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authormaedhros <maedhros@openttd.org>2007-03-19 11:27:30 +0000
committermaedhros <maedhros@openttd.org>2007-03-19 11:27:30 +0000
commit73ff939ddbb4772178de68f821d9c32ded846a06 (patch)
tree8ccaccab74c6399452d6ff3f09d5c94335516a62 /projects/openttd.vcproj
parentae48a7447be849bdad48ca5996a246d29165f39e (diff)
downloadopenttd-73ff939ddbb4772178de68f821d9c32ded846a06.tar.xz
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game. Many thanks to everyone who contributed code and ideas, and all the testers who found things we missed.
Diffstat (limited to 'projects/openttd.vcproj')
-rw-r--r--projects/openttd.vcproj12
1 files changed, 12 insertions, 0 deletions
diff --git a/projects/openttd.vcproj b/projects/openttd.vcproj
index db9fa427c..2e01dfaca 100644
--- a/projects/openttd.vcproj
+++ b/projects/openttd.vcproj
@@ -519,6 +519,9 @@
RelativePath=".\..\src\newgrf_engine.h">
</File>
<File
+ RelativePath=".\..\src\newgrf_house.h">
+ </File>
+ <File
RelativePath=".\..\src\newgrf_sound.h">
</File>
<File
@@ -531,6 +534,9 @@
RelativePath=".\..\src\newgrf_text.h">
</File>
<File
+ RelativePath=".\..\src\newgrf_town.h">
+ </File>
+ <File
RelativePath=".\..\src\news.h">
</File>
<File
@@ -926,6 +932,9 @@
RelativePath=".\..\src\newgrf_engine.cpp">
</File>
<File
+ RelativePath=".\..\src\newgrf_house.cpp">
+ </File>
+ <File
RelativePath=".\..\src\newgrf_sound.cpp">
</File>
<File
@@ -937,6 +946,9 @@
<File
RelativePath=".\..\src\newgrf_text.cpp">
</File>
+ <File
+ RelativePath=".\..\src\newgrf_town.cpp">
+ </File>
</Filter>
<Filter
Name="Map Accessors"