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authorDarkvater <Darkvater@openttd.org>2005-09-18 20:56:44 +0000
committerDarkvater <Darkvater@openttd.org>2005-09-18 20:56:44 +0000
commit4a58250cb9c51d37faec1137f3c9ece79b1a1bb4 (patch)
tree2e474d7261d3d1f3a5a381895f572bd5b78fe606 /pool.h
parent3536bbdad04516119670437c0f2d5c9146d6c254 (diff)
downloadopenttd-4a58250cb9c51d37faec1137f3c9ece79b1a1bb4.tar.xz
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
Diffstat (limited to 'pool.h')
-rw-r--r--pool.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/pool.h b/pool.h
index eebbfd374..1994a441d 100644
--- a/pool.h
+++ b/pool.h
@@ -46,7 +46,7 @@ bool AddBlockToPool(MemoryPool *array);
*/
bool AddBlockIfNeeded(MemoryPool *array, uint index);
-static inline byte *GetItemFromPool(MemoryPool *pool, uint index)
+static inline byte *GetItemFromPool(const MemoryPool *pool, uint index)
{
assert(index < pool->total_items);
return (pool->blocks[index >> pool->block_size_bits] + (index & ((1 << pool->block_size_bits) - 1)) * pool->item_size);