings from magic numbers, but fetch them from the central rail info array. This is a preparation step for electrified rails
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