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authorglx <glx@openttd.org>2006-05-18 16:51:42 +0000
committerglx <glx@openttd.org>2006-05-18 16:51:42 +0000
commit62dbc3674138aeaa2da4883e4e45cc77222da794 (patch)
tree189029cd6bfbb19c65e12e355e4e3853253407b8 /rail_cmd.c
parent136359ecbd81926d3d18868477782ce1d8c1fa50 (diff)
downloadopenttd-62dbc3674138aeaa2da4883e4e45cc77222da794.tar.xz
(svn r4906) - Fix: Refresh build vehicle window (if opened) when converting rail depot
Diffstat (limited to 'rail_cmd.c')
-rw-r--r--rail_cmd.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/rail_cmd.c b/rail_cmd.c
index 89a03d047..55ea56cfe 100644
--- a/rail_cmd.c
+++ b/rail_cmd.c
@@ -861,6 +861,15 @@ static int32 DoConvertRail(TileIndex tile, RailType totype, bool exec)
if (exec) {
SetRailType(tile, totype);
MarkTileDirtyByTile(tile);
+
+ /* Update build vehicle window related to this depot */
+ if (IsTileDepotType(tile, TRANSPORT_RAIL)) {
+ Window *w = FindWindowById(WC_BUILD_VEHICLE, tile);
+ if (w != NULL) {
+ WP(w,buildtrain_d).railtype = totype;
+ SetWindowDirty(w);
+ }
+ }
}
return _price.build_rail / 2;