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author | Darkvater <darkvater@openttd.org> | 2005-05-02 15:52:19 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2005-05-02 15:52:19 +0000 |
commit | d102d0c26dfad035938426ddef5c3194844999d6 (patch) | |
tree | 046b689f2282f62a4969988c6d1b6898c5d25205 /player_gui.c | |
parent | 7a012a3465273d3696a243c8d4a5a9561c521fce (diff) | |
download | openttd-d102d0c26dfad035938426ddef5c3194844999d6.tar.xz |
(svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'.
- Some variables are really special and cannot be assigned normally, use their callback procedure for assignment/querying. This commit also obsoletes "[1172804] Console set command cleanup"
Diffstat (limited to 'player_gui.c')
-rw-r--r-- | player_gui.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/player_gui.c b/player_gui.c index c4910b327..da7de978c 100644 --- a/player_gui.c +++ b/player_gui.c @@ -656,7 +656,7 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e) #ifdef ENABLE_NETWORK case 2: /* Change company password */ if (*b == 0) *b = '*'; // empty password is a '*' because of console argument - NetworkChangeCompanyPassword(b); + NetworkChangeCompanyPassword(1, &b); #endif } } break; |