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authordarkvater <darkvater@openttd.org>2004-11-14 16:11:48 +0000
committerdarkvater <darkvater@openttd.org>2004-11-14 16:11:48 +0000
commit5fcd71cf288b382fabf75d878c48711a4710df39 (patch)
treec0f556b7fdc43e1295404b32ceb7a4dadab0ac27 /rail_cmd.c
parent2b5b1f4e0672696c73ea4d17679d31fbb80b929b (diff)
downloadopenttd-5fcd71cf288b382fabf75d878c48711a4710df39.tar.xz
(svn r600) -newgrf: Relocation offset for custom station sprites is now stored separately, making it possible to show different sprites in waypoint selection dialog (pasky).
Diffstat (limited to 'rail_cmd.c')
-rw-r--r--rail_cmd.c26
1 files changed, 16 insertions, 10 deletions
diff --git a/rail_cmd.c b/rail_cmd.c
index 12bca7fb4..87f6aead2 100644
--- a/rail_cmd.c
+++ b/rail_cmd.c
@@ -1544,19 +1544,21 @@ static void DrawTile_Track(TileInfo *ti)
if (!IS_RAIL_DEPOT(m5) && IS_RAIL_WAYPOINT(m5) && _map3_lo[ti->tile]&16) {
// look for customization
- DrawTileSprites *cust = GetCustomStationRenderdata('WAYP', _map3_hi[ti->tile]);
+ struct StationSpec *stat = GetCustomStation('WAYP', _map3_hi[ti->tile]);
- if (cust) {
+ if (stat) {
DrawTileSeqStruct const *seq;
-
- cust = &cust[2 + (m5 & 0x1)]; // emulate station tile - open with building
+ // emulate station tile - open with building
+ DrawTileSprites *cust = &stat->renderdata[2 + (m5 & 0x1)];
+ uint32 relocation = GetCustomStationRelocation(stat, 0);
image = cust->ground_sprite;
if (image & 0x8000) image = (image & 0x7FFF) + tracktype_offs;
DrawGroundSprite(image);
foreach_draw_tile_seq(seq, cust->seq) {
- DrawSpecialBuilding(seq->image|0x8000, 0, ti,
+ uint32 image = seq->image + relocation;
+ DrawSpecialBuilding(image|0x8000, 0, ti,
seq->delta_x, seq->delta_y, seq->delta_z,
seq->width, seq->height, seq->unk);
}
@@ -1622,16 +1624,18 @@ void DrawTrainDepotSprite(int x, int y, int image, int railtype)
void DrawWaypointSprite(int x, int y, int stat_id)
{
- // TODO: We should use supersets with cargo-id FF, if available. --pasky
- DrawTileSprites *cust = GetCustomStationRenderdata('WAYP', stat_id);
+ struct StationSpec *stat = GetCustomStation('WAYP', stat_id);
+ uint32 relocation;
+ DrawTileSprites *cust;
DrawTileSeqStruct const *seq;
uint32 ormod, img;
- assert(cust);
+ assert(stat);
+ relocation = GetCustomStationRelocation(stat, 1);
// emulate station tile - open with building
// add 1 to get the other direction
- cust = &cust[2];
+ cust = &stat->renderdata[2];
ormod = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player));
@@ -1644,7 +1648,9 @@ void DrawWaypointSprite(int x, int y, int stat_id)
foreach_draw_tile_seq(seq, cust->seq) {
Point pt = RemapCoords(seq->delta_x, seq->delta_y, seq->delta_z);
- DrawSprite((seq->image&0x3FFF) | ormod, x + pt.x, y + pt.y);
+ uint32 image = seq->image + relocation;
+
+ DrawSprite((image&0x3FFF) | ormod, x + pt.x, y + pt.y);
}
}