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authorDarkvater <darkvater@openttd.org>2006-11-18 16:47:02 +0000
committerDarkvater <darkvater@openttd.org>2006-11-18 16:47:02 +0000
commitb3c48c0a84323838b5104e422d11b8a1250325c8 (patch)
tree8112ec497b55f459780ad628193295c31cabfe28 /player_gui.c
parentaa97b61a27cecfb6e06526fa74d95629cc7259a5 (diff)
downloadopenttd-b3c48c0a84323838b5104e422d11b8a1250325c8.tar.xz
(svn r7205) -Fix [FS#350, SF#1560913]: Window allocation and deletion messed with the actual window
structs inside their array, and possibly invalidating pointers higher up. Meaning that any function called within an wndproc could cause unknown/invalid pointers once control was returned to this function. Solved by the introduction of an extra abstraction layer, an array of z-window positions that is only concerned with the pointers.
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