diff options
author | truelight <truelight@openttd.org> | 2007-06-13 10:31:40 +0000 |
---|---|---|
committer | truelight <truelight@openttd.org> | 2007-06-13 10:31:40 +0000 |
commit | f782a311f8bf371faa026f423719a21c399ed31b (patch) | |
tree | 98a70aa7bd079e3d0a506b21ae4262f53fdd811c /projects | |
parent | 5eda486f9336b520e0374a200651b05599030b89 (diff) | |
download | openttd-f782a311f8bf371faa026f423719a21c399ed31b.tar.xz |
(svn r10132) -Codechange: split out the last direct video-buffer read access to the blitter-layer
-Add: added a new renderer and blitter to make room for some optimized bpp
-Fix: fill the alpha channel in the grf-spriteloader
Diffstat (limited to 'projects')
-rw-r--r-- | projects/openttd.vcproj | 12 | ||||
-rw-r--r-- | projects/openttd_vs80.vcproj | 16 |
2 files changed, 28 insertions, 0 deletions
diff --git a/projects/openttd.vcproj b/projects/openttd.vcproj index fe138c330..48b0bd9b4 100644 --- a/projects/openttd.vcproj +++ b/projects/openttd.vcproj @@ -965,6 +965,12 @@ Name="Blitters" Filter=""> <File + RelativePath=".\..\src\blitter\32bpp_simple.cpp"> + </File> + <File + RelativePath=".\..\src\blitter\32bpp_simple.hpp"> + </File> + <File RelativePath=".\..\src\blitter\8bpp_debug.cpp"> </File> <File @@ -1009,6 +1015,12 @@ Name="Renderer" Filter=""> <File + RelativePath=".\..\src\renderer\32bpp.cpp"> + </File> + <File + RelativePath=".\..\src\renderer\32bpp.hpp"> + </File> + <File RelativePath=".\..\src\renderer\8bpp.cpp"> </File> <File diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj index 016f7fc56..be5d82860 100644 --- a/projects/openttd_vs80.vcproj +++ b/projects/openttd_vs80.vcproj @@ -1508,6 +1508,14 @@ Name="Blitters" > <File + RelativePath=".\..\src\blitter\32bpp_simple.cpp" + > + </File> + <File + RelativePath=".\..\src\blitter\32bpp_simple.hpp" + > + </File> + <File RelativePath=".\..\src\blitter\8bpp_debug.cpp" > </File> @@ -1564,6 +1572,14 @@ Name="Renderer" > <File + RelativePath=".\..\src\renderer\32bpp.cpp" + > + </File> + <File + RelativePath=".\..\src\renderer\32bpp.hpp" + > + </File> + <File RelativePath=".\..\src\renderer\8bpp.cpp" > </File> |