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author | rubidium <rubidium@openttd.org> | 2014-01-02 23:17:01 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2014-01-02 23:17:01 +0000 |
commit | 71a81a87620b907dbf433647948d6263c30d1426 (patch) | |
tree | 96fbb26f735cbf7dc29f289df0f133787379217a /projects/openttd_vs100.vcxproj | |
parent | fb05674cb76e05d12763539ae3f8fd18414a6660 (diff) | |
download | openttd-71a81a87620b907dbf433647948d6263c30d1426.tar.xz |
(svn r26212) -Add: specialised non-animated SSSE3 blitter (MJP)
With 32bpp base set about 35% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 6 and 1% of total run time
Diffstat (limited to 'projects/openttd_vs100.vcxproj')
-rw-r--r-- | projects/openttd_vs100.vcxproj | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/projects/openttd_vs100.vcxproj b/projects/openttd_vs100.vcxproj index 4c46cdda7..95b3d0c90 100644 --- a/projects/openttd_vs100.vcxproj +++ b/projects/openttd_vs100.vcxproj @@ -1123,6 +1123,8 @@ <ClInclude Include="..\src\blitter\32bpp_simple.hpp" /> <ClCompile Include="..\src\blitter\32bpp_sse2.cpp" /> <ClInclude Include="..\src\blitter\32bpp_sse2.hpp" /> + <ClCompile Include="..\src\blitter\32bpp_ssse3.cpp" /> + <ClInclude Include="..\src\blitter\32bpp_ssse3.hpp" /> <ClCompile Include="..\src\blitter\8bpp_base.cpp" /> <ClInclude Include="..\src\blitter\8bpp_base.hpp" /> <ClCompile Include="..\src\blitter\8bpp_optimized.cpp" /> |