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authortron <tron@openttd.org>2006-06-27 21:25:53 +0000
committertron <tron@openttd.org>2006-06-27 21:25:53 +0000
commit2b27073156f40df263cf653263488b8d72a76236 (patch)
tree1bfdb9c99b43fdc3b07ac13cbed4259a06d34f6f /players.c
parentc126ce110ee33bffe07dac5283d8a1648dc662b7 (diff)
downloadopenttd-2b27073156f40df263cf653263488b8d72a76236.tar.xz
(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
Diffstat (limited to 'players.c')
-rw-r--r--players.c84
1 files changed, 39 insertions, 45 deletions
diff --git a/players.c b/players.c
index 6a72c8c95..9bf6f02ed 100644
--- a/players.c
+++ b/players.c
@@ -220,10 +220,11 @@ static void SubtractMoneyFromAnyPlayer(Player *p, int32 cost)
p->yearly_expenses[0][_yearly_expenses_type] += cost;
- if ( ( 1 << _yearly_expenses_type ) & (1<<7|1<<8|1<<9|1<<10))
+ if (HASBIT(1<<7|1<<8|1<<9|1<<10, _yearly_expenses_type)) {
p->cur_economy.income -= cost;
- else if (( 1 << _yearly_expenses_type ) & (1<<2|1<<3|1<<4|1<<5|1<<6|1<<11))
+ } else if (HASBIT(1<<2|1<<3|1<<4|1<<5|1<<6|1<<11, _yearly_expenses_type)) {
p->cur_economy.expenses -= cost;
+ }
InvalidatePlayerWindows(p);
}
@@ -231,31 +232,31 @@ static void SubtractMoneyFromAnyPlayer(Player *p, int32 cost)
void SubtractMoneyFromPlayer(int32 cost)
{
PlayerID pid = _current_player;
- if (pid < MAX_PLAYERS)
- SubtractMoneyFromAnyPlayer(GetPlayer(pid), cost);
+
+ if (pid < MAX_PLAYERS) SubtractMoneyFromAnyPlayer(GetPlayer(pid), cost);
}
void SubtractMoneyFromPlayerFract(PlayerID player, int32 cost)
{
Player *p = GetPlayer(player);
byte m = p->player_money_fraction;
+
p->player_money_fraction = m - (byte)cost;
cost >>= 8;
- if (p->player_money_fraction > m)
- cost++;
- if (cost != 0)
- SubtractMoneyFromAnyPlayer(p, cost);
+ if (p->player_money_fraction > m) cost++;
+ if (cost != 0) SubtractMoneyFromAnyPlayer(p, cost);
}
// the player_money field is kept as it is, but money64 contains the actual amount of money.
void UpdatePlayerMoney32(Player *p)
{
- if (p->money64 < -2000000000)
+ if (p->money64 < -2000000000) {
p->player_money = -2000000000;
- else if (p->money64 > 2000000000)
+ } else if (p->money64 > 2000000000) {
p->player_money = 2000000000;
- else
+ } else {
p->player_money = (int32)p->money64;
+ }
}
void GetNameOfOwner(PlayerID owner, TileIndex tile)
@@ -263,15 +264,17 @@ void GetNameOfOwner(PlayerID owner, TileIndex tile)
SetDParam(2, owner);
if (owner != OWNER_TOWN) {
- if (owner >= 8)
+ if (owner >= MAX_PLAYERS) {
SetDParam(0, STR_0150_SOMEONE);
- else {
+ } else {
const Player* p = GetPlayer(owner);
+
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
}
} else {
- Town *t = ClosestTownFromTile(tile, (uint)-1);
+ const Town* t = ClosestTownFromTile(tile, (uint)-1);
+
SetDParam(0, STR_TOWN);
SetDParam(1, t->index);
}
@@ -282,8 +285,7 @@ bool CheckOwnership(PlayerID owner)
{
assert(owner <= OWNER_WATER);
- if (owner == _current_player)
- return true;
+ if (owner == _current_player) return true;
_error_message = STR_013B_OWNED_BY;
GetNameOfOwner(owner, 0);
return false;
@@ -295,8 +297,7 @@ bool CheckTileOwnership(TileIndex tile)
assert(owner <= OWNER_WATER);
- if (owner == _current_player)
- return true;
+ if (owner == _current_player) return true;
_error_message = STR_013B_OWNED_BY;
// no need to get the name of the owner unless we're the local player (saves some time)
@@ -313,12 +314,10 @@ static void GenerateCompanyName(Player *p)
uint32 strp;
char buffer[100];
- if (p->name_1 != STR_SV_UNNAMED)
- return;
+ if (p->name_1 != STR_SV_UNNAMED) return;
tile = p->last_build_coordinate;
