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authorrubidium <rubidium@openttd.org>2014-01-02 23:52:13 +0000
committerrubidium <rubidium@openttd.org>2014-01-02 23:52:13 +0000
commit4c84d13454414b84b72540265b793aeec938cdd3 (patch)
treea69300b5060379854a96a10bbe1fa786011403dc /projects/openttd_vs80.vcproj
parent78df732a7b7e987b66c85eeb243ce5e0dd59d3a6 (diff)
downloadopenttd-4c84d13454414b84b72540265b793aeec938cdd3.tar.xz
(svn r26214) -Add: specialised animated SSE4 blitter (MJP)
With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster.
Diffstat (limited to 'projects/openttd_vs80.vcproj')
-rw-r--r--projects/openttd_vs80.vcproj8
1 files changed, 8 insertions, 0 deletions
diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj
index cadc6a966..a343c5acf 100644
--- a/projects/openttd_vs80.vcproj
+++ b/projects/openttd_vs80.vcproj
@@ -3803,6 +3803,14 @@
>
</File>
<File
+ RelativePath=".\..\src\blitter\32bpp_anim_sse4.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\..\src\blitter\32bpp_anim_sse4.hpp"
+ >
+ </File>
+ <File
RelativePath=".\..\src\blitter\32bpp_base.cpp"
>
</File>