diff options
author | tron <tron@openttd.org> | 2005-09-30 08:57:12 +0000 |
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committer | tron <tron@openttd.org> | 2005-09-30 08:57:12 +0000 |
commit | f6bda828064d40f8ac1233073537c94ba647aa8d (patch) | |
tree | 21fe28f93938856ac66808e61f4458c17121ba34 /player_gui.c | |
parent | f8d1267d717f81d8c453edc7fb305344391f230e (diff) | |
download | openttd-f6bda828064d40f8ac1233073537c94ba647aa8d.tar.xz |
(svn r2999) Do not pass if the HQ gets built for the first time or gets relocated as parameter - the command function has to check this anyway
Diffstat (limited to 'player_gui.c')
-rw-r--r-- | player_gui.c | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/player_gui.c b/player_gui.c index 5d9918dae..e9867d234 100644 --- a/player_gui.c +++ b/player_gui.c @@ -634,9 +634,7 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e) break; case WE_PLACE_OBJ: { - /* You cannot destroy a HQ, only relocate it. So build_HQ is called, just with different flags */ - TileIndex tile = GetPlayer(w->window_number)->location_of_house; - if (DoCommandP(e->place.tile, (tile == 0) ? 0 : 1 | w->window_number, 0, NULL, CMD_BUILD_COMPANY_HQ | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS))) + if (DoCommandP(e->place.tile, 0, 0, NULL, CMD_BUILD_COMPANY_HQ | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS))) ResetObjectToPlace(); break; } |