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authorPatric Stout <truebrain@openttd.org>2019-04-07 12:00:36 +0200
committerglx22 <glx22@users.noreply.github.com>2020-06-05 19:36:05 +0200
commitb7643b1d36cb41eb6712042761c13b9819fcbe74 (patch)
tree3bb422ed83832cf197692aef82f142a187a28af6 /os/windows/installer/version_win9x.txt
parent56d54cf60eb5814f77dfcce91cf12879f01e1d1b (diff)
downloadopenttd-b7643b1d36cb41eb6712042761c13b9819fcbe74.tar.xz
Add: create bundles via CPack
CPack works closely together with CMake to do the right thing in terms of bundling (called 'package'). This generates all the packaging we need, and some more.
Diffstat (limited to 'os/windows/installer/version_win9x.txt')
-rw-r--r--os/windows/installer/version_win9x.txt5
1 files changed, 0 insertions, 5 deletions
diff --git a/os/windows/installer/version_win9x.txt b/os/windows/installer/version_win9x.txt
deleted file mode 100644
index 603778d73..000000000
--- a/os/windows/installer/version_win9x.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-!define APPBITS 32 ; Define number of bits for the architecture
-!define EXTRA_VERSION "95, 98, ME, 2000 and XP SP2 or older"
-!define APPARCH "win9x" ; Define the application architecture
-!define BINARY_DIR "${PATH_ROOT}objs\release"
-InstallDir "$PROGRAMFILES32\OpenTTD\"