- if (tile == 0)
- return;
+ if (tile == 0) return;
t = ClosestTownFromTile(tile, (uint)-1);
@@ -329,8 +328,7 @@ static void GenerateCompanyName(Player *p)
verify_name:;
// No player must have this name already
FOR_ALL_PLAYERS(pp) {
- if (pp->name_1 == str && pp->name_2 == strp)
- goto bad_town_name;
+ if (pp->name_1 == str && pp->name_2 == strp) goto bad_town_name;
}
GetString(buffer, str);
@@ -423,11 +421,8 @@ static byte GeneratePlayerColor(void)
}
// Return the first available color
- i = 0;
- for (;;) {
- if (colors[i] != 0xFF)
- return colors[i];
- i++;
+ for (i = 0;; i++) {
+ if (colors[i] != 0xFF) return colors[i];
}
}
@@ -851,8 +846,9 @@ int32 CmdPlayerCtrl(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
}
#ifdef ENABLE_NETWORK
if (_network_server) {
- /* XXX - UGLY! p2 (pid) is mis-used to fetch the client-id, done at server-side
- * in network_server.c:838, function DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND) */
+ /* XXX - UGLY! p2 (pid) is mis-used to fetch the client-id, done at
+ * server-side in network_server.c:838, function
+ * DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND) */
NetworkClientInfo *ci = &_network_client_info[pid];
ci->client_playas = p->index + 1;
NetworkUpdateClientInfo(ci->client_index);
@@ -878,16 +874,16 @@ int32 CmdPlayerCtrl(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
_local_player = player_backup;
}
}
- } else if (_network_server) { // Creating player failed, defer client to spectator
- /* XXX - UGLY! p2 (pid) is mis-used to fetch the client-id, done at server-side
- * in network_server.c:838, function DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND) */
+ } else if (_network_server) {
+ // Creating player failed, defer client to spectator
+ /* XXX - UGLY! p2 (pid) is mis-used to fetch the client-id, done at
+ * server-side in network_server.c:838, function
+ * DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND) */
NetworkClientInfo *ci = &_network_client_info[pid];
ci->client_playas = OWNER_SPECTATOR;
NetworkUpdateClientInfo(ci->client_index);
- }
-#else
- }
#endif /* ENABLE_NETWORK */
+ }
} break;
case 1: /* Make a new AI player */
@@ -941,7 +937,7 @@ int32 CmdPlayerCtrl(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
return 0;
}
-static const StringID _endgame_perf_titles[16] = {
+static const StringID _endgame_perf_titles[] = {
STR_0213_BUSINESSMAN,
STR_0213_BUSINESSMAN,
STR_0213_BUSINESSMAN,
@@ -957,13 +953,12 @@ static const StringID _endgame_perf_titles[16] = {
STR_0217_MAGNATE,
STR_0218_MOGUL,
STR_0218_MOGUL,
- STR_0219_TYCOON_OF_THE_CENTURY,
+ STR_0219_TYCOON_OF_THE_CENTURY
};
StringID EndGameGetPerformanceTitleFromValue(uint value)
{
- value = minu(value, 1000) >> 6;
- if (value >= lengthof(_endgame_perf_titles)) value = lengthof(_endgame_perf_titles) - 1;
+ value = minu(value / 64, lengthof(_endgame_perf_titles) - 1);
return _endgame_perf_titles[value];
}
@@ -971,12 +966,11 @@ StringID EndGameGetPerformanceTitleFromValue(uint value)
/* Return true if any cheat has been used, false otherwise */
static bool CheatHasBeenUsed(void)
{
- const Cheat* cht = (Cheat*) &_cheats;
+ const Cheat* cht = (Cheat*)&_cheats;
const Cheat* cht_last = &cht[sizeof(_cheats) / sizeof(Cheat)];
for (; cht != cht_last; cht++) {
- if (cht->been_used)
- return true;
+ if (cht->been_used) return true;
}
return false;
@@ -1109,7 +1103,7 @@ void LoadFromHighScore(void)
}
/* Initialize end of game variable (when to show highscore chart) */
- _patches.ending_date = 2051;
+ _patches.ending_date = 2051;
}
// Save/load of players