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author | tron <tron@openttd.org> | 2006-04-10 07:15:58 +0000 |
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committer | tron <tron@openttd.org> | 2006-04-10 07:15:58 +0000 |
commit | 81e6d68f95e7dea5c0d7dd105d67980d64af71e0 (patch) | |
tree | f8613338e934555520fd9b45b411e8a946c5be7a /players.c | |
parent | 6926bd55fd4f1d36745082b668b052c1b6691ad8 (diff) | |
download | openttd-81e6d68f95e7dea5c0d7dd105d67980d64af71e0.tar.xz |
(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Remove DoCommandByTile(), because now it does the same as DoCommand()
Diffstat (limited to 'players.c')
-rw-r--r-- | players.c | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -651,7 +651,7 @@ static void DeletePlayerStuff(PlayerID pi) } /** Change engine renewal parameters - * @param x,y unused + * @param tile unused * @param p1 bits 0-3 command * - p1 = 0 - change auto renew bool * - p1 = 1 - change auto renew months @@ -676,7 +676,7 @@ static void DeletePlayerStuff(PlayerID pi) * if p1 = 5, then * - p2 = enable renew_keep_length */ -int32 CmdReplaceVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2) +int32 CmdReplaceVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { Player *p; if (!(_current_player < MAX_PLAYERS)) @@ -784,7 +784,7 @@ int32 CmdReplaceVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2) } /** Control the players: add, delete, etc. - * @param x,y unused + * @param tile unused * @param p1 various functionality * - p1 = 0 - create a new player, Which player (network) it will be is in p2 * - p1 = 1 - create a new AI player @@ -802,7 +802,7 @@ int32 CmdReplaceVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2) * @arg - network_server.c:838 DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)@n * @arg - network_client.c:536 DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP) from where the map has been received */ -int32 CmdPlayerCtrl(int x, int y, uint32 flags, uint32 p1, uint32 p2) +int32 CmdPlayerCtrl(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { if (flags & DC_EXEC) _current_player = OWNER_NONE; |